Codex Squats
3RD Edition House Rules by mikedc
Why?
Why i do this. Because 2nd and 3rd edition look forget great race like Squats.
Also this is fun. I make models from Warhammer Fantasy Battle Dwarfs with spare
arms from old squats and lasgun from Imperial Guard models.
IMPORTANT NOTE Most
squads and equiment dosen´t have point costs.
This is only made for non serious and fun gaming and still list is play testing.
I try make armylist for good spirit. For trying avoid Cheeasy, Cheesy stuff
i add
few points to equiment and troops, example meltagun in bike +10 than meltagun
in foot only +8.
Desinger Note!
I know someone may disapointed because Squat assault or bersekkers cannot
use plasma pistols or Pover Weapons. These are used characters only, and i didn´t
add
anykind veteran sergeant type troopper etc.. Squats have good WS and Thunderers,
I think that those are reason why you are not allowed used pover or plasma in
assault.
SEND A COMMENT
Special
Note: Squats Hate orcs and even sometimes eldars
Note: Move due small size squats move only 5"
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1 WARLORD Equiment:Carapace Breastplate
& Helm May take equiment at Squat Armoury May have bodyguard 1 heartguard Unit, 1 Guildmaster
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BODYGUARD Equiment:Carapace Breastplate
& Helm May take equiment at Squat Armoury
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1 LIVING ANCESTOR Equiment: Knife and somekind field * in Squat Armoury, Medi-pack May take equiment at Squat Armoury
May have bodyguard 1 heartguard Unit * note not optinal, it must be taken. Remember add field points cost . |
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GUILDMASTER Equiment:Flak Armour May take equiment at Squat Armoury
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2 ELITE BERSEKKERS Equiment:Flak Armour
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HEARTHGUARD IN EXOARMOUR 3-5 Equiment:Exoarmour
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COMBAT SQUAD 5-8 Equiment:Flak Armour
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GUILD BIKE SQUADS 3-8 Ride on Squat Bikes Equiment:Flak Armour
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Guild Trike-Mounted Support
Weapon 1-3 Ride on Squat Trike Equiment:Flak Armour
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ASSAULT SQUAD 5-8 Equiment:Flak Armour
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BERSEKKERS 5 Equiment:Flak Armour
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SQUAT THUNDERERS 5 -8 Equiment:Flak Armour
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2 BROTHERHOOD WEAPON TEAMS Equiment:Flak Armour
Special Rules Coming SOON |
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LAND RAIDER See Codex Space Marines |
TRANSPORT SECTION
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RHINO See Codex Space Marines |
SPECIAL WARGEAR/EQUIMENT
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Helmet add 1 to savingthrow ie before flakarmour has 6+ with helmet 5+. |
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Exo-Armour Like Terminator armour but have desinged before terminator armour. Have weapons like pover weapon and boltgun. |
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Fault Locator/Fixer Tool used to locate and fix mechanical problems..
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| LasCannon |
20
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Flamer |
6
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| Multimelta |
20
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BoltGun |
2
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| PlasmaCannon |
20
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MeltaGun |
10
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| Autocannon |
15
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PlasmaGun |
8
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| Heavy Bolter |
10
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Shotgun |
1
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| Lasgun |
1
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| Stormbolter * |
5
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| Combi-Weapon * |
10
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| Bolt pistol |
3
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| Close Combat Weapon |
1
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| Laspistol |
1
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Bionics |
5
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| Plasma pistol |
10
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Carapace Armour |
5
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| PoverFist * |
15
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Helmet |
3
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| Pover Weapon * |
10
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Frag Grenades |
1
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| Krak Krenades |
2
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| Master-Crafted Weapon * |
15
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| Melta Bombs |
5
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| Refractor Field * |
15
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| Scanner |
2
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| Targeter |
1
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| Servo-Arm ** |
30
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| Storm Shield *** |
10
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| EXO-ARMOUR |
25
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| Fault Locator/Fixer ** |
2
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