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Neo-Sentai Heroes / NS-Hero's (STH-EN)
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STH-EN031
NS-HERO MURAMASA RED
3 Stars
FIRE / Warrior
ATK 1700 / DEF 1300
EFFECT: You may only control 1 [NS-Hero Muramasa Red] at a time. If this card would be destroyed, it is instead send to the graveyard by its own effect. When the first effect of this card activates, Special Summon 2 [NS-Hero Clone Tokens] (FIRE/Warrior-Type/3 Stars/ATK 1700/DEF 1300) to your side of the field.
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STH-EN032
NS-HERO CALIBUR BLUE
4 Stars
WATER / Warrior
ATK 1500 / DEF 1200
EFFECT: You may only control 1 [NS-Hero Calibur Blue] at a time. You may pay 1000 Life Points to draw 2 cards from your deck, this effect may only be used once per duel for as long as this card is face-up. Upon summoning (including Special Summon), declare the name of 1 card. As long as this card is face-up, the declared card cannot be played. Any cards of the declared name that were already on the field before this card's activation are reshuffled back into their respective owner's deck.
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STH-EN033
NS-HERO CLAYMORE GREEN
4 Stars
EARTH / Warrior
ATK 1400 / DEF 1900
EFFECT: You may only control 1 [NS-Hero Claymore Green] at a time. Battle damage to the controller of this card becomes 0. Also during your Standby Phase, you will gain Life Points by an amount equal to half of the total Life Points you have paid in your very last turn.
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STH-EN034
NS-HERO DAGGER YELLOW
3 Stars
WIND / Warrior
ATK 1600 / DEF 800
EFFECT: You may only control 1 [NS-Hero Dagger Yellow] at a time. Inflict damage to your opponent during each of their Standby Phases. The first damage begins at 400 and is doubled during each of their following Standby Phases. If this card is destroyed in battle, declare 1 Sub-Type of monster and destroy all face-up monsters of the declared Sub-Type that your opponent controls.
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STH-EN035
NS-HERO CUTLASS PINK
3 Stars
WIND / Warrior
ATK 1200 / DEF 900
EFFECT: You may only control 1 [NS-Hero Cutlass Pink] at a time. Once per turn, you may select 1 monster your opponent controls. This turn, if you would Tribute a monster you control, Tribute the selected monster instead. If you use this effect to Tribute for the Summoning of a monster, that monster can only attack this turn if it is an [NS-Hero] monster.
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STH-EN036
NS-HERO MORNINGSTAR BLACK
4 Stars
DARK / Warrior
ATK 1900 / DEF 500
EFFECT: You may only control 1 [NS-Hero Morningstar Black] at a time. Once per turn, you may select 1 monster your opponent controls and remove this card and the selected monster from play. During any Standby Phase of your choosing, you may return those monsters to the field in the same battle position as when they were removed. If you control at least 2 [ST-Hero] monsters, you may instead choose to return this card alone.
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STH-EN037
NS-HERO RAPIER WHITE
3 Stars
WATER / Warrior
ATK 1450 / DEF 1300
EFFECT: You may only control 1 [NS-Hero Rapier White] at a time. This card's effect can only be activated at the start of Main Phase 1. Until your next turn, neither player can activate or Set any Spell or Trap Cards. If you control any [ST-Hero] monsters and another [NS-Hero] monster, you may ignore this card's effect.
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STH-EN038
NS-HERO GUNGNIR SILVER
4 Stars
LIGHT / Warrior
ATK 1800 / DEF 1400
EFFECT: You may only control 1 [NS-Hero Gungnir Silver] at a time. You must confirm any card Set by your opponent. During your Standby Phase, select 1 of your opponent's face-down cards. Call the name of that card and if you call it right, remove that card from the game. Spell and Trap Cards (including the selected card) cannot be activated in response to this effect's activation or resolution.
