Hmmm, where to start, perhaps the beginning? All right, well I was born Gregory James Millar on April 5, 1982 in Sacramento, California. I spent the first year of life there, then moved to Bremerton, Washington as my Dad got his degree and moved north to find an area where he could open his own practice. During the next couple years my sister Ly was born. When I was eight, we moved to Olympia, Washington where my Father finally opened his own practice, and there we stayed. Two and half years ago I graduated from North Thurston High School with honors. I was accepted to Marquette University in Milwaukee Wisconsin, where I'm currently enrolled for a Bio-Electrical Engineering major.

Now that you've got a brief overview of my life up till now (very brief in fact) I'll go more into who I am, since this is probably more interesting than how I got here.

For as long as I can remember I've had a sense of humor that was varied in style. My humor has been described as everything: dry, complex, insulting, oddball, and even the flat out confusing. I've always liked being creative, though I was never the best at expressing that creativity, early on. By high school, I had begun to develop an interest in writing. During my freshman year we were given a poetry assignment in my English class. That led to my first poem "The Man Cloaked in Light." This was eventually published in my school's literature release during my junior year. I was disappointed in the "corrections" made by the editing staff. The entire point of a poem is that what you write is EXACTLY the way it is supposed to be shown. Editing a poem, in my opinion, is defeating the purpose of that poem. A good example would be if they had changed Lewis Carroll's "Jabberwocky" because the author used nonsense words, and improper grammar. While I was upset at the unfair liberties taken by the editing staff (which I believe were mainly to dumb-down the poem), I was still happy that it got published. More than anything else, this showed me, as well as my teachers, that I had a unique gift for word choice and presentation. This was augmented by the large vocabulary my family had instilled in me by encouraging such things as reading and conversation. Since then I've written several other poems, some of which have been, unfortunately, lost (such as "The Survivor" a poem written during American Lit. to express the feeling of a man who survived a war). Through the papers I've written on various subjects, I've also learned that mechanics are not my forté. More often than not I would get B's on papers solely based on spelling and structure mistakes (damn you semicolon). I eventually started making some fan fiction short stories for a mud I played called Medievia. Only one of the four was published due to the amount of artistic license I tried to take, and disagreements I had with the editors on certain mechanics of the game. From this experience, I realized that I did not like to write based on the confines of a world not of my making. I found that I liked to write what was, to me, a good plot, and not necessarily a plot that fit into the world I was given to write in. Of course the first one is still published and readable on the site. I may put them up elsewhere as an unofficial fan fiction short story, but that is yet to be seen. Currently, I've got several unfinished, and abandoned works. My more recent, is a novel based on a universe I started about five years ago, and have been continuously developing.

Now you ask, "Yes that's all well and good, but why the web comic? You haven't mentioned TMMP." Ok, I was recently shown the style of sprite-based comics by my sister, Ly. At first I scoffed and openly mocked the style as "people who had far too much time on their hands." However, after reading some of the comics out there, I was intrigued by the idea that people were able to express themselves in a comic, without necessarily having any kind of drawing ability. I had always fantasized about seeing some of my ideas in comic (or even cartoon, but I won't go there) form. Now I saw that there was a form of comic out there that allowed a type expression that was normally afforded only to people who could draw (something that I cannot do). I also realized that any of my original ideas were probably not feasible in a sprite comic, since it requires the use and manipulation of (in my case) pre-made video game images. So I put the idea on the shelf for a while. I wanted to do a sprite comic, but I didn't quite know what to do it on. I right away decided that if I were to do a sprite comic, I would use Mega Man. I picked him because I am, frankly, a huge Mega Man fan. My favorites are the later editions of the original NES series (mostly 4 and 5). As I got a better idea of what was out there, I came to realize that while people were doing Mega Man, most of them based their comics on 16-bit, or higher, versions of Mega Man. I also noticed that there were areas that seemed glossed over when doing Mega Man based comics. So I decided to try my hand with five pilot episodes using the 8-bit Mega Man I was so fond of. The style of comedy was a no-brainer. It would be very hard to make a serious sprite comic, mostly due to the very premise of a sprite comic being a ridiculous almost insane idea. And while that doesn't work well for a dramatic comic, it plays very well for a comic based on the ridiculous. After these five episodes were viewed and generally well received by some of Ly's friends, I spent a weekend learning the basics of HTML web design, and TMMP was born. Had the pilot flopped, TMMP would have died there.

So, as to the future of TMMP? Well it's hard to say, I genuinely enjoy making the comic, and I like the fact that some people find them funny and enjoyable. I don't have any plans to discontinue production of the series, and as long as I'm having fun, and people like it, it'll stay that way. Want to know where the plots going? Tough, I barely know myself.