| Difficulty | Code | Trick |
| Skateboard | ||
| Easy | Square, Triangle | Grabs board |
| Medium 1 | Square, Circle, Triangle | Kickflip |
| Medium 2 | Square, Circle, Triangle | Heelflip |
| Hard | Square, X, Triangle, Circle | Front flip |
| Special | Triangle, X, Square, Circle | 360 spin |
| Snowboard | ||
| Easy | Square, Triangle | Grabs board |
| Medium 1 | Square, Circle, Triangle | Another grab |
| Medium 2 | Square, Circle, Triangle | 360 spin |
| Hard | Square, X, Triangle, Circle | Rodeo flip |
| Special 1 | Triangle, Square, X, Circle | Front flip |
| Special 2 | Triangle, Circle, X, Square or
Square, Triangle, Circle, X | ? |
| Mountain bike | ||
| Easy | Square, Triangle | Split |
| Medium 1 | Square, Circle, Triangle | 360 spin |
| Medium 2 | Square, Circle, Triangle | Back flip |
| Hard | Square, X, Triangle, Circle | Tail-whip |
| Special 1 | X, Square, Triangle, Circle | Tabletop |
| Special 2 | X, Circle, Square, Triangle | Dismount |
| In-Line Skates | ||
| Easy | Square, Triangle | ? |
| Medium 1 | Square, Circle, Triangle | Air Unity |
| Medium 2 | Square, Circle, Triangle | Split |
| Hard | Square, X, Triangle, Circle | 360 spin |
| Special 1 | Circle, Square, X, Triangle | Front flip |
| Special 2 | X, Triangle, Circle, Square | ? |
Information in this section was contributed by Indiana.
Practice the tricks in exhibition mode. Tricks must be done quickly, at full speed.
It is possible to perform multiple tricks if you are at maximum speed with sufficient height.
Play course in reverse:
Stop completely and hold Triangle. Wait a few
seconds, then hold Square. Release Triangle and
you should be moving in reverse.
Information in this section was contributed by Brian D.
Game music:
Play the game disc in an audio CD player to hear music
from the game on tracks two and above.
Information in this section was contributed by Brian D.
Hint: Air Walker:
Get some air on any course and keep it until reaching
the finish line. Use some air just before the finish line so you
cross while in the air. Your character will still be in the air
after the finish line.
Information in this section was contributed by BiGbAt101.
Hint: Full energy:
After your energy becomes full, hold R2 to keep
it at that point.
Codes screen:
Highlight the "Memory Card" selection at
the main menu. Press Left or Right to display the
codes option and press X.
All alien characters:
Enter ASTROMEN at the codes screen to unlock
all the alien characters.
All Freestyle tracks:
Enter TRIXXY at the codes screen.
All Exhibition tracks:
Enter VOUYEUR at the codes screen.
Play as Dominique:
Enter DOMINIQUE at the codes screen to play
as Dominique, the best skater with 95% in all attributes.
Information in this section was contributed by Deuce2438.
Play as TP:
Enter TP at the codes screen to play as TP.
TP is a mummy with 95% in all attributes, with a bike called Pharoah.
Information in this section was contributed by Deuce2438
and Iolmajiik.
Play as Lug Nut:
Enter LUGNUT at the codes screen to play as
Lug Nut. Lug Nut is a Frankenstein clone with 95% in all attributes.
Play as Geep:
Enter GEEP at the codes screen to play as Geep
the alien biker.
Information in this section was contributed by lund0429
and Iolmajiik.
Play as Nyub:
Enter NYUB at the codes screen to play as Nyub
the alien rollerblader.
Information in this section was contributed by lund0429
and Iolmajiik.
Play as Bink:
Enter BINK at the codes screen to play as Bink
the alien skateboarder.
Information in this section was contributed by lund0429
and Iolmajiik.
Play as Red the car:
Enter REDCAR at the codes screen to play as
Red the car.
Play as Blue the car:
Enter BLUECAR at the codes screen to play as
White the car.
Play as White the car:
Enter WHITECAR at the codes screen to play as
White the car.
Information in this section was contributed by EPWG.
Haunted Mansion track:
Successfully complete the Pro Circuit with any character.
The new track will be unlocked under free style mode.
Hint: Aztec Island 1 and 2 shortcut:
Look to the right for a door way, after the second
tunnel at the beginning. It has blue gates inside.
Information in this section was contributed by Nick
Hart.
Hint: Aztec Island 1 shortcut:
There is a jump followed by a tunnelI at the beginning
of the level. When you go through that tunnel, a sign will appear
to the right. After that, you will be in the light again and a
"hole" will appear. Enter and use the big jump to make
it to the other side. There are two or three blue gates, and if
you jump off the side and do a trick at the end you can get at
least 500 points.
Information in this section was contributed by Swimmer.
Hint: Metro shortcut:
Go to the third ramp, then go up and to the left. Go
toward the stairs and jump over the yellow bar. It has blue, red,
and yellow gates inside.
Information in this section was contributed by Nick
Hart.