NS-Hero Unit Robos
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STH-EN039
NS-HERO UNIT EAST DRAGON
6 Stars
WATER / Machine
ATK 2300 / DEF 1600
EFFECT: Upon Summoning (including Special Summon), flip all of your opponent's face-down monsters face-up (Flip Effects are not activated at this time). Inflict 500 damage to your opponent for each Effect Monster on the field. During each of your opponent's Standby Phases, destroy your opponent's face-up monster(s) with the highest ATK, monsters under 1300 ATK are unaffected.
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STH-EN040
NS-HERO UNIT SOUTH PHOENIX
6 Stars
FIRE / Machine
ATK 2400 / DEF 1400
EFFECT: Upon Summoning (including Special Summon), destroy all your opponent's face-up Spell and Trap cards and inflict 500 damage to your opponent for each card destroyed by this effect. If a Spell/Trap Zone had a card on it that was destroyed by this card's effect, that Zone cannot be used for as long as this card remains on the field.
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STH-EN041
NS-HERO UNIT WEST TIGER
5 Stars
WIND / Machine
ATK 1700 / DEF 1500
EFFECT: The controller of this card may activate Trap cards during the turn they are Set. You may force the activation of 1 face-down Trap Card on the field. If the timing of the activation of the card is incorrect, negate the effect and destroy it. If the timing of the activation of the card is correct or if it is not a Trap Card, you may negate the effect and return it to its original position.
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STH-EN042
NS-HERO UNIT NORTH TURTLE
5 Stars
EARTH / Machine
ATK 1200 / DEF 2100
EFFECT: Any Spell or Trap card your opponent controls that affects a single card is negated and destroyed if it would affect this card. During your End Phases, you may place 1 [Turtleoid Token] (EARTH/Machine-Type/2 Stars/ATK 300 / DEF 300) on your side of the field. Once per turn, you may redirect one of your opponent's attacks to a [Turtleoid Token] you control.
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STH-EN043
NS-HERO UNIT STALLION DUSK
5 Stars
DARK / Machine
ATK 1600 / DEF 1600
EFFECT: Upon Summoning (including Special Summon), you can select 1 monster on the field. While this card is face-up, that selected monster may not be used for a Tribute and all of its effects are negated. If this card is destroyed in battle, you may Special Summon it to your field at that turn's End Phase and it gains 500 ATK. If this effect is activated, you must skip your next Draw Phase.
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STH-EN044
NS-HERO UNIT MOONLIGHT WOLF
6 Stars
LIGHT / Machine
ATK 1000 / DEF 1000
EFFECT: You may only control 1 [NS-Hero Unit Moonlight Wolf] at a time. Upon Summoning (including Special Summon), this card's ATK and DEF become the original ATK and DEF of 1 monster you already control. While this card is face-up, only [NS-Hero Unit Moonlight Wolf] may be chosen as an attack target by your opponent. Tribute 1 [NS-Hero] or [ST-Hero] monster to negate the activated effect of your opponent's monster and destroy it.
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STH-EN045
NS-HERO UNIT STALLION DAWN
5 Stars
LIGHT / Machine / Fusion
ATK 1600 / DEF 1600
EFFECT: If you control [NS-Hero Unit Stallion Dusk] during your Standby Phase, you may switch it with this card by removing [NS-Hero Unit Stallion Dusk] from the game or switch this card back to the Fusion Deck for a [NS-Hero Unit Stallion Dusk] that is removed from play. While this card is face-up on the field, you can select 1 monster on the field and change it to face-up Attack Position (effects are not activated) and that monster cannot change battle position or be destroyed in battle.
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STH-EN046
NS-HERO AU STORMLORD HUNTER
8 Stars
WIND / Machine
ATK 2450 / DEF 1800
EFFECT: While this card is in your hand or on the field, reduce this monster's Level by 1 for every [NS-Hero] or [ST-Hero] monster you control. While this card is face-up on the field, reduce the level of all [NS-Hero] and [ST-Hero] monsters on you control (except this card) or in your hand by 2. If this card would be sent to the Graveyard from anywhere, reshuffle it back into the card owner's deck.
