The Marine are soldiers that do not fight for a country or political allegiance, but for the "Company," their employer. The Marines are not fast and durable as their enemies, but they have the best arsenals. Playing the Marine takes time to get use to. All of their missions are hard, so be patient.
Weapons: Type of weapon Power: The Power of the weapon Speed: The reload, or charge of the weapon Secondary: The Secondary power of the weapon Description: Description of the weapon
Weapons: Pulse Rifle Power: Good Speed: Good Secondary: Grenades Description: The pulse rifle is a solid weapon. The pulse rifle is good against Aliens. Do not go against Predator with this weapon, unless you want to waste bullets. The pulse rifle has grenades for extra damage. It is had to hit a Alien with the grenades because they are too fast. It is easy against a Predator, but takes about 5-10 grenades to kill him. This weapon can hold 99 bullets, and up to 99 grenades.
Weapons: Smartgun Power: Very Good Speed: Excellent Secondary: Turn on auto-aim or off Description: The smartgun is an excellent weapon against any foe. This weapon is also good against facehuggers. It can auto-track your enemies, so it is good on dark places. This weapon can hold 500 bullets, but it goes out pretty fast.
Weapons: Flamethrower Power: Good Speed: Continous Stream Secondary: None Description: The Flamethrower is a potent weapon. This weapon just burns your enemies into a crisp. The flamethrower can also burn you, if you run towards the fire, or use it on a small place. This weapon is really good against facehuggers, because when they are in flames, they can not attack you. Use this weapon with care.
Weapons: Grenade Launcher Power: Very Good Speed: Good Secondary: Change type of grenades Description: The grenade launcher is the same thing as the pulse rifle grenades, but the explosion is huge. The type of grenades are: Grenade, Frag, and Proximity Mines. The grenade is is like the pulse rifle grenades, but the radius is huge. Frag is a type that releases little pins, and are scatter all around the place. Proximity Mines are mines that if you or your enemies step on, they will automatically die, except stronger enemies. Use the grenade launcher with care because it can harm you, or even kill you.
Weapons: M83A2 Sadar Power: Excellent Speed: Slow Secondary: None Description: The sadar must be the second powerfulest weapon of the Marine. This weapon is like a bazooka, but better. This weapon can blast a radius really huge, and powerful. Use this weapon well because it can also harm you. Also, you can not run-fire with this weapon.
Weapons: Minigun Power: Excellent Speed: Excellent Secondary: None Description: The Minigun has to be the best weapon of this game. This weapon can kill anything that moves in less than a second. It can hold 800 bullets, but it goes out pretty fast. The only drawback is that you can not run-shoot with this weapon.
Equipment: Motion Tracker Power: None Speed: None Secondary: None Description: This device will help you dectect enemies. It tells you how far they are, and how may are their. When you white dots blinking, then an enemy is in your range. If you see white dots not blinking, then that thing died.
Equipment: Flares Power: None Speed: None Secondary: None Description: Flares help you see in dark places. You have unlimited supply of it, but can only use four at a time.
Equipment: Jet pack Power: None Speed: None Secondary: None Description: The jet pack just takes you to high places, and will help you not die when you fall from any height. It is useless against running away against aliens, since they climb, and can kill you.