When you jump over the yellow bar in the Metro shortcut, there
is a gap in about three seconds to your left. Go that way to save
even more time.
t size="7">
Fun: lv| Tricky: lv| Taxing: lv| Mayhem: lv
--------+--+---------+--+---------+--+---------+--
01| KAMACITE 21| CABOCEER 41| CHORIAMB 61
BLIMBING 02| GUMMOSIS 22| GEROPIGA 42| GARGANEY 62
FANAGALO 03| PRODNOSE 23| BONTEBOK 43| KAOLIANG 63
DRICKSIE 04| NGULTRUM 24| EMPYREAL 44| MAROCAIN 64
KURTOSIS 05| COTTABUS 25| LANGLAUF 45| OBTEMPER 65
GREGATIM 06| BEDAGGLE 26| NANNYGAI 46| TASTEVIN 66
WALLARCO 07| EPICALYX 27| SARATOGA 47| VELLOZIA 67
AVENTAIL 08| HOMALOID 28| QUINTAIN 48| BORACHIO 68
GAZOGENE 09| LALLYGAG 29| MUSQUASH 49| JACKAROO 69
JINGBANG 10| BILABIAL 30| ZOMBORUK 50| COOLAMON 70
DIALLAGE 11| CACOFOGO 31| SKILLING 51| BANAUSIC 71
BUNODONT 12| METAVURT 32| WOBEGONE 52| FABURDEN 72
NAINSOOK 13| SLOWBURN 33| BINDIEYE 53| RECKLING 73
YAKIMONA 14| PELLUCID 34| FRAXINUS 54| MIRLITON 74
FUMITORY 15| MAKIMONO 35| LINDWORM 55| OPAPANAX 75
CINGULUM 16| KHUSKHUS 36| CURLICUE 56| BIMBASHI 76
BESLAYER 17| DISPLODE 37| HANEPOOR 57| CAATINGA 77
ANABLEPS 18| RACAHOUT 38| IDEMQUOD 58| PENSTOCK 78
QUINCUNX 19| ORGULOUS 39| BLANDISH 59| SPRINGAL 79
TARLATAN 20| DUNCEDOM 40| MALAGASY 60| BABIRUSA 80
Space FMV SPACEAAA Egypt FMV EGYPTAAA Military FMV ARMYAAAA Secret FMV MAZEAAAA
Level Password 3 Square, Square, Square, Triangle, X, Square, Circle, Triangle 4 Triangle, Circle, Square, Triangle, Circle, Square, Circle, X 5 X, Circle, X, Triangle, X, Square, Circle, X 6 Square, X, Triangle, Circle, Circle, Circle, Circle, X 7 X, Triangle, Circle, Circle, Circle, Square, Circle, X 8 Triangle, Triangle, Square, Circle, Circle, Square, Circle, X 9 X, Circle, X, Circle, X, X, Circle, X 10 Triangle, Square, Triangle, Square, X, X, Circle, X 11 Circle, Square, Circle, Square, X, X, Circle, X 12 Square, Square, Square, Square, X, Square, Circle, Square 13 X, X, X, Square, X, X, Circle, Square 14 Square, Triangle, Circle, X, X, Triangle, Square, X 15 Circle, Triangle, Square, X, X, Triangle, Circle, X 16 Triangle, Triangle, X, X, X, Triangle, Square, X 17 Square, X, Triangle, Triangle, Square, Triangle, Square, X 18 X, X, Circle, Triangle, Square, Triangle, Square, X 19 Triangle, X, Square, Triangle, Square, Triangle, Square, X 20 Circle, X, X, Triangle, Square, Triangle, Square, X 21 Square, Square, Triangle, Circle, Square, Triangle, Square, X 22 X, Square, Circle, Circle, Square, Triangle, Square, X
Level Password 1 5433 2 0007 3 1213 4 1224 5 7154
In this mode, you are a mercenary from the Kronn hierarchy sent to steralize Area 51 of the Kronn rebels. You will notice that the grenades, bullets, shotgun shells, and machine gun bullets have all taken on a Kronn form. You will also gain 20,000 extra points whenever your score is tallied, and you can shoot STAAR team members with impunity.
Level Password 2 Square, X, Square, X, Triangle, Square 3 Triangle, Square, Square, Circle, Circle, Triangle 4 Triangle, Square, Triangle, Triangle, Circle, Triangle 5 Square, Triangle, Triangle, Triangle, X, Triangle 6 Triangle, Square, Circle, Circle, X, Square 7 X, Square, Square, Square, Circle, Triangle 8 Triangle, Square, X, Square, Triangle, Triangle 9 Square, Triangle, Square, X, Triangle, X 10 Triangle, Triangle, Circle, Square, X, Square 11 Triangle, Triangle, X, Triangle, Circle, Square 12 Circle, Square, Triangle, Triangle, Triangle, Circle 13 Triangle, Square, Circle, X, Triangle, Square 14 Triangle, Triangle, X, Square, Square, X 15 Circle, X, Triangle, Triangle, Triangle, Triangle 16 Circle, Square, Circle, Circle, Circle, Square 17 Triangle, Triangle, Triangle, Circle, Triangle, Square 18 Square, Circle, Square, X, Square, Triangle 19 X, X, Square, X, Triangle, Circle 20 X, Square, X, Triangle, Triangle, Square 21 Triangle, Square, Triangle, Square, Triangle, Triangle 22 Square, Square, Triangle, Circle, Square, Triangle 23 Circle, X, X, X, X, Triangle 24 Triangle, Square, Square, Triangle, Triangle, Triangle 25 Triangle, Circle, Triangle, Triangle, Circle, Square 26 Square, Circle, Circle, X, Circle, X 27 X, Circle, Square, Triangle, Triangle, Square 28 Square, Circle, Square, Square, Square, Square 29 Triangle, Square, Circle, X, Circle, Circle 30 Square, Circle, X, Circle, X, Triangle 31 Circle, Square, X, Triangle, Circle, Triangle 32 Triangle, Square, X, Circle, Square, X 33 X, X, Triangle, X, X, Square 34 X, Circle, Square, Circle, Circle, Square 35 Circle, Triangle, X, Triangle, X, Triangle 36 X, Triangle, Triangle, X, X, Square 37 X, Triangle, Triangle, X, Triangle, Square 38 Square, Triangle, Square, Triangle, Square, X 39 Square, X, Triangle, X, X, Triangle 40 Triangle, X, Triangle, Circle, Square, X 41 Circle, X, Triangle, Circle, Triangle, Square
Note: This code must be entered before entering any of the codes below, and must be reentered for each code desired.
