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Brilliant Gem class Coreship

Designed by: Admiral Savage (based on a design by Judges Guild)
T20 Statistics:
36,117-ton Hull (Cylinder) - Partially Streamlined, TL 14 (w/ TL16 power plant)
AC: 9 (9 vs. Meson Guns)   AR: 0   SI: 550   Initiative: 1
Starship Size: Huge   Cost: 22,986.519 MCr (28,733.148 MCr without discount)
Model/6 Fib (PP: 57/13) Computer   Avionics: Less than 50,000-ton   Sensors: Extreme Range   Communications: Medium Range (Maser, Meson)
Cargo: 600.0-tons  
Extra Ship's Stores (8wks, 50.4dt, 2.7036MCr):
         144 person/weeks of Luxury Stores, 3,808 person/weeks of Standard Stores, 80 person/weeks of Low Stores
Annual Maintenance = 2,298.652 KCr (1,149.326 KCr if routinely maintained)
Routine Maintenance = 574.663 KCr/Month (5,746.63 KCr per year)
Performance:
Jump-5 (enough fuel for 0.6x Jump-5) J3.   J1=3251dt, J3=9753, Requires 2 tanks at 6302 dt fuel for J5
Acceleration: 1-G   Agility: 1
Power Plant: TL-16 Fusion (5,940 EP output, enough fuel for 4 weeks) = 1980dt fuel
Fuel Scoops, Fuel Purification Plant (TL-16, 4hrs per 3,000 tons of fuel)
Atmospheric Speeds:   NOE = 875kph   Cruising = 2,625kph   Maximum = 3,500kph
Active Defenses:
Nuclear Dampers USP:6
Meson Screens USP:6
Weapons:
Hardpoints: 200
4x Barbette Particle Accelerator Turret TL-14, +2 To Hit, 2d12 (17/x1), Range: 30,000km
1x 50-ton Repulsor Bay TL-14, USP: 3
Meson Gun Spinal Mount: TL-14, +16 To Hit, 16d20 (15/x10), Range: 75,000km
Ship's Vehicles:
6x 50-ton small craft (Internal Hangar)                                     - 50dt Hvy Fighters
3x 95-ton small craft (Internal Hangar)                                     - Shuttles
3x 400-ton small craft (External Dock - Streamlined)            -  Various ships or fuel shuttles
3x 13363-ton large craft (External Dock - Unstreamlined)    - Moduleships
Launch facilities for 4 Craft per turn
Accomodations & Fittings:
238x Double Occupancy Stateroom (469 People)
18x Single Occupancy Officer Stateroom (18 People)
10x Low Berth (10 People)
20x Standalone Fresher
4x Sickbay (8 Patients)
1x Autodoc
7x Airlocks
Crew Details:
7x Command Officers, 35x Command Crew
1x Flight Officers, 30x Flight Crew
1x Gunnery Officers, 25x Gunnery Crew
2x Engineering Officers, 78x Engineering Crew
1x Medical Officers, 0x Medical Crew
6x Ship's Troops Officers, 216x Ship's Troops
72x Service Crew
13x Passengers or Extra Crew

Description:
The Brilliant Gem class coreship was originally built in Glimmerdrift Reaches. These coreships were designed to jump moduleships containing cargo, fuel or passengers. With 2x 3,251dt drop tanks it could handle J5 easily. The design is essentially a cylinder with modules that can be added or removed. The main crew is located in the bow and engineering
is aft. Between them is a smaller cylinder with bays and couplers for 3 moduleships. All of the fuel is modular so it is also possible to remove the empty fuel modules and add full modules. The captain has a 4dt ton office attached to his stateroom with safe (.016dt), the crew has a 10dt recreation room, and it carries 300dt in smallcraft fuel.  The coreships utilizes a highly secretive TL16 power plant and fuel purification plant doubling the performance of the jump drive fuel.
It requires a TL16 engineering crew to maintain this plant otherwise performance will drop from mistakes to J2 and max fuel requirements. Missjump opportunities will increase to 10% of all jumps.

Some variations have occured;
1.  A 100dt far scout to send for assistance incase of a missjump or other problem.
2.  Substitute missiles for the repulsor bay.  Convert extra cargo in missile bays
3.  A military version of the Coreship has been produced and is assumed lost in the Rebellion.

3 Major Moduleship versions are available;
1. Liner Moduleship
2. Military Module Dropship
3. Cargo-Fuel Moduleship

See Judges Guild "Doom of the Singing Star" module for deckplans.