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Ah...Unreal Tournament. What an excellent PC game. Unfortunately, the same cannot be said for the Dreamcast version. All you really need to know from this review is that the PC Version is good and the DC Version is bad. However, if you want to find out why, then by all means read on.
          
Unreal Tournament for the PC is an excellent game. Read
this review
to find out why. However, as a Dreamcast game it has lost a lot of its luster. First of all, unlike the PC version, the max opponents in a match on the Dreamcast version is 8-people. Not only that, but only a few select levels can have up to 8-people, while the majority of the other levels have an even lower limit to the amount of players. This is only one of the flaws that plagues this port.
          
Ok, the DC version of Unreal Tournament has a low player count. What other flaws does it have, you ask? Well, the splitscreen mode in this game is absolutely awful! The amount of slowdown in 2-player can be dealt with, but with any more the slowdown makes the game unplayable. Also, in splitscreen many of the games best levels cannot be played, which sucks a lot. Believe me, the splitscreen is a real let down in this game.
          
Now, let me talk to you about the rest of the problems in the game. The control absolutely sucks, and the worst part is that they cannot be customized, which only adds to the problem. Besides the horrendous controls, one of the largest flaws in this game is the ommission of assault mode! Yes, the best mode in the PC version was cut out. Believe me, the Dreamcast version of Unreal Tournament was butchered on its way from PC to DC.
          
Unreal Tournament for Dreamcast is by no means an awful game. However, it just doesn't do its PC version justice. The list of flaws and cuts just ruin the whole experience. Unreal Tournament is a perfect example of why games really shouldn't be ported as a means of cashing in on a game.
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