The Dragonry
Cautiously, you pull open the wrought iron gate, still shooting a questioning glance at the old wooden sign. Dragons? Impossible... The gates swing open to reveal...nothing. Just blackness. As you look around you smile, realizing this all must have been some elaborate practical joke. You turn to leave when suddenly you feel a blast of air on the back of your neck. You freeze, then slowly turn to face this new threat. What you see takes your breath away. A huge bronze...dragon?... is swooping down on you, bearing a rider. It lands just short of you and the youthful rider jumps down. His short brown hair is shoved back from his face, giving you a clear view of his liquid brown eyes. He's dressed in a wherhide tunic that's seen better days, and looks like he just came in from the stables. He is young, yet his eyes give the impression that he has seen many things both strange and wonderful.
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"Greetings," he says to you in a solemn voice. "We've been expecting you." We? You don't like the sound of that. "Good work, Juki." The young man drops a rather disgusting looking thing into the purple creature's mouth. You think it was a treat- but it wiggled. "Welcome to the Dragonry," he says, redirecting his attention towards you. "I am Quenn, and this is my bronze Tellianth. I impressed him recently from Sapphire Weyr. He is the biggest bronze ever clutched there!" The youth's chest puffs out with pride. "Oh, I'm sorry, I shouldn't distract you with my boasting. Please come in." You step into the stone building and find yourself in a grand chamber with high stone walls. You're sure the building wasn't this high on the outside... But your speculations are interrupted by Quenn. "Take this map. It will guide you through the Dragonry," he explains. "Unfortunately, I am not available to help you at the present moment. The Dragonry is always experiencing some catastrophe. But please, feel free to explore." With that, he disappears into the shadows once again. Letting out a sigh, you glance down at the map that Quenn gave you. It displays the many chambers of the Dragonry. Turning the map over, you see a mysterious message. "Make a choice, with your voice. With a zoom, you're in the room." Glancing at the map again, you decide it's worth a try...
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