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Magic list, Guardian forces etc.

Magic list Second magic list
Magic list --^

Leviathan:
Abilities that Leviathan can get you

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Command Ability

Magic

Draw

G.F.

Recover

Character Ability Magic Defence +  10% Magic Defence + 20% Auto Potion n/a
G.F. Ability G.F. Magic + 10% Assist G.F. HP + 10% n/a
Junction Ability Magic Magic Defence Magic Based n/a
Menu Ability Create Support Magic n/a n/a n/a
Party Ability n/a n/a n/a n/a
Three best Abilities
1: Recover : If you have it set you can recover your HP with out using Magic
2: Autoportion:  If HP goes down to a certain point, the character automatically uses a Portion
3: Support Magic:  Junction Magaic and raise the Magic Level. Also good for regular level ups


Ifrit:
Abilities that Ifrit can get you

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Command Ability

Magic

Draw

G.F.

Charge

Character Ability Attack + 10% n/a n/a n/a
G.F. Ability G.F. Magic + 10% Assist G.F. HP + 10% n/a
Junction Ability HP Attack Power Magic Based Defence
Menu Ability Create Fire Based Magic n/a n/a n/a
Party Ability n/a n/a n/a n/a
Three best Abilities
1: G.F. HP +10% : Raises GF's HP by 10% at once
2: Magic Based Attack J: Can attack regularly with the magic effect that was junctioned with.
3: Create Fire-based Magic: You can create Items instead of drawing Fire-based magic.


Shiva:
Abilities that Shiva can get you

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Command Ability

Magic

Draw

G.F.

Death Sentence

Character Ability Magic Defence + 10% Defence + 10% n/a n/a
G.F. Ability G.F. Magic + 10% Assist n/a n/a
Junction Ability Attack Power Defence n/a n/a
Menu Ability Ice Based Magic Create n/a n/a
Party Ability n/a n/a n/a n/a
Three best Abilities
1: Death Sentence: Casts Death Sentence on one character.
2: Magic Defense +10%: If you junction this the Magic Defense of the character increases by 10%
3: Ice-based Magic: You don't need to draw Ice-based magic from monsters so you can create Ice-based magic from items.


Quetzelcoatl:
Abilities that quetzalcoatl can get you

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Command Ability

Magic

Draw

G.F.

n/a

Character Ability + 10% n/a n/a n/a
G.F. Ability G.F. Magic + 10% GF HP + 10% Support n/a
Junction Ability HP Magic Defence n/a
Menu Ability Create Lightning Based Magic n/a n/a n/a
Party Ability n/a n/a n/a n/a
Three best Abilities
1: Magic +10% : Increases Magic power by 10%
2: Magic J : Magic power increases by junctioning with a character who uses mainly magic.
3: Create Lighting-typed Magic: Can create a high level of Lightning magic.


Alexander:
Abilities that Alexander can get you

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Command Ability

Magic

Draw

G.F.

Revive

Character Ability Magic Defence + 10% Medical Knoledge n/a n/a
G.F. Ability G.F. Magic + 10% GF HP + 10% Support n/a
Junction Ability Attack Power Magic Defence x2 Magic Defence Ability x3
Menu Ability n/a n/a n/a n/a
Party Ability n/a n/a n/a n/a
Three best Abilities
1: Revive: Can bring one dead character back to life.
2: Medical Knowledge: Can strenthen items such as potions. Useful in the beginning of the game.
3: Magic Defense J x2: You can defense against 2 magic type attacks.


Siren:
Abilities that Siren can get you

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Command Ability

Magic

Draw

G.F.

Remedy

Character Ability Magic Strength + 10% n/a n/a n/a
G.F. Ability G.F. Magic + 10% GF HP + 10% Support n/a
Junction Ability Magic Defence Magic Power Status Defence Status Defence x2
Menu Ability Create Status Items Create Life Magic n/a n/a
Party Ability n/a n/a n/a n/a
Three best Abilities
1: Remedy : Cures Status effects.
2: Creates Status Items: Can create items that cure status.
3: GF +10% : Raises GF's Power by 10%.


Pandemonium:
Abilities that Pandemonium can get you

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Command Ability

Magic

Draw

G.F.

Suck In

Character Ability Attack Power + 10% Vanguard Quickness + 20% n/a
G.F. Ability G.F. Magic + 10% GF HP + 30% Support n/a
Junction Ability Magic Attack Defence Quickness Attack Power
Menu Ability n/a n/a n/a n/a
Party Ability n/a n/a n/a n/a
Three best Abilities
1: Suck in :Takes the enemy's HP and turns it into ones own
2: Vanguard: At the beginning of the battle the ATB of the character is at MAX.
3: Quickness +20%: Raises the character's Quickness by 20%.


Brothers:
Abilities that Brothers can get you

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Command Ability

Magic

Draw

G.F.

Protect

Character Ability HP + 10% Cover n/a n/a
G.F. Ability G.F. Magic + 10% GF HP + 30% Support n/a
Junction Ability Attack HP Magic Defence Ability x3
Menu Ability n/a n/a n/a n/a
Party Ability n/a n/a n/a n/a
Three best Abilities
1: Protect: If this command is selected the character doesn't get any physical attack damage for one turn.
2: Support: When waiting for the GF, you can raise the GF's attack power by pressing O really fast.
3: Cover: The character with this command will take the damge of another chracter.


Carbunkle:
Abilities that Carbunkle can get you

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Command Ability

Magic

Draw

G.F.

n/a

Character Ability Defence + 10% HP + 10% Counter n/a
G.F. Ability G.F. HP + 10% n/a n/a n/a
Junction Ability Magic Power HP n/a n/a
Menu Ability Create Recover Item n/a n/a n/a
Party Ability n/a n/a n/a n/a
Three best Abilities
1: Counter: When attacked, the character with this command will fight back automatically.
2: Create Recover Item: Can create items that can recover the party members such as potions.
3: Defense +10%: Raises Defense by 10%.


Kelberus:
Abilities that Celberus can get you

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Command Ability

Magic

Draw

G.F.

n/a

Character Ability Attack + 10% Quickness + 20% W-Item n/a
G.F. Ability G.F. HP + 10% n/a n/a n/a
Junction Ability Magic Defence Quickness Acuracy Attack
Menu Ability CreateTime Based Magic n/a n/a n/a
Party Ability Alert n/a n/a n/a
Three best Abilities
1: Create Time-based Magic: Can create items that has Time-based effect.
2: Quickness +20%: Raises Quickness by 20%.
3: Accuracy J: Raises Accuracy for those who uses Magic a lot.


Bahamut:
Abilities that Bahamut can get you

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Command Ability

Magic

Draw

G.F.

n/a

Character Ability Mug
Auto Barrier
Walk and Heal Attack Power + 30% Magic Power + 30%
G.F. Ability G.F. HP + 10% Support GF HP + 10% n/a
Junction Ability Ability x 4 n/a n/a n/a
Menu Ability Create Prohibition Type Magic n/a n/a n/a
Party Ability n/a n/a n/a n/a
Three best Abilities
1: Walk and Heal: The characters HP go up little by little as they walk on the field.
2: Mug: Steal at the same time you attack.
3: Auto barrier: As the battle starts the character with this command gets barrier.



Guardian forces --^

Force Leviathan Force Kochocobo

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