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GLOSSARY, PART TWO


Click here to return to the beginning of the Space Seeker glossary: Part One.


J

Jethammer: a standard-issue tool of the Space Walkers, combining aspects of a Space Avenger Hammer and a Jetrope. A 6-8" diameter maleskulpt ball complete with positrac can be fired from the end of the handle to strike or attach to anything. The ball can then return to the handle at high speeds, pulling anything it might be attached to. Good for climbing, fighting and dodging.

Jetrope: a small, hand-held tool popularized by Space Seekers which consists of a Positrac-equipped handle about 9 inches long, with a ring of buttons at the base of a maleskulpt clasp which can be closed, opened, spun, or extended to lengths up to 300 yards on a string of energy formed by small, linked interdimensional gates. This "cord" of gates has the effect of being able to cut through almost anything.


K

Kartik: unknown beings that manipulate energy, the Kartik follow the Unweaver, helping species adjust to the new order.

Kliktak: giant, intelligent insectic creatures with long segmented bodies and dozens of legs, the Kliktak follow the Unraveler, attempting to deal peacefully with salvaged races in a futile effort to foil the Kul-Sha.

Kryboctic: 1. A type of metal. 2. A large powerful spaceship.

Kul-Sha: 1. a gigantic fleet of billions of ships that travels between Omnispheres salvaging the wreckage left behind by the Unwinder. 2. a nomadic race of bipedal felinoids of unimaginable power who follow the Unwinder, salvaging Omnispheres until the Unwinder brings them to their Promised Home. These feline creatures are probably one of the earliest followers of the Unwinder, but none now knows how long that has been.


L

LiveWire: The giant hodge-podge spacecraft that Paradox and the Watcher built from the collected alien fleet wreckage immediately following the Battle of Five Omnispheres. LiveWire promptly left our Omnisphere for parts unknown and returned quite some time later. Currently, LiveWire is the headquarters of Roid3 and is under Shelley's control in the absence of Space Seekers Paradox, the Watcher, and Fadeaway.

Lybro: 1. an inhabited planet of Sector One populated by small humanoids. 2. A member of the race of beings native to the planet Lybro. Baduuku was a Lybro, originally.


M

Main Computer: 1. The mysterious computer that figures into the power scheme or Sector One, if not the whole Omnisphere (INTWO). The Main Computer may be the biggest enforcer of Order in the galaxy, calculating reality from moment to moment. 2. A metagame term for the person running The Game at any particular time, who always assumes the name of a bird (e.g. Sparrow, Ibex).

Maleskulp: A light, super-resistant material "forged from the heat of a thousand suns". A common material in reinforced suits. Almost impossible to break. Linked to the Concordinant.

Mendura: A power source of the Space Seekers. When a Space Seeker wears a suit bearing a "mendura star", he or she can invoke a personal fighter craft by invoking the name "Mendura Star!" or touching the symbol. See Ratsarudnem.

Mendura Star: 1. A symbol of great power sometimes worn by a Space Seeker. With a Mendura star, a Space Seeker may summon a Mendura Star Fighter. A Mendura Star also represents the miraculous and will appear before the spontaneous appearance and disappearance of persons or materials. The Mendura Star is a combination of the Space Seeker symbol and the Good Symbol. 2. The personal fighter craft that forms around the wearer of a Mendura Star symbol.

Mendurans: a race of small blue humanoids of incalculable power who live and work, eat and breathe Concordinant energy. Mendurans speak a language all their own that is untranslatable by usual means, but they can understand any sentient race. The Mendurans' life force is the Concordinant, and their life force is used up by any technology that uses Concordinant energy as a power source. The Mendurans' abilities are beyond understanding; they record all the events in the Omnisphere and have, in the past, "reset" the Omnisphere to an earlier time.

Metagame: A common gaming term meaning "having to do with how you play the game". meta, meaning beyond, and game, referring to what you play. Rolling dice in most RPGs is a metagame concept. In Space Seekers, we use such metagame concepts as saying "doot-doot" to tell that we are opening communciations.


N

Nakka: One of the original disciples of Zatazan, Nakka turned to chaos and evil. Nakka is ageless and has the power to manipulate matter at beyond light speed via his "Nakka ring", a powerful magitech artifact.

Nakka clone: one of several clones Nakka has made of himself over the years. While not as great a threat as Nakka, they are often indistinguishable from Nakka on first encounter. No one is sure how Nakka clones himself, but he often uses these clones to cause distracting mischief, leaving Nakka free to pursue his own ends elsewhere, without interference.

Nakka robot: Any of a number of robotic versions of Nakka, made to look and act exactly like Nakka. Space Seekers think that Nakka created these robots as irritants and practical jokes on Space Seekers. Typically a Nakka robot contains a large bomb or other destructive device set to detonate when the robot is defeated.


O

Omnisphere: a collection of universes which are usually under the control of an OmniLord.