When the Character Select screen appears, hold Select to slow it down. The new characters will appear after Chaos.
To get Uranus and Master:
While the Options are flying onto the Title screen, quickly press R1, RL2, X, L1, R2, O on Controller One. To get Show and Vermillion, do the same thing except enter the code in reverse (O, R2, L1, X, L2, R1) on Controller Two.
When the Character Select screen appears, hold Select to slow it down. The new characters will appear after Chaos.
Note: This code is actually a bug in early versions of Beyond the Beyond. It has since been fixed and may not work in your copy.
Urban Shield 1018 Black Out 1006 Ice Storm 1213 Dessert Fury 0203 Tiger Trap 0917 Crack Down 0354
Level Password Ziggurat NAEMMAAB Backstab MAGDIEAH Fall N Arch NINKPDME Fugitive MJKKAMKC Rainbow JODPIGEH Lavapalooza ICJABNA
Normal Ending: Move Left, Left, Left, Left, Down, Up, Left, Left, Right, Right, Down, Left, Right, Down, Fire, Right, Up, Down, Fire, Down, Fire, Fire, Fire, Fire.
Alternate Ending: Move Left, Right, Right, Down, Left, Right, Down, Fire, Right, Up, Down, Fire, Down, Fire, Fire, Fire, Fire.
L1 - Warp to previous level R1 - Warp to next level R2 - View debug menu R1 - Hide debug menu
Code Effect Level select XLVLCHTMSB Bonus Round XBNSCHTMMM Coordinates XDBUGLOCNC All Rockets XTOOROCKER
Level Password 2 04XFOOP3W 3 W3KIESA3O 4 A8OTO3WIW 5 W1N457LJ4 6 OLXRH5ZUS 7 OX3CS3D4G 8 036Y0TVNY 9 V199PXG5L 10 8PH1NEGII 11 GTJKF2J00 12 T0RMFVVM5 13 AQU7OQ65A 14 KV2UWMZJ9 15 GTJ2PV46O
Level Password 2 C99FAXKW8 3 RZNLQZ3NL 4 W1954XWLF 5 W15DASRS8 6 8PH1MR53W 7 GTJKWOJDK 8 YKK424K3D 9 874LCPUT4 10 A8SHPAHXW 11 OX3UKOP94 12 QGDUMSK2J 13 SZP09VDSB
1. BEAR DOWN: The small ice floe at the end of the stage.
2. AIR CRASH: The 2nd river. Don't jetski, but jump on the boxes to the platform.
3. UNBEARABLE: When the cub bucks you off, go back until you see him again.
4. HANGIN' OUT: when you drop down a hole into some eel-less water, go into the foreground and drop down the hole. (Pssst....use R1 to make Crash pull up his legs.)
5. DIGGIN' IT: Near the end there is a spitter plant on a circular platform. Bellyflop onto it.
Spyro The Dragon demo:
Press Up(2), Down(2), Left, Right,
Left, Right, Square at the title screen.
Hot Coco bonus level:
Go to Level 14 and ride about half way through the
level to find alien crossing sign on the left hand side. Run into
the sign to be transported to level 31.
Information in this section was contributed by Adam Basye
and Aaron Bluhm.
Eggipus Rex bonus level:
Go to Level 11 and take the yellow gem ride. Continue
until reaching the area where the huge dinosaur chases Crash.
Allow the second pterodactyl capture Crash to reach level 32.
Information in this section was contributed by Adam Basye
and Aaron Bluhm.
105% completion:
Collect all relics and gems, including those from the
Hot Coco and Eggipus Rex bonus levels. The relics that are collected
must be at least gold or platinum. Then, approach Crash's sister,
next to the save spot, to find another clear gem. Take the gem
to view a very nice fireworks display and finish with a 105% completion
status.
Information in this section was contributed by Adam Basye.
Instant Uka Uka (PAL version):
Press Triangle + Circle + X +
Square. Note: This may only be done once per life.
Hint: Five extra lives location:
Begin game play on level 11 and take the yellow gem
ride. Go all the way to the end, and use a double jump over the
yellow gem. Then, use a double jump to cross over the steel wall
to find five lives.
Information in this section was contributed by Jamie Hudson
and Aaron Bluhm.
Hint: Extra life at jet ski levels:
Go on a jump and land on one of the pirates in a boat
for an extra life.
Information in this section was contributed by Jerimi Walker.
Hint: Three extra lives in "Tell No
Tales":
Go behind the second big pirate ship in "Tell
No Tales". Follow the yellow balls until seeing two that
are farther apart than the rest. Move between them, then go straight
until the extra lives appear.
Information in this section was contributed by SSFURY1.
Hint: Cortex's secret place:
After completing the game, use the Speed Shoes obtained
from Corex and collect five relics. Then, go to the middle of
the space ship and watch what appears.
Information in this section was contributed by Gregory Johnson.
Hint: Quicker exit:
After pausing game play, press Select to return
to the Warp Room instead of highlight "Warp Room" and
pressing X.
Penta Penguin:
Hold L1 + R1 and press Down, Right,
Triangle, Down, Left, Triangle, Up
at the main menu. A sound will confirm correct code entry. Penta
Penguin will be selectable in versus, arcade, time trial, and
battle modes.
Information in this section was contributed by The Tick.
Playable Spyro The Dragon 2 demo:
Hold L1 + R1 and press Down, Circle,
Triangle, Right at the title page/new game screen.
Information in this section was contributed by Sohron.
N. Trophy:
Successfully complete the "Roos Tubes" level
in time trial mode to unlock N. Trophy.
Information in this section was contributed by Derek.
Nitros Oxide:
Get a time lower than N. Trophy's best on time trail
mode to unlock Nitros Oxide track ghost. Defeat the ghost on each
time trial track to race as Nitros Oxide.
