Arms
Damage Disponibility
Cost
shots
Range
stick:
2
a
1-5
n/a
knife 2 a 2-5 n/a
Vibro blade : 4 d 200 n/a
blade : 3 a 50 n/a
axe : 3 a 30 n/a
glove with studs
et poing américain:
2
a
5
n/a
poison glove :
1
d
500
1
*1 dom per min after
poison :
1
c
175
*1 dom per min after
bow: - b 75 n/a 10-20
arrow :
1
b
5
n/a
2
b
10
n/a
3
c
20
n/a
poison
2
c
25
n/a
*1 dom per min after
bomb
4(radius 2m) d
50
n/a
pistols:
2
a
50
6
8
75
8
-munition
10
2
big pistols:
3
b
125
6
10
200
8
- munition
15
2
rifles :
4
a
220
3
30
350
6
- munition
20
2
shot-gun :
4
a
220
4 pump 10
400
6 semi
500
8 semi(loader)
- munition
25
2
flame thrower :
5
c
500
n/a
8
flame for 2 min.
-munition
50
1 load
pistol flame thrower :
4
c
1000
4
10
- munition
150
1 load
submachine gun:
3
b
250
4
20
500
8
-munition
20
2
battle rifles:
4
c
800
4
35
1000
6
-munition
25
2
pistol caseless:
3
d
2000
8
15
3000
12
-munition
30
2
- nitro
100
8
125
12
rifles caseless:
3
e
3500
15
35
5000
20
-munition
30
2
- nitro
150
15
200
20
pistol laser:
4
d
1500
8
20
2000
10
-energie pack
100
8
125
10
rifles laser:
4
d
2200
12
40
3800
15
-energie pack
150
12
175
15
heavy machine gun:
4
c
3000
12
35
3500
16
-munition
25
2
heavy rifles:
4
d
2200
5
50
3000
8
-munition
25
2
-------------------------------------------
500 g c-4:
5 ( Radius 10m )
c
500
grenade frag: 3 ( Radius 3m ) b 120 / each
grenade stunt: 2 et stunt ( Radius 5m) b 150 / each
grenade smoke: aucun (Radius 10m) b 100
grenade chemic: 5 (Radius 5m) d 400 / each
cocktail molotov: 2 ( Radius 2m ) a 50
m-72: 4 ( Radius 3m ) c 500 Range : 20
grenade luncher(40mm):depend de la grenade c 600 Range : 20
40mm frag: 3 (Radius 5m) c 300/ each
40mm stunt: 2 (Radius 10m) c 325
40mm smoke: aucun (Radius 20m) c 200
40mm chemic: 5 (Radius 10m) d 500
Grenade Cocktail : (Radius 5m) d 300
Uncle Jim's Liquid Web
a
200
Drone Weapon
Space availlable on a drone : 8 space
Damage
Disponibility Cost
shots space
heavy machine gun:
4
c
5000
12
2
grenade luncher(40mm):depend de la grenade c
1000
2
4
laser:
4
d
3000
8
2
5000
10
2
-energie pack
300
8
1
500
10
2
Poison
Leathal or non leathal. For each, it tooks 3 turn to get the
effect active. For the leathal, if the person don’t get any medical assistance
in the next 3 hours, she will die. For the non leathal, the person is stunt
for 10 min. For the 3 round before stunt, the person can’t make any retest
at all.
Vibro blade
Developped as a cutting tool. An ultrasonic generator in the
hilt causes the blade to vibrate thousands of times a second. Can be use
to cut slowly thtough any material that’s softer than steel, including
wood, plastic and even concrete.
Poison glove
You can have leathal or non leathal poison on it. When it gets
in contact with the skin of someone else, the poison automatically transfer
into that person. When the poison transfer into the body, the person feel
that something is wrong. For the time and effect of poison, look at the
poison section.
Uncle Jim's Liquid Web - Another great item from the labs at Uncle Jim's. Liquid web is another high viscosity gel kept in a can. This one interacts with the oxygen and forms a maleable but unbreakable adhesive gel. It sprays out in strings and can be aimed by simply moving the can. This makes a very sticky, very troublesome mess for the intended target. A special dissolving agent is available that breaks down the molecular structure of the web, crumbling it in seconds.
Grenade Cocktail - This is something that is really hard
to find, but really effective when use in a proper situation. You trow
this grenade in a room from a window with a grenade luncher. When it get’s
inside, the grenade start to spin very fast and then it explode. From the
granade comes hundred of thin stick of metal. It is leathal in close contact
and it can clean a room with no problem.