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STH-EN047
NS-HERO AU SHIELD PALADIN
7 Stars
WATER / Machine
ATK 2200 / DEF 2600
EFFECT: Upon Summoning (including Flip and Special Summon), you may remove a card in either player's Graveyard from play. This card is now unaffected by the effects of cards of the same exact type as the removed card (IE: Normal Trap, Quick-Play Spell, Continuous, etc.) While this card is on the field, negate and destroy the first Spell or Trap card that your opponent activates during a player’s turn.
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STH-EN048
NS-HERO AU MAGUS AVATAR
8 Stars
DARK / Machine
ATK 2700 / DEF 1100
EFFECT: Once per turn, you may remove a monster in your Graveyard from play. This card's ATK and DEF become the original ATK and DEF of the removed monster. This card also copies the effects of the removed monster. This card can copy only one monster's ATK, DEF and effects at a time.
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STH-EN049
NS-HERO AU NEMESIS SLAYER
7 Stars
LIGHT / Machine
ATK 2600 / DEF 2200
EFFECT: When this card attacks or would battle a monster and your opponent controls 2 or more monsters, you may Special Summon 1 [NS-Unit Bit Token] in Attack Position. [NS-Unit Bit Token] is a copy of this card except for effects, is destroyed after Battle Phase, and one of your opponent's monsters must battle it. If this card attacks, [NS-Unit Bit Token] must attack if able. During any turn in which this card does not attack, this card gains 1000 ATK points during the End Phase.
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STH-EN050
NS-HERO XU KAISER EPSILON
8 Stars
WIND / Machine / Fusion
ATK 3000 / DEF 2400
[NS-Hero Unit East Dragon] + [NS-Hero AU Stormlord Hunter]
EFFECT: This monster can only be initially Special Summoned by Fusion Summon. During your Standby Phase, draw 1 card from your deck OR you may pay 500 Life Points to search your deck for 1 card, shuffle the deck and place the selected card on top of your deck. Once per turn during Main Phase, you may pay 500 Life Points to tribute a [NS-Hero] monster you control and inflict 500 damage to your opponent times the Level of the monster used as a tribute.
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STH-EN051
NS-HERO XU LEGEND ZETA
8 Stars
FIRE / Machine / Fusion
ATK 2300 / DEF 1800
[NS-Hero Unit North Turtle] + [NS-Hero AU Magus Avatar]
EFFECT: This monster can only be initially Special Summoned by Fusion Summon. When this card is Fusion Summoned, you may pay 500 Life Points each to gain TWO of the following effects:
- Battle Damage to this card is reduced to 0.
- Each [NS-Hero] monster gains 500 ATK and DEF.
- This card can attack your opponent directly.
- Other [NS-Hero] monsters cannot be destroyed by card effects.
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STH-EN052
NS-HERO XU CHAMPION SIGMA
8 Stars
WATER / Machine / Fusion
ATK 2500 / DEF 2800
[NS-Hero Unit West Tiger] + [NS-Hero AU Nemesis Slayer]
EFFECT: This monster can only be initially Special Summoned by Fusion Summon. The controller of this card may activate Equip Spell cards from their hand or Set on their side of the field as though they were Quick-Play Spells (they are still Spell Spell 1). During your Standby Phases, you may return an Equip Spell card in your Graveyard to play equipped to a legal target OR Special Summon 1 Level 5 or 6 Machine-Type monster to your side of the field.
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STH-EN053
NS-HERO XU SAVIOUR OMEGA
8 Stars
LIGHT / Machine / Fusion
ATK 2800 / DEF 2100
[NS-Hero Unit South Phoenix] + [NS-Hero AU Shield Paladin]
EFFECT: This monster can only be initially Special Summoned by Fusion Summon. This card cannot be destroyed by card effects or in battle. If your Life Points would hit 0 at any time, they become and stay at 1. If you would draw (or pick-up) the last card(s) from your deck, reshuffle from your Graveyard or from among your Removed cards as many cards as you would draw back into your deck. Card effects that would resolve and result in an "automatic win" for your opponent are wholly negated (regardless of when it was activated).