Ripper Roo:
Win the Red Gem cup to unlock Ripper Roo.
Information in this section was contributed by The Punisher.
Papu Papu:
Win the Green Gem cup to unlock Papu Papu.
Information in this section was contributed by The Punisher.
Komodo Joe:
Win the Blue Gem cup to unlock Komodo Joe.
Information in this section was contributed by The Punisher.
Pinstripe:
Win the Yellow Gem cup to unlock Pinstripe.
Information in this section was contributed by The Punisher.
Fake Crash:
Win the Purple Gem cup to unlock Fake Crash.
Information in this section was contributed by The Punisher.
Extra battle mode arenas:
Successfully complete the arcade one player mode under
the easy, medium, and hard difficulty setting for all for cups
to receive a total of four new battle arenas. The easy difficulty
setting unlocks the "Parking Lot", normal unlocks "The
North Bowl", and hard unlocks "Lab Basement".
Information in this section was contributed by Derek
and Jagr2but25.
Red Gem cup:
Collect all four red coins in adventure mode.
Information in this section was contributed by The Punisher.
Green Gem cup:
Collect all four green coins in adventure mode.
Information in this section was contributed by The Punisher.
Blue Gem cup:
Collect all four blue coins in adventure mode.
Information in this section was contributed by The Punisher.
Yellow Gem cup:
Collect all four yellow coins in adventure mode.
Information in this section was contributed by The Punisher.
Purple Gem cup:
Collect all four purple coins in the crystal levels
of adventure mode.
Information in this section was contributed by The Punisher.
Turbo track:
Collect all coins and all five gems.
Information in this section was contributed by The Punisher.
Scrapbook:
Break N. Oxide's records in time trial mode to unlock
a scrapbook option at the main menu.
Hint: Defeating Bosses:
Do not stay directly behind a Boss to avoid getting
hit by power-ups. A Boss cannot hit you if you are in front of
him, so drive fast.
Information in this section was contributed by Jagr2but25.
Hint: Power slides:
Power slides are always good for any turn, but if L1
or R1 is held too long you will spin out and lose precious
time.
Name Level 2 Level 3 Dayton SIER ETER Delara PHAN KING Demonica GONE WORL Exene SPHE WING Gorm CHAM MARV Sid ODTH BATM Sonork PLAY CHRO Yenji SPID STAR
Note: If you use this code, you won't receive any passwords.
RIG DOCK MEET GIA SKEET SHOOT BIG KISS ZAPPED GOING UP BIG SHOCK EASY RIDE CATWALK OPEN OCEAN STEAL PLANE ROUGH RIDE ISLAND RUN VALLEY RUN PORT FLYBY UNDERGROUND PIT STOP ICE SCREAM COLD FEET DOOR MAN LOCKED OUT SLICEOMATIC NOT FRIENDS LISTEN IN GENIUS RED LIGHT DRUG STORE UNSAFE DOOR GRAFFITI
TNRUB_SDC_NOILLIB_A _REEB_OROPPAS_KNIRD
Invincible god mode
Coords shows current position
Palmode turns screen to black and white
Supermap shows the full map of the level
Maxout all weapons and ammo
Pogo lets you jump to high places
you can't normaly reach
Ponder turns thinking off
Gamewon skips level
Level Password 4 885BVHMCQ8 5 !32ZNJQHT3 6 GV8KF!G6KL 7 3X8MJ47R3X 8 LMZRK4!R3D 9 BR2WYK2CQJ 10 00GBNLJ4G0 11 T2GDTJG5JT 12 H2DCTKH40S 13 PPYRQP58LD 14 RT2W121V7J
Extra gold:
Begin game play in multi-player mode and give all gold
to one character. Save the game for the character with the gold,
but not the other character. Restart the game, and the player
that was not saved will have the same amount of gold present before
giving it to the other character. Repeat this process to collect
as much gold as needed. This also may be done with elixirs after
they appear in the game to allow a character with enhanced attributes
to be built. Note: Due to the limited amount of space in the inventory,
only 200,000 gold pieces may be carried at one time.
Information in this section was contributed by TiGER.
Bonus characters:
Play all six standard characters until they are fully
developed on the same memory card. Then start a new game, go to
the "One Player" menu, select the "Load Character"
option, and choose the memory card with the six characters. Return
to the "One Player" menu, highlight "Load Character",
and hold Left or Right until the character portrait
changes to a new person (alternate versions of the townspeople).
Fully develop the new character and repeat the steps to unlock
more characters.
Attribute increase for items:
If you do not have enough of a single attribute to
use a weapon, helmet, or armor, equip a ring or amulet that will
raise that attribute. Equip the item that was previously unwearable,
then remove the ring or amulet. The item will not turn red and
you can still use it. Note: This only works if the item you want
to equip adds points to the attribute that was boosted.
Alternate costumes:
Successfully complete the game to unlock the Army and
Battle costumes. Successfully complete the game a second time
to unlock the Ancient costume.
Grenade gun:
Successfully complete the game three times. The grenade
gun with unlimited ammunition will be available at the start of
the next game.
Information in this section was contributed by Moorefish1.
Operation: Wipe Out mode:
Successfully complete the game with a time under 5:00:00.
Information in this section was contributed by Moorefish1.
Hint: Design Disc code:
When at the part of the game where this sound
is heard after pushing the shelf, enter "367204" as
a code.