P

Paradox: A very powerful Space Seeker who fought in the Battle of Five Omnispheres, helped build LiveWire, and who owns a cadre of pet Dragonne. Paradox left our reality in order to build his own Omnisphere.

Paul: Space Seeker 4, Paul is an unpredictable force, sometimes aiding other Space Seekers, sometimes fighting them tooth and nail. Paul's ship is the Phoenix Storm.

Phoenix Industries: A gigantic MegaCorporation that provides at least one of every type of consumer product imaginable within Sector One, holding monopolies in many industries. Roid3 was created, in part, to loosen Phoenix Industries' grasp on the Sector One consumer.

Phoenix Storm: a giant space craft that can be boarded only by teleportation to the bridge; the remaining interior space is devoted entirely to weapons and traps for the unwary attempting to board.

Plate: A magitech artifact that Randy's Crew acquired during Space Seeker training, the plate fully healed any injuries when grasped by two creatures at once. The plate was stolen by an escaped Baybay slave, who was recently found in pieces aboard the Tul Kern.

Positrac: an adhesive material that, when switched on, bonds with other Positrac surfaces on the molecular level. Often used on areas of a suit, to secure tools or to ensure secure footing on the most unstable surfaces, such as fleeing spacecraft.

Protectors Era: A metagame term for the time period millions of years into the future from the normal Space Seekers setting in which Space Seekers have vanished and are nothing but a reviled memory.

Pyson: A daunting villain in the Delta Game, Pyson's body resembled a man in a space suit, but he was actually composed of long tendrils of ropy animate matter clutching together to form a human shape. At first he was allied with the Space Seekers, but later betrayed them in an attempt to kill them all. The Space Seekers left him fused with a warp crystal in Warp.


Q


R

Randy: The Captain of Randy's crew aboard the crippled Tul Kern, also master of Billy. Last seen in a frozen b3 suit.

Randy's Crew: (also "Tom's Crew") A group of friends from Earth who were recently recruited into the Space Seeker Project and have been stumbling around in a crippled version of the Tul Kern ever since.

Ratsarudnem: (pronounced rats-are-denim) The personal fighter craft of a Repetran warrior, which comes in and out of existence by invoking the name: "Ratsarudnem!" See also Mendura.

Ray: A wise old creature, purported to be the embodiment of good that was in the being that became Nakka, making Ray the Anti-Nakka. For reasons known only to himself, Ray could not combat Nakka directly, but he would appear in times of servious trouble to offer counsel and aid to Space Seekers. Ray befriended Fadeaway and gifted him with the Dyson sphere that became Tragadst, Ray's Place.

Recruit: 1. v Refers to the process of abducting unsuspecting humans from Earth and making them a part of the Space Seeker Project. 2. A Space-Seeker-in-training.

Repetrans: A warlike, cunning race of bipedal reptiles from the planet Repetra. The Repetrans are the classic foes of the Space Seekers, though just before the Battle of Five Omnispheres, the Space Seekers and the Repetrans combined forces to form the Space Walkers. In the Reset Omnisphere, the planet Repetra has been destroyed by a combination of Nakka rings and dabsalon. The remaining Repetrans are wandering the Omnisphere looking for a place to settle, and are getting harassed at every turn. The culture was exterminated and the surviving Repetrans scattered by the Protector era.

Reset Omnisphere: When use of Concordinant energy became too great, the Mendurans were dying in record numbers, in danger of destorying the Omnisphere. As the last Menduran lay dying, Andy was given a seed to plant for a new Concordinant. It took a while, but he eventually found his way inside the Omnisphere, planted the seed, and the resulting Mendurans reset the Omnisphere to an earlier time period when Concordinant energy wasn't used so much, so that the Menduran population could recover. Aside from a few special individuals, everything in the Omnisphere has regressed temporally, socially and technologically by at least 20 years.

Ring: 1. The ring a Space Seeker wears, inscribed with his or her number and designed to brand that number into almost any surface, up to and including maleskulp. 2. The fabled source of Nakka's power, enabling Nakka to manipulate matter by force of will, at above light speeds.

Roid: The cosmopolitan planet of commerce, Roid is home to many different businesses and the mecca for many merchants across the galaxy. Most of Sector One's finances channel through Roid at some point or another, and so it is one of the most powerful worlds. In actuality, however, Roid is an artificial world, created to house a back-up Main Computer. before the Protectors era far in the future, Roid was destroyed to defeat the evil Zarkazan.

Roid3 Corporation: The corporate dream of Fadeaway, Paradox and Watcher before they transcended reality, Roid3 was created both to provide economic alternatives to the products provided by Phoenix Industries and to build an ubiquitous power base in at least Sector One in the time of peace after the Bizzerk Wars.


Click this to proceed to the next part of the Space Seeker glossary: Part Three. Click here to return to the Space Seeker recruit page: Recruit.