NS-Hero Support Spells and Traps
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STH-EN054
NS AVALON COMMAND
Spell - Field
EFFECT: All [NS-Hero] and [ST-Hero] monsters gain 300 ATK and DEF. [NS-Hero] and [ST-Hero] monsters cannot be destroyed in battle if the ATK of the monster(s) they battle are equal. During a player's Draw Phase, when they draw [NS-Hero] or [ST-Hero] monsters, they can draw 1 more card after showing it to their opponent.
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STH-EN055
NEW BREED OF HERO
Spell - Quick-Play
EFFECT: Activate this card only when you control an [NS-Hero] or [ST-Hero] monster. Tribute 1 monster you control and Special Summon 1 [NS-Hero] monster from your hand that is the same Level + 2 or less then the monster used as a tribute. Then you can destroy 1 monster on the field.
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STH-EN056
NEO-S-TITAN HERO ARMOR
Spell - Quick-Play
EFFECT: Remove any combination of 2 [NS-Hero] or [ST-Hero] monsters from play. After activation, this card is treated as a Monster Card (LIGHT/Machine-Type/8 Stars/ATK 2800/DEF 2000) and moved into one of your Monster Zones (it is also still a Spell Card). You may only control 1 [Neo-S-Titan Hero Armor] at a time and if this card removed from the field, return the monsters removed for this card's effect back to the field. Your opponent cannot activate any Spell or Trap Cards during Battle Phase while this card is on the field. Monsters destroyed by this card in battle are removed from play instead sent to the Graveyard.
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STH-EN057
GONE, BUT NOT IN VAIN
Spell - Normal
EFFECT: If an [NS-Hero] and an [ST-Hero] monster exist in your Graveyard, Normal Summon a Level 5 or higher monster without Tributes, but if the monster is Level 7 or higher, remove 1 [NS-Hero] and 1 [ST-Hero] monster in your Graveyard from play.
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STH-EN058
UNITED BOND, FINAL VICTORY
Spell - Normal
EFFECT: Starting at Count 1, for every turn you would control any combination of 5 [NS-Hero] or [ST-Hero] monsters at least once in a turn, increase the Turn Count for this card by 1. When this card's Turn Count would reach 10, you win the duel automatically at the End Phase of that turn.
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STH-EN059
EXPANDING WEAPONS ARSENAL
Spell - Normal
EFFECT: Activate this card only when you control any combination of 2 [NS-Hero] or [ST-Hero] monsters. Pay 500 Life Points, your hand size limit becomes 8 for the reminder of the Duel.
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STH-EN060
NS RAGNAROK SYSTEM ON!!
Spell - Normal
EFFECT: Remove from your Graveyard any combination of up to 3 [NS-Hero] or [ST-Hero] monsters, then Special Summon 1 [NS-Hero XU] monster with a Level equal to the exact total Levels of the removed monsters from your Fusion Deck or your Graveyard (this is treated as a Fusion Summon).
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STH-EN061
THE JUDGMENT OF GREED
Spell - Quick-Play
EFFECT: Activate this card only when you control an [NS-Hero] monster. Select 1 face-up monster on the field. Destroy that monster if its current ATK is equal to or higher than its original ATK and the controller of the destroyed monster takes damage to their Life Points equal to the difference. This card's effect counts as a result of battle. After activation, skip Main Phase 1 of your next turn.
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STH-EN062
N-FORCER WEAPONS UP!!
Trap - Normal
EFFECT: Select 1 Equip Spell Card with [NS] in its name from your deck and equip it to a legal target on your side of the field.
