Rules

BATTLES

FRIENDLY-This battle gives you a pretty good amount to up your stats. In a friendly battle you can fight whoever you wish regardless of their power level. But if you challenge someone much stronger than you are you may be badly injured or maybe even die. Increase to stats 2,000

Proposition: With these battles you can offer a team with your opponent you usually choose a battle type to go with this so that if the person says no you can fight them. Stats increase through the other battle type.

Posession: This is where you will fight for a certain characters items. Increases stats 5,000

TRAINING:This is where you can train with another member of the page.NOTE I wont wite many battles for this because they are more than definately going to turn out dull Sorry. If you would like me to write battles for training i will just ask. Increases Stats from 6,000 to 10,000

INJURY-This battle may be the best way to up your stats. This battle may be fought with people as strong, stronger, or a little weaker. But you cannot die. Increase to stats 10,000- 50,000

DEATH-This battle cannot be fought with anyone weaker than you. And if you loose than you die. But of all the battles this one gives you the most experience. Increase to stats 50,000-100,000

STATS

ENY(ENERGY):THIS IS HOW MUCH ENERGY YOUR CHARACTER HAS AND HOW POWERFUL YOUR ENERGY ATTACKS ARE

STR(STRENGTH):THIS IS HOW STRONG YOUR CHARACTER IS

HP(HIT POINTS):THIS IS HOW MANY HITS YOUR CHARACTER CAN TAKE UNTIL HE EITHER PASSES OUT OR DIES

INT(INTELLIGENCE):THIS DETERMINES YOUR CHARACTERS INTELLIGENCE IN BATTLE, AND HOW WELL HE USES HIS SKILLS EFFECTIVLEY

TRAINING

To train just e-mail me where you want to train, how long, and what kind of training.You'll find the training locations in the training section.

These are the types of training:

Regular:This is where you train on your physical attributes alone

Move:This is where you train on a move and your physical attributes. Your stats will go up as well as the move you are training on increases in effectivness and increases the chances of you using it in combat.Unfortunatly you may only train on a move in each location depending on how long it takes to learn the move.For example: it takes 3 days to learn fly(bukujitsu) so you may only train at the "Dragons Palace" for three days

DEATH When you die you stay dead for 25 days, unless you are wished back by the dragonballs. Where you go depends on if you are good or bad. If you're good you go to heaven. If you're bad you go to hell.

GOOD/BAD

Being good or being bad plays a big part. If you're bad you must go to hell, but there is a good thing. When you are bad you can take over a planet with force. When you are good you go to heaven, but cannot conquer a planet.

MONEY

Fighters automatically gain 100$ each week. Additional money is earned each time you battle:

Friendly:100$

Injury:200$

Possesion:300$

Death:500$

CHARACTERS

MEMBERS

TRAINING

DRAGONBALLS

JOIN

ITEMS

BATTLEFIELD

TRANSFORMATIONS

RULES