Races |
DescriptionWritten in scrolls from the days that there were just Humans openly in the world, tales told of men and women who could 'shift' into various animals. They didn't know at the time that they had seen an actual ShapeShifter. Since then, they've mixed in to the animal kingdom where they live as the creature they portray, until the day comes when they find the need or desire to venture into the humanoid world. Everything about these creatures varies, from their appearance, to their personalities. It is hard to know too much information about them due to this, making them very unpredictable. Your perks and skills will fall into the following categories, and your skills given accordingly after registration depending on the animal you select as your primary (first) form. Type: Flyer, Non-Flyer, Aquatic. Size (*Example*): Huge (Elephant), Large (Gorilla), Medium (Hyena), Small (Hawk), Tiny (Mouse). |
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Requirements For Play | ||
Appearance
Language(s)Common, Communication w/ Collected Animal Forms.Age Ratio(HY indicates physical appearance, AY is how long they have lived.)1 HY : 1 AY Lifespan of about 100 AY. |
Race Perks
SHIFTING: Race Drawbacks
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PregnancyHumanoid form or animal form. Age of maturity is considered 18 AY. Pregnancy forces a shifter to stay in humanoid form to protect the fetus, as shifting would harm it. Child will be born in humanoid form, and stay that way for the first year of it's life. Afterwards it will have sporadic shifting into it's first form until maturity at which age it will gain control to shift at will. On a d100 roll (pregnancy): 80-100 Unsuccessful 30-79 One Child 10-29 Twins 2-9 Triplets 1 Quadruplets Gender (d2 roll): 1 = Female 2 = Male Child’s race: If parents are same race, the child will be that race. If parents are each a different (but full blooded) race, the child will be half of each race. If one or both parents are a half-race, the GM will have each parent roll d2 to determine which half from each parent they’ll be. |
Race Skills |
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NaturalNatural skills will be available to your character upon registration and don't need SP to unlock, but SP can be used to make some stronger.Skill 1 - Skill 2 - |
UnlockableSpend SP to unlock skills or make them stronger.Eagle Vision (Sight): Double the distance seen when flying if nothing obstructs view. Detect Poison (Scent): You can taste it on your tongue just by smelling it. |