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Of course equipment also can have any power listed in this appendix. Most pieces of equipment use a single intensity for all their powers; for example, Iron Man's powered armor has the sam intesity for its powers of Sonic Control and Protected Senses (listed later in the Powers appendix), as well as EMP Protection (listed above). Hoever, some pieces of equipment possess varying intensities, when one poer is clearly stronger than another.
EQUIPMENT TRUMP SUITSFor simplicity's sake, an easy trump suit mnemonic applies to equipment: Use the trump suit of the ability needed to make it. High-tech gizmos need brains, magical items need a dominant will, hammers need physical power, and bows need manual dexterity. See the chart below for the right trump suit for your hero's item.
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| Trump Suit | Items Using that suit for Trump | |
| Intellect | High-tech items (powered armor, hyper-goggles, submarines) | |
| Willpower | Magic Items (spellbooks, crystal balls, magical wands) | |
| Strength | Striking equipment (unpowered armor, swords, metal claws) | |
| Agility | Fired and thrown weapons (guns, bows, javelins) | |
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