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STH-EN063
OVER-BOOSTING COURAGE
Trap - Normal
EFFECT: Activate this card only during your Main Phase. All [NS-Hero] and [ST-Hero] monsters you control can attack your opponent directly. Any monsters you control that would attack directly by this card's effect are destroyed after Battle Phase.
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STH-EN064
X-UNIT PORTAL MATRIX
Trap - Continuous
EFFECT: As long as this card remains on the field, you may remove (from your side of the field or your Graveyard) Fusion Material monsters listed on a [NS-Hero XU] monster and Special Summon that monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon).
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STH-EN065
TAKE ONE FOR THE TEAM
Trap - Counter
EFFECT: Activate this card only when you control an [NS-Hero] or [ST-Hero] monster and a monster attacks (yours or opponent's). Return 1 [NS-Hero] or [ST-Hero] monster on your field to the top of your deck to negate that attack and end the current Battle Phase.
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STH-EN066
DARK TO LIGHT, LIFE FORCE
Trap - Counter
EFFECT: Activate this card only when you control an [NS-Hero] or [ST-Hero] monster and you would take damage by a card effect. Negate the damage and instead you gain Life Points equal to the same amount.
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STH-EN067
NS MIRROR BUSTER SHIELD
Spell - Equip
EFFECT: Equip this card only on an [NS-Hero] monster. The equipped monster gains 500 ATK. Halve the ATK of monsters that attack the equipped monster.
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STH-EN068
NS SPIRIT FORCE ABSORBER
Spell - Equip
EFFECT: Equip this card only on an [NS-Hero] monster. By sending this card to the Graveyard at any time after being equipped, all damage to your Life Points (battle or effect damage) become 0 until the End Phase of that turn.
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STH-EN069
NS LONE DEFENDER KNUCKLE
Spell - Equip
EFFECT: Equip this card only on an [NS-Hero] monster. This card may be activated without equipping it onto a monster or having a monster available to equip. If you do, Normal Summon 1 [NS-Hero] monster from your hand face-up (this is an extra Normal Summon and tributes are required for Level 5 or higher). The equipped monster gains 500 DEF.
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STH-EN070
NS UNITY FORMATION BARRIER
Spell - Equip
EFFECT: Equip this card only on an [NS-Hero] monster. While equipped on a monster, all [NS-Hero] and [ST-Hero] monsters gain 800 ATK and DEF. If you declare an attack with one of the affected monsters, this effect is negated for that monster until after Damage Calculation.
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STH-EN071
NS GALVA-CANNON NEO
Spell - Equip
EFFECT: Equip this card only on an [NS-Hero] monster. When activated, place 1 Counter on this card and add 1 Counter at each of your Standby Phases. While equipped, send this card to the Graveyard during your Main Phase to inflict damage to your opponent equal to 500 x (the number of Counters on the card + the number of [NS-Hero] and [ST-Hero] monsters you control).
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STH-EN072
NS DIMENSIONAL GATE SABER
Spell - Equip
EFFECT: Equip this card only on an [NS-Hero] monster. The equipped monster gains 700 ATK. During your Main Phase, you may send this card to the Graveyard and reshuffle the equipped monster back into the Deck. Select 1 card from your Deck and remove it from play face-down, then add the removed card to your hand during your next Standby Phase.
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STH-EN073
NS FINAL IMPACT LAUNCHER
Spell - Equip
EFFECT: Equip this card only on an [NS-Hero] monster. If the equipped monster or this card would be removed from the field in any way, they are both instead destroyed by this card's effect. When this card's first effect activates, select 1 face-up monster on the field or the originally equipped monster and inflict damage to both players equal to that monster's ATK.
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STH-EN074
NS SPELL MIMIC SHINING ARMOR
Spell - Equip
EFFECT: Equip this card only on an [NS-Hero] monster. The equipped monster gains 300 ATK and DEF. You may reveal a Normal or Quick-Play Spell card from your hand, then this card becomes a copy of the revealed card. You may then send this card to the Graveyard to activate the effects of the copied Spell Card.
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