Die Hard 1
Right, Up, Down, Square = God mode
Right, Square, Down, Circle = 50 grenades and 5 bullets
Right, Square, Square, Down = Fat mode
Down, Square, Triangle, Down = Villains float upwards when shot
Right, Square, Triangle, Right = Forward is backward. Backward is forward
Left, Circle, Down, Square = Coordinates
10 Triangle's, 4 Right's = Skeleton mode
Down, Circle, Circle, Down, Triangle, Down = Silly mode
Down, Square, Square, Right = 15 Bullets
Right, Up, Down, Down, Square, Right = Unlimited shotgun
Die Hard 2
Right, Up, Down, Square = Map editor (select this option for God mode)
Down, Square, Triangle, Down = Skeleton mode
Right, Square, Left, Circle, Triangle, Down = Lots of ammo
Circle, Down, Down, Square, X Square = Fergus mode (everyone looks alike)
Die Hard 3
Left, Triangle, Right, Down = Fat mode
Circle, Down, Down, Triangle, X, Square = Fergus mode
Right, Square, Left, Triangle, X, Square, Down = Car floats in air
Down, Up, Left, Left, Down, Up, Left, Left, Down, Up, Left, Left = Everything is in flat mode
Left, Up, Left, Left, Square, Down = Slow motion
Circle, Right, Down, Square, Triangle, Left = Sky cam mode
Circle, Down, Down, Square, Right = Very slow motion
Circle, Circle, Square, Square, Down, Down, X, X = 999 turbos
Left, Circle, Up, Down, Square, Right = Infinite lives
Level Passwords Chemical Factory S,O,X,O,T,T,X,X,O,S,X,S Rooftops X,T,S,O,S,X,T,O,T,T,T,T Jupiter Station T,X,T,S,O,O,X,O,X,T,S,S Triton X,O,T,O,S,T,X,X,S,O,O,T Mars O,X,O,T,X,X,S,O,O,X,T,X Antarctica S,O,X,T,T,O,S,T,X,T,S,T IO O,S,O,X,T,T,X,O,X,T,X,X Reactor S,X,O,O,T,X,X,S,O,T,O,O Orbiting Habitat S,O,X,X,S,X,T,O,S,O,T,S Dream T,T,X,X,O,O,T,T,T,S,S,O Prison O,S,T,O,X,O,S,T,X,X,O,S Fortress T,T,X,S,T,T,O,X,O,S,X,O
Level Health Armor Weapons Password
2 - Plant 125% 200% All CR!3WDD3DB
3 - Toxin Refinery 200% 200% All 3JJCMK8W64
4 - Command Control 200% 200% All 03LTJ0Y!02
5 - Phobos Lab 200% 200% All H33!1HFTHK
6 - Central Processing 200% 200% All 04MSKZX9Z1
7 - Computer Station 125% 200% All YTTLCXXLXV
8 - Phobos Anomaly 200% 200% All 09SMBY04YW
9 - Diemos Anomaly 200% 200% All 7KKBLD7V53
10 - Containment Area 100% 200% All FM4217GSGJ
11 - Refinery 200% 200% All H!!3WDGLDB
12 - Deimos Lab 200% 200% All 07QPDW26WY
13 - Command Center 350% 150% 1234 6 WTXQ9C3W12
14 - Halls of the Damned 100% 200% 123456 RBR4G!LDLN
15 - Spawning Vats 300% 175% 123 6 WTXQ9C3W11
16 - Hell Gate 50% 75% 1234567 548C7DFWYX
17 - Hell Keep 100% 125% 1234567 JOC89DZPQS
18 - Pandemonium 100% 125% 1234567 JGB9CT0NRT
19 - House of Pain 100% 200% All 9QLTKR0!02
20 - Unholy Cathedral 100% 200% All 78M63QX921
21 - Mt. Erebus 200% 200% All S!61FHVQJG
22 - Limbo 200% 200% All 33QHFTT6WY
23 - Tower of Babel 200% 200% All VBGQPJ!Y46
24 - Hell Beneath 200% 200% All ZYKTLW7V53
25 - Perfect Hatred 200% 200% All 0DJSM4HW64
26 - Sever the Wicked 200% 200% All LS5YPTCRKH
27 - Unruly Evil 200% 200% All ZDJSMVRW64
28 - Unto the Cruel 200% 200% All 1YKTX4QV53
29 - Twilight Descends 200% 200% All XKF6R8LZ97
30 - Threshold of Pain 200% 200% All DJX07Q4HTR
31 - Entryway 200% 200% All C0W1!QNJQS
32 - Underhalls 125% 200% All VM!3V1D3DB
33 - The Gauntlet 150% 200% All W394W2DMFC
34 - The Focus 150% 200% All ZQ58ZKJRKH
35 - The Waste Tunnels 175% 200% All Z758ZKJ8KH
36 - The Crusher 200% 200% All 5C2V3DQBNL
37 - Dead Simple 200% 200% All NCKBLX7V53
38 - Tricks and Traps 200% 200% All 1Q580FCRKH
39 - The Pit 100% 200% All HTMSKZZ9Z1
40 - Refueling Base 200% 200% All WS58ZKCRKH
41 - O of Destruction! 200% 200% All CSNRG2W820
42 - The Factory 200% 200% All WT670JBQJG
43 - The Inmost Dens 200% 200% All DQLTJ1Y!02
44 - The Suburbs 100% 200% All 2N94VFFMFC
45 - Tenements 200% 200% All CQLTJ0Y!02
46 - The Courtyard 200% 200% All WR492GDSGJ
47 - The Citadel 200% 200% All PFFGXH3777
48 - Nirvana 200% 200% All JWCJV2X479
49 - The Catacombs 200% 200% All CJJTM35964
50 - Barrels of Fun 200% 200% All M!T174XZXV
51 - Bloodfalls 200% 200% All 5770MX2CDF
52 - The Abandoned Mines 200% 200% All YJLW3PPCPM
53 - Monster Condo 200% 200% All DKKBLM58J3
54 - Redemption Denied 200% 125% All 7L3!266DJK
55 - Fortress of Mystery 150% 0% All BBBBBBB666
56 - The Military Base 200% 200% All 3P67ZNBQJG
57 - The Marshes 100% 0% 123 5678 JCGDNFL555
58 - The Mansion 250% 25% All BXXBXXB778
59 - Club Doom 150% 25% All JCGDNFL556
Cheat mode:
Enter one of the following cheats at the main menu.
