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...:::FINAL FANTASY X:::...// Abilities

FFX

 
Here Is a list of abilities.
Skill
Name
Explanation
MP
Brain Attack Puts target enemy in "darkness" condition for 3 turns
5
Brain Buster It is more efficient than "Brain Attack", but its duration is only of 1 turn
10
Silence Attack Puts target enemy in "silence" condition for 3 turns
5
Silence Buster It is more efficient than "Silence Attack", but its duration is only of 1 turn
10
Sleep Attack Puts target enemy in "sleep" condition for 3 turns
5
Sleep Buster It is more efficient than "Sleep Attack", but its duration is only of 1 turn
10
Delay Attack The enemy can't move for a certain amount of time
8
Delay Buster The enemy can't move for a long time
18
Zombie Attack Puts target enemy in "zombie" condition
10
Penalty3 Puts target enemy in "sleep", "silence" and "darkness" conditions for 3 turns
24
Power Break Reduces the attack power of target enemy
8
Magic Break Reduces the magical power of target enemy
8
Armor Break Reduces the physical defense of target enemy
12
Mental Break Reduces the magical defense of target enemy
12
Mug Steals an item from target enemy while attacking
10
Quick Trick After attacking the enemy, the order of turns changes
12
 
Special
Name
Explanation
MP
Steal Steals an item from target enemy
-
Use You can use different items to attack enemies
-
Flee With this command you escape from battle
-
Pray Recovers HP of all party members
-
Encourage Raises attack power and physical defense of all allies
-
Aim Hit% of all party members is increased
-
Concentration Magical power and magical defense of all party members is increased
-
Abandon Raises evade rate to all party members
-
Good Fortune Raises party members' luck. Hit%, evade rate and critical hit% is increased.
-
Misfortune Decreases party members' luck. Hit%, evade rate and critical hit% goes down.
-
Dragon Sword Player absorbs HP and MP of target enemy. In the case of Kimahri, he can learn the abilities of the enemy with this command.
-
Protect Protects an ally from physical attack of the enemy
-
Iron Wall While defending, you cover an ally from the attack of the enemy.
-
Throw Gil Damages the enemy depending the amount of gil you throw
-
Threaten Stops the enemy for a certain amount of time
12
Taunt You call the enemy to attack only the ally that uses this command
4
Entrust The overdrive gauge of an ally can be given to another character
8
Mimic An imitation of the previous action is done by the player (except summon spells and overdrives).
28
Magic Combo It allows the player to do twice a magic spell.
-
Bribe The enemy goes if you give it certain amount of gil.
-
 
White Magic
Name
Explanation
MP
Cure Recovers HP
4
Cura Recovers HP (more than Cure)
10
Curaga Recovers HP (more than Cura)
20
Esuna Recovers from any status abnormalities (except "zombie", "death", "berserk")
5
Libra Information about target enemy is displayed
1
Bafire You gain protection against fire attacks
2
Bathunder You gain protection against thunder attacks
2
Bawater You gain protection against water attacks
2
Bacold You gain protection against ice attacks
2
Raise Recovers party member from "death" status
18
Araise Recovers party member from "death" status with full HP
60
Haste Target ally becomes faster
8
Hastega All party members become faster
30
Slow Target enemy becomes slower
12
Slowga All enemies become slower
20
Shell The magical defense of target ally is increased
10
Protes The physical defense of target ally is increased
12
Reflect Reflecs all magit sent to you by the enemy
14
Dispel Removes all spells from target enemy or ally
12
Regen The HP of target ally is recovered a little each turn
40
Holy The enemy is attacked by a saint magical power
85
Rerise Prevents target ally from "death" status (it revives whenever it is defeated)
97
 
Black Magic
Name
Explanation
MP
Fire Damages the enemy with a fire attack
4
Fira Damages the enemy with a fire attack (more powerful than Fire)
8
Firaga Damages the enemy with a fire attack (more powerful than Fira)
16
Thunder Damages the enemy with a thunder attack
4
Thundara Damages the enemy with a thunder attack (more powerful than Thunder)
8
Thundaga Damages the enemy with a thunder attack (more powerful than Thundara)
16
Blizzard Damages the enemy with an ice attack
4
Blizzara Damages the enemy with an ice attack (more powerful than Blizzard)
8
Blizzaga Damages the enemy with an ice attack (more powerful than Blizzara)
16
Water Damages the enemy with a water attack
4
Watera Damages the enemy with a water attack (more powerful than Water)
8
Watga Damages the enemy with a water attack (more powerful than Watara)
16
Bio Damages the enemy and inflicts a poison effect in it
10
Gravity Reduces 3/4 of enemy's HP
32
Death Kills an enemy (low hit%)
20
Drain Absorbs enemy's HP (you gain the amount of HP absorbed)
12
Aspel Absorbs enemy's MP (you gain the amount of MP absorbed)
-
Flare Inflicts damage to an enemy with a non-attribute magical power
54
Ultima Inflicts damage to all enemies with a non-attribute magical power
90

 

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