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POWER
The next seciton provides complete descriptions of the general powers available to heroes created for the MARVEL SUPER HEROES Adventure Game. |
Exemplars: Some heroes in the Marvel Universe who possess the power appear under this heading. It is important to note that not all heroes who have a certain power are listed; those mentioned are simply representatives. Also, heroes in the comics may use their powers somewhat differently or more creatively than the listed description due to their experience. These differences are usually noted on their roster sheets. Related Powers: This category indicates powers that are often linked together, or that a creative hero might combine for unusual effects. Description: The power descriptions detail the effects of each poer. In general, powers require an easy action to use, with the power itself serving as the action ability. Stunts (including those that refer to other powers) require average actions to use. Most heroes can ignore these actions unless the power is opposed, in which case the action is mdified by the opposer's cardplay and relevant ability score or intensity. If a hero is the target of a character's use of a power or stunt, he or she usually must make an easy action using the relevant action ability (Agility for dodging, say). Stunts and Limits: Some limits and power stunts are detailed in this section. They give both the Narrator and player ideas for using the power in new and unique ways, but aren't meant to be limiting. If a hero wants to attempt a stunt he or she hasn't yet, developed, the difficulty goes up by at least one level. |
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