A sound will confirm correct code entry. The corresponding code
will now be unlocked on the cheats screen.
Information in this section was contributed by Peter
Weiss and thingybob.
Invincible
Quickly press L2(2), R2(2), L2, R2, L2, L1, R2, R1, L2, L1(2).
No police
Quickly press L1, L2, R1(4), L2(2), R1(2), L1(2), R2.
Rear wheel steering
Quickly press R1(3), R2, L2, R1, R2, L2, L1, R2, R1, L2, L1.
Mini cars
Quickly press R1, R2, R1, R2, L1, L2, R1, R2, L1, R1, L2(3).
Note: The collision detection will still behave as if the cars were normal size.
High suspension
Quickly press R2, L2, R1, R2, L2, L1, R2(2), L2(2), L1, R2, R1 to unlock the "Stilts" option on the cheats screen.
Upside-down screen
Quickly press R2(2), R1, L2, L1, R2, L2, L1, R2(2), L2, R2, L1 to unlock the "Antipodean" option on the cheats screen.
View credits
Quickly press L1, L2, R1, R2, L1, R1, R2, L2, R1, R2, L1, L2, R1.
Hint: Easy code entry:
After beating the checklist at the beginning of the
game, save the game to make starting new games easier. Also save
the game at the very end, before the ending sequence starts.
Then, load that game, advance past the FMV sequences, and the
codes will already be enabled.
Information in this section was contributed by Python.
Hint: Easy getaway:
While the police is chasing your car from behind, slam
the brakes, wait for him to run into your car, then slam the car
in reverse. If done correctly, the policeman will say that he
lost you. Hit the gas to complete an easy getaway.
Information in this section was contributed by Chad Laurent.
Another getaway technique that does not expend as much energy
as ramming is to use the surrounding traffic. Gently tap the cars
toward the direction that your car is travelling. The cops will
follow and most often ram the traffic car instead of your car.
Information in this section was contributed by DaStranj1.
The police AI is relatively dumb. Try "hiding" behind
a light pole and watch the cops wrap themselves around it. Also,
find a wall and try and get it between your car and the police.
If you have the skills, turning into an alleyway quickly can also
shake off a pursuit. Weaving through traffic generally does not
work unless you skin the other cars. For some reason, the police
tend to run into stopped cars a lot more frequently. Also, the
police barricade cars will remain still if they are not touched.
If you can pass through the middle, any police cars that are following
will usually hit the barricade, causing one large pile-up.
Information in this section was contributed by Raven31.
When pursued by the police, take your vehicle up onto a footpath
and stay on it for approximately five to ten seconds. The police
will turn around to go in another direction and say they have
lost you. This will even work when the police are right on your
tail.
Information in this section was contributed by Aslan.
In San Francisco, enable the "Invincible" code, then
locate the ramps. After the police are on your tail, get to top
speed, ramp, and turn sharply. If done correctly, the police will
fly over your car at the speed and direction that you were travelling.
Information in this section was contributed by Razorbck34.
Begin game play in Miami in survival mode. As the level begins,
veer off to the left and drive between the light pole and building.
If you look behind your car, two police cars should collide into
each other, giving you an extra chance to get more distance from
them.
Information in this section was contributed by Jon Dickerman.
When you are wanted and you see a cop in front of you, drive up
behind him. He will see you in his rear-view mirror and turn around
to try to get you. If timed correctly, you can try to get the
cop to crash into a tree or obstacle to get a great opportunity
to get away.
Information in this section was contributed by Gabriel Lundmark.
Hint: Losing the tail on "Getaway":
Choose San Francisco and travel straight until you
get to the end of the street, then make a left. There should be
tracks in the middle of the street. Go on the right hand side
of the tracks and stop your car when the streetcar appears. The
streetcar should hit your car and push it along the street. The
police will keep crashing into the streetcar until their car wrecks.
if the streetcar bumps you out of the way, chase it and try to
get in front of it. Note: In order for this to work, you must
travel at top speed until you get to the tracks.
Information in this section was contributed by Justin.
Hint: Smart braking:
One bothersome feature about the game are the brakes,
Once you hit the brakes and come to a complete stop, you go in
reverse and do not stop fast enough. This is bad if there is a
cop chasing you, or if you need to make a quick stop in an intersection.
To brake effectively, without going into reverse, hold Square
+ Triangle. Your car will come to a quick stop, and the
reverse light will only come on briefly.
Information in this section was contributed by Josh Coley.
Hint: Turn sharper:
Press L1 when turning a corner to turn the wheels
sharper. Also try it while looking from the side of the car.
Information in this section was contributed by 59 Times The Pain.
Hint: Easy 360:
To do an easy 360 press, hold Circle then while
your car tires are still smoking. Hold Left or Right
to avoid a police barricade. Try to swerve around them, then head
quickly to the other side. If done correctly, the police cars
should wreck themselves and stop following you.
Information in this section was contributed by WBarrett00.
Hint: Better handling:
After starting the game, ram the back of your car into
a building, or better yet, other vehicles. Make sure only the
back of the car is damaged. Do this until the back is very smashed
up. If the damage bar turns any other color but green, then it
was not done correctly. Doing this will increase handling greatly.
Its very useful for getting out of tough situations, getting away
from the law, or making a last minute turn.
Information in this section was contributed by Tomcat_176.
Another way to improve the handling is to enter the game options
and turn off "Auto Handbrake" ever time the game is
played. That option always turns back on after the game is quit.
Turning off the option makes the car actually handles like a real
car.
Information in this section was contributed by Road Rash.
Hint: Easy times in San Francisco survival
mode:
This trick is difficult, but well worth the effort.
