| 08/09/03
The pumpkin is finally rigged, as you can see here in this shot.
I have sent the pumpkin man to inspect the hobbit hole.
The problem with the volumetrics appears to be a bug in the current
version of Animation:Master. However, I can get them to work with
a previous version.
09/09/03
And here I have some test animations.
First, a simple walk cycle, this was just to see how I could get
a pumpkin to walk.
walktest.mov
And here I have a test of some facial expressions. Rather than
doing this the traditional way (animating the main mesh), as I created
the eyes and mouth with boolean cutters, I just deformed the cutters.
I think the effect is rather good.
facialtest.mov
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