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About IngoFX

Bowling Pins Ad info
My Dog Cartoon Character, Here are the stills, Animation coming
My Dino Cartoon Character
Some CGI Creatures
Other stills and animations

Some 3D Models available for download
Tips, Tricks and Tutorials
Here's a Lightwave Tip, more coming...
A future addition
A future addition
A future addition
A future addition

Not yet online
IngoFX

04/08/99 NEW WEB SITE on a new server with a little more room for animations...

30/04/99 Click on the Penguin image to open a 15 sec Quicktime 3.0 animation (530KB) (requires Javascript).

- I entered a competition called Renderama. Basically we had 8 hours to create 15 seconds of animation using either Lightwave 3D or 3DSMAX. This Penguin animation is derived from the one I did in the competition. I spent about 6 hours, modeling and animating, But here, I've redone the animation, adding a few more hours to the time it took... I'll put the details on a separate page, when I get some more time, here's a link to the QANTM site, where you can find out more about Renderama, check out past results and info about those that entered.

17/03/99 - Click HERE for some quick pics of work in progress - a long way to go yet, but thought I'd throw it up anyway... Go to the "Creatures" section for more info.

14/03/99 - Removed the old Space section of the gallery, as the pics I had in there were very old... so it won't be back until I do some new space stuff (may be a while ;) ... The Dragon section also went, but was replaced by the Creature gallery - this is where the new creature I'm working on will be going (along with the other creatures I make), currently the old Dragon wireframe is still there.

20/02/99 - Finally Some New Pics - from one of our TV commercials.

13/02/99 - I've also removed the password from my 3D MODELS section, which contains a few (with more to come) of my 3D models I have created - FREE to download.

15/01/99 - The TIPS and TRICKS section currently contains only one tutorial/tip of my own for Lightwave 3D. I'll be putting up a new one (about using IK on texture maps and why) when I have time... (with maybe some 3DSMAX and SOFT3D tips in the future).



Visitor number since December 4, 1998.

This web site and it's content is Copyright © 1999 Ingo Rahn. Version 5.7 --- Last updated MARCH 17, 1999.
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Email: ingosgrafx@angelfire.com