After starting, go straight to reach two roads, to the left and
right. Follow the road to the right, but stop when reaching the
middle of the first hill. If done correctly, the police will ramp
off the hill and over your car. Go to the top of the hill, a little
from the edge and once again, stop. If done correctly, the police
will once again ramp off the hill and land somewhere behind your
car. Keep repeating this and eventually the police will all land
on their sides or tops. If you keep all the fallen police cars
within a certain range, then no more units will appear. You can
just wait there as long as desired and score impossible times.
Information in this section was contributed by KevMan1815.
Hint: Improved times in survival mode:
Use anything possible as a barricade. The police AI
is "dumb" and will hit anything or do almost anything
to get to your car. You can hide behind other cars and lamp posts.
Objects such as pay phones and parking meters do not work since
cars can drive through them. Try swerving in and out of traffic
and stop near or in front of cars and lamp posts. Driving close
to traffic or on the "sidewalks" can also be effective
if done correctly. Try not to use the "Burn Out" button
because it can spin your car out of control after a hit by police
cars, making it an easy target to be hit and "wrecked".
Information in this section was contributed by MTXKICKA.
Hint: Police in replay:
Enable the "No police" code and drive around.
Select the replay option after crashing or exiting to see what
would have happened if the police were active.
Information in this section was contributed by Evan Romine.
Hint: Driving on the sidewalks:
You can drive on the sidewalks regardless of what the
manual states. Just drive slowly and do not hit any signs, cars,
or other objects.
Information in this section was contributed by Gabriel Lundmark.
Glitch: Leave the screen:
Go to the warehouses in San Francisco and find the
sidewalk that leads a black screen. The police will not chase
you.
Information in this section was contributed by Sid46968.
Glitch: Drive through walls:
If a cop hits just right in Miami, you will go through
the wall. Note: This does not work with all walls.
Level select: Pause game play and press Down(9), Up, then exit the current game. Select the "Time To Kill" option at the bottom of the main menu, press Left or Right to select a level, then press X to begin game play.
Temporary invincibility: Pause game play and press R1, L2, L1, L2, R1, L1, R1, L2, L1, L2.
Invincibility: Pause game play and press L2, R1, L1, R2, Up, Down, Up, Down, Select(2).
Unlimited continues: Pause game play and press Left, Right, Up, Left, Right, Down, Left, Right, L1, R1.
Invisibility: Pause game play and press L1, R1, L1, R1, L1, R1, L1, R1, L1, R1.
Unlimited ammunition: Pause game play and press Left, Right, Left, Right, Select, Left, Right, Left, Right, Select.
All weapons: Pause game play and press L1, L2, Up, L1, L2, Down, R1, Right, R2, Left.
All keys: Pause game play and press Up, Right, Up, Left, Down, Up, Right, Left, Right, Down.
Extra damage: Pause game play and press L2, R2, L2, R2, L2, R2, L2, R2, L2, R2.
Big head Duke: Pause game play and press R1(9), Up.
Small head Duke: Pause game play and press R1(9), Down.
Big head opponents: Pause game play and press R1(9), Left.
Small head opponents: Pause game play and press R1(9), Right. Alternatively, pause game play and press R1(3), L1(3), R2(3), Right.
Introduction sequence: Pause game play and press Select, Up(9), Select, L1.
Victory sequence: Pause game play and press Select, Up(9), Select, L2.
Kilt sequence: Pause game play and press Select, Up(9), Select, R2
View credits: Pause game play and press Select, Up(9), Select, R1.
Game completed: Hold L2 + R2 and press Square, Triangle, Circle(2), Start during game play.
Rogue Trip FMV sequence: Press L1 + L2 + R1 + R2 at the GT Interactive logo during the opening sequence.
Full Sword Power
To power-up your sword, pause the game and press Triangle, Triangle, Square, Square, Circle, Circle, Square, Square.
Level Password 1 Circle, Square, X, Circle, Circle, Triangle 2 Square, X, Triangle, Triangle, X, Circle 3 Circle, X, Circle, Triangle, Square, X 4 X, Circle, Triangle, Square, Circle, Circle 5 Square, Square, Circle, Circle, X, Triangle 6 Circle, X, Square, Triangle, Triangle, Square
Level Password 1 SQUARE, CIRCLE, TRIANGLE, X, CIRCLE, SQUARE 2 TRIANGLE, CIRCLE, X, CIRCLE, SQUARE, X 3 X, CIRCLE, X, CIRCLE, TRIANGLE, X 4 X, SQUARE, TRIANGLE, CIRCLE, CIRCLE, TRIANGLE 5 SQUARE, SQUARE, TRIANGLE, X, X, TRIANGLE 6 TRIANGLE, X, X, X, X, CIRCLE 7 CIRCLE, CIRCLE, TRIANGLE, X, TRIANGLE, X 8 SQUARE, SQUARE, X, TRIANGLE, SQUARE, SQUARE 9 TRIANGLE, X, X, TRIANGLE, CIRCLE, TRIANGLE 10 X, TRIANGLE, SQUARE, CIRCLE, TRIANGLE, X 11 CIRCLE, SQUARE, X, X, SQUARE, X 12 SQUARE, TRIANGLE, X, SQUARE, CIRCLE, X 13 X, X, CIRCLE, TRIANGLE, CIRCLE, TRIANGLE
