Halo consists of an intense, story-driven single-player campaign and a
multiplayer mode. The campaign is a good 12 hours long at the normal
difficulty setting, and the dynamic nature of the battles, along with
the multiple, well-balanced difficulty settings, gives it good replay
value.
The multiplayer component only supports up to 16 players and includes a
bare-bones integrated server finder. The game tends to play smoothly
online if you can find a server with a low enough ping, and it features
an assortment of different modes, which are variations on the standard
modes of play found in your typical multiplayer shooter: They include
slayer (meaning, deathmatch), team slayer, capture the flag, king of the
hill, and some others, though slayer and CTF are by far the most popular
choices judging from the servers that are up and running.