Programming Language Book Translations
Chris Rathman

Concepts, Techniques, and
Models in Computer Programming

in Alice ML
Purely Functional Data Structures
in Oz
The Little Schemer
in Oz
The Seasoned Schemer
in Oz
A Little Java,
A Few Patterns

in Oz
The Little MLer
in Oz
The Reasoned Schemer
in Oz
Introduction To Algorithms
in Oz
Chapter 1 Chapter 2 Chapter 1 Chapter 11 Chapter 1 Chapter 1 Chapter 1 Chapter 2
Chapter 2 Chapter 3 Chapter 2 Chapter 12 Chapter 2 Chapter 2 Chapter 2 Chapter 5
Chapter 3 Chapter 4 Chapter 3 Chapter 13 Chapter 3 Chapter 3 Chapter 3 Chapter 6
Chapter 4 Chapter 5 Chapter 4 Chapter 14 Chapter 4 Chapter 4 Chapter 4 Chapter 7
Chapter 5 Chapter 6 Chapter 5 Chapter 15 Chapter 5 Chapter 5 Chapter 5 Chapter 8
Chapter 6 Chapter 7 Chapter 6 Chapter 16 Chapter 6 Chapter 6 Chapter 6* Chapter 9
Chapter 7 Chapter 8 Chapter 7 Chapter 17 Chapter 7 Chapter 7 Chapter 7* Chapter 10
Chapter 8 Chapter 9 Chapter 8 Chapter 18 Chapter 8 Chapter 8   Chapter 11
Chapter 9* Chapter 10 Chapter 9 Chapter 19* Chapter 9 Chapter 9   Chapter 12
Chapter 10* Chapter 11 Chapter 10   Chapter 10 Chapter 10   Chapter 13
Chapter 11*              
Chapter 12*              

Structure and Interpretation of Computer Programs
Oz Chapter 1 Chapter 2* Chapter 3 Chapter 4*
Alice ML Chapter 1 Chapter 2* Chapter 3 Chapter 4*
O'Caml Chapter 1 Chapter 2* Chapter 3* Chapter 4*
F# Chapter 1 Chapter 2* Chapter 3**  
Erlang Chapter 1 Chapter 2* Chapter 3* Chapter 4*
Lua Chapter 1 Chapter 2* Chapter 3**  
Python Chapter 1 Chapter 2* Chapter 3**  
Ruby Chapter 1 Chapter 2* Chapter 3**  
JavaScript Chapter 1 Chapter 2* Chapter 3**  
Cat Chapter 1**      
Haskell Chapter 1 Chapter 2* Chapter 3*  
E Chapter 1 Chapter 2*    
Scala Chapter 1      
Qi Chapter 1*      
C# 3.0 Chapter 1      
C++ Chapter 1*      

Legend:

* - incomplete
** - under construction

Chris Rathman / Chris.Rathman@gmail.com