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Pt.3 walkthrought






20. Kohlingen and Shadow Walk northwest to Kohlingen. If you want, you can walk far north to reach the future site of the Colosseum. In the Wold of Balance, there is just a weird old guy there. Later he will become the owner of the Colosseum. Anyway, if you are in Kohlingen with three people, go to the Inn. Shadow is there regardless, but he won't join you if your party is full with four people. For a cost of 3000 GP, you may buy Shadow's services. Get ready for a long walk now. Buy some Shurikens for Shadow if you don't have any. They offer a cheap, fast, and powerful weapon for Shadow to use. Secret: If you have Locke in your party, see the secrets file!

21. Jidoor Once you walk far south, you will reach Jidoor, the Opera-loving place. When you go in, buy tons of Potions and Tonics. You will be needing them. You will also want the best armor you can buy, along with the best weapons. For now, the auction house is closed, but come back later...

22. Zozo Northeast and then North along the mountains is Zozo, in a little niche in the mountainside. Inside, new powerful enemies will attack you. You will need your Tonics and Potions after almost every battle. Here you can acquire the Chainsaw TOOL. Go West until you hit the Inn. Go inside the building to be in the clock room. Touch the clock on the wall. It will ask you to set the time. The correct combination is 6:10:50. You may find this out by knowing that everyone in town lies about the time, and thus by process of elimination you are supposed to be able to discover the real time. I just tried every time until I got it. It is possible to walk in back of the large building to get to the weapon and armor shops, but this is pointless since there is nobody inside except for one guy who tells you a false times, and a single pot with a weak HP recovering thing in it (I think it's a Tonic, or if it's not, it is definately a Potion). Instead, go south to the entrance to the big building. Go inside, and begin climbing the steps. When you reach the dead end, simply go back down one flight. You will discover you can get to the window from this level. Go up to the window to jump across. Then jump to the next building. Climb more steps, and then re-cross the buildings. Go all the way up. Somewhere along the way, Dadaluma is waiting for you. Contrary to popular belief, Dadaluma is really very weak. BOSS: Dadaluma STRATEGY: Nail him with the TOOLs Chainsaw or Drill, plus the BLITZ Pummel, plus the SWRDTCHs Dispatch or Quadra Slam. Other than that, any RAGE. All this boss can really do is use Tonic and Potion on himself. Just hit him hard and fast, and he will die quickly. NOTES: None

23. Terra...an Esper? At the top of the building, up a long, loong, looooong time of climbing, you will reach Terra. Approach and Ramuh will appear. You'll hear more story, and you get to receive the first shards of Magicite, Ramuh and friends. Now, your next target will be the Empire!

24. Don't warp! DO NOT WARP! Save time! Walk back one screen, and you will see the other party members waiting for you. If you warp out, you will have to climb all the way up the building again to reach them. The party, reunited, leaves Zozo. Locke, Celes, and two others of your choosing will go on the mission to beat the Empire. Go to Narshe if you wish to change your party around.

25. Back to Jidoor Head back to Jidoor on foot. When you reach Jidoor, grab some rest and refill your Potion and Tonic supplies. You may want to spend a few minutes outside the town learning some basic spells such as Cure, Fire, Bolt, and Ice. When you're ready, go into the house in the Northern part of town. Talk to Owzer. Then read the letter that is dropped. Then, grab yourself a Chocobo and head South to the Opera House.

26. (Fat Lady Sings:) The Oooopera Hooooouse The Opera House. Go inside and talk to Owzer. You will hear some meaningless garbage, and see Ulros' plan unfold. Then have Celes memorize her lines in the room. This really means that you should write the beginning of each line dow, just the first few words. Actually, the beginning of each section after a comma. Then go out on stage and recite the lines in the proper order. If you screw up, you will get three more chances. If you screw those up, you die. Anyway, once you finish by bringing the flowers to the balcony, get ready! Actually, before you do all this you may want to equip Celes and a person in the party with Sprint Shoes. Celes can move faster and that way has more time to get to the balcony, and the party can stop Ultros faster. Now Ultros gets ready to push the 6 ton weight onto Celes' head. Locke reads the letter and shows it to Owzer. The party must stop Ultros! Go first to the room in the upper-right hand corner. Flip the switch. Then go to the left-hand corner room. The door is unlocked now. Enter the rafters. Fight the rats, as they are hard to avoid, but do it quickly as you are timed. When you reach Ultros, it's a pretty easy battle. Slaughter him quickly. You'll both fall onto the stage below. Thump! Locke will get up to save Celes in the play, but then...

27. Airship time! New music! Alright! Setzer drops in from his airship and whisks Maria-Celes away! Inside the airship, he leaves her for a moment, and Celes goes to the engine and helps her companions in. Setzer returns and tells you he will help if Celes marries him. The party finds a way out, though, through Setzer's gambling weakness. They flip a coin. It is a cheating coin, both sides are the same. If Sabin and Edgar are in your party, you find out that this is the same coin Edgar used during the flip for Figaro Castle to set Sabin free. So now you own the Airship. No time for flying lessons! You're off on an all-expenses paid, multi-hour vacation in...the Empire!

28. The Empire Approach A cool approach. The Airship flies low over the sea until you reach the Empire. Once you're there, you're there for quite a while. The Airship will not fly, but you CAN restore HP/MP inside by talking to the guy right above the entrance. This is a free service, and should be used whenever you're nearby. Why pay for an Inn, right?

29. Visit many towns Go to all the towns and purchase the best Armor and Weapons you can. Once finished, enter Vector, the city in the center of the continent. Once inside, buy any weapons/armor you need. Steer clear of the soldiers, and don't try to enter the actual palace. If you do, the machine called Guardian WILL stop you. It takes no damage from any weapon or spell you can aquire at this time and is 100% invincible. If the empire is so powerful, how come all their bosses aren't invincible, as that would achieve the Empire's goal of killing the Returners? Probably just plot-realted garbage. Oh well. So then go into the small house that looks like a triangle. Inside, say no when the woman asks you if you pledge your allegiance to the Empire. Soldiers will jump you, but mere child's play. You've slaughtered them many times before, in Narshe and on the Veldt. After you're done, the woman will become a curer. Talk to her and she will, for free, restore all HP/MP. Good deal. Save your game if you haven't already. Buy LOTS of potions and Tonics, and several Tinctures. You will definately want them along. Oh yeah, you should get Headbands for those who may wear them. Although they are weak in defensive power, they are amongst the rare items that increase Stamina! Keep 'em eqipped while you gain levels!

30. The MagiTek Research Facility When ready, talk to the man in Vector near the crates. He will tell you that he is a Returner sympathizer. When ready, say yes. He will create a diversion and you will gain entrance to the MagiTek Research Facility. All I can tell you is that it is a maze, but a treasure-filled one! Grab the Sabers, Tinctures, Shields, and other Items as you search for Kefka. The enemies are real wimps in most cases, and can be taken out with a spell or two. Once you reach Kefka, you'll see him abuse some Espers and leave. Now, either go up the lift near whee Kefka was standing (this will take you back to near the beginning but is treasure-filled. You may want to get this stuff!), or go onto the conveyor belt he put the Espers on.

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