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'ello and welcome to my MotU price guide! This is designed to help He-Fans figure out how much their action figures are worth. But remember, this is only a guide, and prices can vary for a variety of reasons.
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To view pictures of virtually every MotU action figure, vehicle, etc., check out The Ultimate MotU Collecting Site.
Now, here's some stuff that'll help you out. Let's just call it a "guide to the guide," shall we?
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FYI:

"Mint" is a word used by collectors that means "perfect." "Card" is what the packaging is called. It's usually the older toys that are worth above guide.

In Box

Okay. If you've got your figures still in the box that's a big plus. That means the figure's in mint condition, with all the accessories. But the condition of the box counts as well. If your box is in perfect condition, your figure'll be worth about 125%-150% of guide. A box with minor flaws, like small tears, creases or stains, is considered "near mint." That means that it's about 100% of guide value. A larger rip, crease or stain, or multiple smaller defects, gives you a box in "very fine" condition. This'll usually make the figure worth about 75%-80% of the guide. A box in "fine" or "very good" condition has multiple, very noticeable defects, like excessive tears, stains, markings and might even be open. These go for around 25%-50% of guide, sometimes even less if the box is totally shredded.

Loose

Now, a figure without packaging is called "loose." This'll probably pertain to a lot more of you (it does for me!). A figure with all of his/her accessories (gadgets a toy comes with, like swords, capes, guns, etc.) and action features (things like light-up eyes, punching mechanisms and stuff) intact is worth about 125%-150% of guide. If a figure is intact with all it's goodies, but has a minor scratch or smudge, it's worth about 100% of guide. A figure missing it's accessory or with an action feature that no longer works is worth about 75%-80% of guide, sometimes even less. Now, if a figure has heavy damage like scratching, markings or wobbly-loose joints it's "fine" to "very good," depending on the severity of the damage. These'll fetch anywhere between 15%-50% of guide, depending on how messed up they are. A toy with heave damage like missing body parts, is next to worthless. You'd be lucky to get 5%-10% of the guide's value.
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Well, there you go. Course there's more to grading toys, but I've just shown you the basics. Remember, lots of other factors contribute to how much a toy's worth. Now, on to the guide! Just click on He-Man, who'll be your "Guide" to "the guide."
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