INVISIBLE WALLS: X, X, X, Triangle, Square, Square, Square, Triangle CURVE BALL: Triangle, Square, X, Triangle, X, X CRAZY BALL: X, Square, Triangle, X, X, Triangle, Square, X SUPER POWER: Triangle, Square, Triangle(8X) SUPER GOALIE: Square(5X), Triangle(5X) SUPER OFFENSE: Square(5X), Triangle, X SUPER DEFENSE: Triangle(5X), X, Triangle SHOOTOUT: Square, Triangle, Square, X, Square, Triangle STUPID TEAM: Square, Triangle, X, Square, Triangle, X DREAM TEAM: Square, Square, Triangle, Triangle, X, X, Square, Square
LEVEL 2 VIRGIL RBF9D395SQ LEVEL 3 CANYON 1L3C!F7XO2 LEVEL 4 COMBINE HLLZTPOKKK LEVEL 5 CATWALK 6J1NWHFR64 LEVEL 6 FISTULA 8WWRSSHM79 LEVEL 7 GEYRON D9SOWVFJFC LEVEL 8 MINOS HS9YW3HMFC LEVEL 9 NESSUS OSSHCWFVYW LEVEL 10 PARADOX HT!OVLXLDB LEVEL 11 SUBSPACE J77VYTMDCF LEVEL 12 SUBTERRA 6XDHRW25!8 LEVEL 13 VESPERAS C33W2YOGHK
TNT EVILUTION
LEVEL 14 SYSTEM CONTROL FP62ZMSWJG LEVEL 15 HUMAN BARBECUE D5510QKRKH LEVEL 16 WORMHOLE ZVBKT!O69! LEVEL 17 CRATER 1CCTV9GQ!9 LEVEL 18 NUKAGE PROCESSING TM4OLJ2ZKJ LEVEL 19 DEEPEST REACHES HYY4GQ9GSQ LEVEL 20 PROCESSING AREA !5NR4W7C20 LEVEL 21 LUNAR MINING PROJECT 1FFGVZ1777 LEVEL 22 QUARRY SN5YORKIGH LEVEL 23 BALLISTYX ZBBST6R89! LEVEL 24 HECK GK25JLV3LL
THE PLUTONIA EXPERIMENT
LEVEL 25 CONGO G224SGYSNL LEVEL 26 AZTEC TR8WXJVNBD LEVEL 27 GHOST TOWN XBBRT67N8! LEVEL 28 BARON'S LAIR NGZ9HTCMMP LEVEL 29 THE DEATH DOMAIN OGGMO6W546 LEVEL 30 ONSLAUGHT 99SD40FYVW
Level Password Cemetery 1 SVZFKHGP Cemetery 2 BXRFYHGP Cemetery 3 ZVTCYHGP Jungle 1 KXVKRHKP Jungle 2 CVHCSHKP Jungle 3 SVKLPHKP Jungle 4 CVBLPHKP Toonville 1 RVTCSHGP Toonville 2 XVVBRHKP Kung Fu 1 YTCHPHKP Kung Fu 2 ZTDHPHKP Kung Fu 3 DXVGRHKP Rezopolis GYVYRHKP Planet X RYYRYXKB Final Battle PZYPRXYL
Level select:
Enter ITSALLUP as a player name.
All weapons:
Enter NAVARONE as a player name.
No police:
Enter LOSEFEDS as a player name.
Extra money:
Enter MUCHCASH as a player name.
Information in this section was contributed by Leo Demetriou.
Unlimited health:
Enter LIVELONG as a player name. Note: You
can still die if inside an exploding vehicle.
Information in this section was contributed by CDYanks23.
No police:
Enter LOSEFEDS as a player name.
Maximum wanted level:
Enter DESIRES as a player name.
5x multiplier:
Enter HIGHFIVE as a player name.
10 million points:
Enter BIGSCORE as a player name.
Display coordinates:
Enter WUGGLES as a player name.
Debug basic scripts:
Enter NOFRILLS as a player name.
Soundtrack:
Play the game disc in an audio CD player. The soundtrack
can be heard on tracks two and higher.
Information in this section was contributed by megacortex
and TimL87.
Hint: Tune radio:
Press Up when driving a car that has a radio
to change stations.
Hint: Getting rid of cops:
Go to the territory of what ever gang you are working
for and they will shoot them for you.
Code Effect Up Boosts weapon power to maximum for 10 seconds Down Toggles voice mode Left Change gunlock type Right Skip area and disable invincibility Triangle Toggles invincibility Circle Increases bombs Square Change weapon type X Increases weapon power-up time by 30 seconds
Level Code 2 MA 3 UT 4 RH 5 MK 6 HT
Code Effect
QB Makes player large
CM Makes player small
MV Display smaller buttons by pressing
any button on Controller Two
SS Ceapon power-up time starts at 999 seconds
YI Start with nine bombs
TY One hit kills player
1: N/A 10: TZ93 2: IV73 11: U6Q3 3: AMQ3 12: 2QJ3 4: NGH3 13: KLS3 5: ZN03 14: 2XS3 6: WVQ3 15: 81H3 7: HC13 16: 8HU3 8: 1EZ3 17: J5V3 9: UVM3 18: VIH3
Fast Reload lets you fire missles rapidly. Damage Bonus lets you kill aliens, generators, and vehicles in one shot. Weapons gives you unlimited firepower.
Level Easy Medium Hard Washington DBKHN DBKMO DBKQO New York GBKHW GBKMX GBKQX Paris LLSHW LLSMX LLSQX Moscow NL9HW NL9MX NL9QX Tokyo R39JD R39NF R39RF Oahu T59HW T59MX T59QX Las Vegas Z99HY Z99MZ Z99QZ Mothership 399HG 399MH 399QH
TOURIST mode removes all aliens from the world. DEMO CAM controls the camera with the joypad. NO TIME removes the time limit.
Go back to the Options screen by press Left, X. Now set Difficulty to Professional and Trophy Presenter to "Rider's Choice". Return once again to the Main Screen and press Up, Left, Down, Right, Up, Left, Down, Right.
If you did everything right you'll hear "Ka-ching!" and gain access to all the tracks!
Note: To get to MASTER mode you must first beat the game on the PROFESSIONAL setting.