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The First Age of Darkness
Once, there was a kind sorcerer who had a gem of power; the Gem of Immortality.
This sorcerer had a son named Mondain, who sought great power at any cost. Mondain
murdered his father, and took his powerful Gem of Immortality. Through time
Mondain worked, altering the past and sending his world, Sosaria, into a time
of darkness.
One of the lords of Sosaria, Lord British, sent a call to adventurers, so that
Mondain might be defeated. A stranger answered the call, grew to power, and went back
in time. This stranger shattered the Gem of Immortality, thus ruining Mondain's
hold on the land.
The Second Age of Darkness
Mondain had an apprentice, Minax the Enchantress. Using the power of time travel
that she learned from Mondain, she went further back than even Mondain dared;
to the Time of Legends. From here, she gained control of the Time Gates,
altered the stranger's homeland of Earth, and claimed the land with her own wicked power.
Again, Lord British sent word for heroes of the land. Again, the stranger appeared,
and using the power of the Time Gates to his own advantage, the stranger went
to the Time of Legends and slew Minax.
The Third Age of Darkness
Mondain and Minax had a wicked offspring; Exodus. Neither man nor machine, but
a mixture of both, Exodus proved to be the most powerful evil Sosaria had yet
seen. Again, the land changed, and again evil was unleashed upon the world.
Lord British sent out the call once more, and the stranger appeared with
three others to aid him in the quest. Four brave adventurers went through
the world, gained in power, and sought the advice of the mysterious Time Lord.
With the wisdom of the Time Lord, Exodus was defeated, and peace has finally
come to Sosaria.
A Time of Change
Now that the Triad of Evil has been defeated, the land again changes. But this
is not the forced change of evil. This is the change brought by ideology,
and a land divided. The stranger has had a positive impact on the world
of Sosaria, but a number of his actions have caused harm to the land, as well.
You enter the land, to seek the advice of Lord British, so that the land may
be healed and sent into an age of enlightenment.
All you need to play is the RuneSword game
engine, and this tome.
Not necessary to play the above tome; mostly for creators who want
to use my stuff in their own adventures.
Location of Towns
Routes of Moon Gates
Location of Dungeons and Lairs |