By popular demand and insomnia here is a list of my
house rules for Werewolf so that other Storytellers can make usre of
them. Index Character Creation Rules New Metis Flaw Replacement Get of Fenris Tribe Flaw Lupus Attribute Buying Restrictions Auspice Special Abilities Rank Special Rules Kinfolk Renown Rules Rage Rules Damage Rules Ancestor Rules Pack Tactics Rules Fetish Creation Rules Breaking the Rules |
||||||||||||
Character Creation Rules | ||||||||||||
At Character
Creation the Breeds start with the following.
I have heard some complaints about this system before. However seriously Lupus Fans you know you still come out on top points wise let the Homid players have something. |
||||||||||||
New Metis Flaw | ||||||||||||
Metis are considered to be one rank lower for all challenges. In Social situation for criticizing or bad mouthing unless the Metis' rank is actually mentioned by someone it is considered to be one lower. yes Being a Metis even in excepting places sucks. |
||||||||||||
Replacement of the Fenris Tribe Flaw | ||||||||||||
No one used the percent Fenris Tribe Flaw. It also sucks and makes play awkward. So the tribe flaw I made up for them goes as follows. Any time a Fenris fails or Botches a roll when they had 3 or more dots of the Ability they where rolling they must make a Rage Roll. |
||||||||||||
Lupus Ability Buying Restrictions | ||||||||||||
Lupus may not buy more then 3 dots of the following unless they have reached rank 4. Crafts
Drive Etiquette Firearms Computers Law Linguistics Politics Science |
||||||||||||
Auspice Special Abilities | ||||||||||||
|
||||||||||||
Rank Special Rules | ||||||||||||
Gaining Rank Special
Rules
Renown can be a clunky system some times and maybe even hard to keep
track of. To fix this merely have the Players Challenge their
Elders when they feel they are ready for their next rank.
the Elders of their Tribe may laugh at them and send them packing at
their discretion. Due to not havign to Keep track of a lot
of things such as Renown Kills Etc. the Player should have to
go through something that brings them new personal growth in their
Auspice and as a Character.Loosing Rank Special
Rules
It's hard some times to keep track of how and when someone should loose
rank. Someone can In fact be Challenged for their rank by
someone 2 ranks below them. Someone Above them may Challenge
them regardless of the rank. If the character is Below them
in rank the challenged picks the object of the challenge.
If the Challenger is Above the rank of the
person being challenged then the Challenger may choose.
There must be a reason for the Challenge I recommend using
the Renown rules for Ranks losses as a Good solid guide line. |
||||||||||||
Kinfolk Renown Rules | ||||||||||||
I recommend dropping a lot of the special kinfolk rules and just do this, when a kinfolk gains enough renown to have a full garou rank then you allow them to have a single rank 1 gift that doesn't require gnosis or rage from their tribe or auspice. This gives the kinfolk players something special and doesn't go over a maximum of 5 gifts. |
||||||||||||
Rage Rules | ||||||||||||
Gaining Rage and
Rolling Rage
Okay people tend to like to by pass this by buying low amount of rage
but let's face facts it takes the fun out of playing a werewolf.
So here is my Suggestion every time a player
succeeds at a rage roll they gain a temp rage even if this bring them
above their max. I know this makes them a ticking time bomb
however if this wasn't so how would raggies ever rage for
their first shift?Rage in Social
Situations
This is actually me toning down some actual rules so Garou can actually
interact with human beings. Firstly when a Garou's rage
exceeds their willpower the difficulty of all none Intimidation based
social rolls goes up by one for each rage above the willpower permanent
total. this counts for both perm and temp rage.When interacting with mortal if the Garou's temp rage is higher then the mortal's willpower the Garou is a a number of negative dice exceeding the amount by which his temp rage exceeds the mortal's willpower. Unless this is an intimidation roll then the number is added to the total. Rage is a great benefit but one awesome flaw. |
||||||||||||
Damage Rules | ||||||||||||
Nothing ruins the Dramatics of a Good game as quickly as either having bad guys do too much damage or too little. These rules should Help with that. Shifters Soak Agg at
a Diff 8 like Mortals soak Lethal
Lethal instead of Healing in a round Heal in a Scene Note if you do this your bad guys should not fart agg and Rage rolls made at diff 8 will heal all damage. |
||||||||||||
Ancestor Rules | ||||||||||||
I love the Ancestor Background. Hate the Mechanics. So By this I mean to fix it. In a Month a player may use the dice int he Ancestor Background Once each to add to a roll, for example if they have 3 dice in the background they may add 3 dice to one roll in a month, 2 dice to one roll in a month and 1 dice to another roll int he same month, or One dice to three rolls in the same month. They may use these dice for skills they have or don't have. |
||||||||||||
Pack Tactics Rules | ||||||||||||
Come on people let the pack tactics stuff in the Book just work you are lucking to get players working in a pack. the tactics however will not work with NONE pack members. |
||||||||||||
Fetish Creation Rules | ||||||||||||
Not really House Rules but a Good Solid way to make Fetishes Quickly. One pick a Gift liek
the power you want to give the Fetish.
Two Read Up on weather you need to Spend Gnosis or Roll to Activate it. If the Fetish requires a Roll Make it a Gnosis roll Diff 6, if you need to Spend Rage Gnosis etc Make a Gnosis roll diff 7 If there is nothing done to activate the gift make it at will or always on. Level of the Fetish is the same as Ranks of the Gift. |
||||||||||||
Breaking the Rules | ||||||||||||
This bit is soly for incharcter reasons if you break my rules in a game I run don't let the door hit you on the way out. Now breaking the rules in character is a differen things. Doing it Well in character. For example having a Garou lover you keep in secret, is good role play and she be rewarded oocly even if it will get you hanged back at the sept. Breaking the rules Poorly like declaring ionfront of people of higher rank you will bring the Cops to the Caern is really to be Killed. No secodn chances no pass go no 200 dallors. As for the Caern. It's a privliage not a right. Bad behavior should cause someone to be banned from playing in the caern. No one is Forced to stay in the caern it's a Metting place an holy ground. people behaving badly should be kept else where. |