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Attacking is not just to send out
your army at someone and hope to be successful. You also have
to find a target, and sometimes wait a long while before it
opens up and becomes attackable.
How to find a suitable
target
•Go to your sector in the menu, start browsing the sectors,
and find someone who seems to be a suitable target. Or if
you know of any target in some other way (for example because
of friends telling you, or that you notice someone making
an attack on one of your sectormates in the sector news),
that’s ok too.
•If you find kingdoms which might be suitable targets,
but which you won't hit yet, copy and paste their kingdom
line and sector number (for example "3:11 Plains of Steel
(x:4,y:3) Mystical Lands 5,678 1,540,301"), and any aditional
info you have about them (like stats, or if they are SL),
into a message which you send to yourself. Then check their
kingdom every time they log in to your account, and compare
it to the stats in the message to see if there are any changes.
•When you've found a possible target, go to Probe room
and probe him for his military stats (SoM). Probing is described
in the next chapter in this guide. The army is updated by
hour change, so unless your target gets attacked, or attacks
someone himself while you are preparing to attack, there is
no use getting two SoM’s the same hour.
•If the kingdom isn't a good target yet, send his stats,
kingdom line and sector number to yourself to keep an eye
on it, just like described earlier, else continue to attacking
it, described below.
How to attack a target
sucessfully
•Add your own bonuses (for planet type, military research,
and so on) together. If you want to be sure about not sending
more than enough, you can use probes to spy on shields of
the target, otherwise you should always assume that they are
on 10%, which is max. A target’s military shields lower
your offensive power with as many % as it’s efficiency
is, if you attack.
•Add all the defending kingdom’s bonuses together,
multiply with his army. If you don't make a SoK probing, assume
that he has power. If you don't spy on his research, assume
that he has full military research, 30%. Those two probings
are usually unnecessary anyway, since most kingdoms have power
and full research, and if you expect them to have that and
they don't, the only thing which will happen is that you send
a little bit more military than needed.
Add all your bonuses together, multiply with your army. Then
decide how much you will send. If that number (offense) is
higher than the defender’s defense (multiplied with
his bonuses), you will be successful. Else you will fail.
•If the target has a very weak defense, always make
sure that you send 2x his land amount of offense points. That
is always the minimum defense for a kingdom.
•If you want to be sure to be successful, always send
a few % more military than needed. It is better to send 100
extra tanks and be successful, than sending one too little
and fail, since unsuccessful attacks give you nothing at all,
except for military losses.
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