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Venture affecting deck!

This deck is a fighting deck. It consist of: Stryker, Blue Beetle, Longshot and Hawkeye in reserve.

Mission set:
Seperation Anxiety:
Event Cards: SYMBIOTIC SAMPLES TAKEN and BREAKOUT

Any heroes:
Any hero-Bastion
Any hero-Power Leech
Any hero-fortress of Solitude
Any hero-JLA
Any hero-Savage Land
Any hero-Alien Symbiote x2
Any hero-Gamma terror
Any hero-Confusion
Any hero-Web Headed Wizard
Any hero-Unlucky at Love

Specials:
Stryker:
Armed and Dangerous, Serious Arsenal, Mutant Cyborg, Cyberforce Leader, Digital Imaging

Blue Beattle:
Bwah ha ha ha! x3, Air gun x2, Quick wits

Longshot:
Roll with the punches x2, Freedom Fighter, Purity of thought, Lucky Bounce, Hollow Bones

Hawkeye:
Dynamite Delivery x3, Avenging Archer, Combat Ready


Power Cards:
Energy:3,3,3
Fighting:7,7,7,7,6,6,6,6,5,5,5
Strength:4,4,4,2,2,2
Intellect:1
Mutli:5,4


Universe Cards
Teamworks: 6s +1f +2e, 7f +2s +2e
Ally cards: Stick, J. Jonah Jameson,


Total Crads: 60

Strategy:
The strategy for this deck is pretty simple Keep Blue Beattle and Longshot alive for as long as possible because of thier inherit abilities. If Stryker is attacked we have freedom fighter and any hero JLA in so he too can stay alive. There will be lots of drawing cards and venture affecting cards to play. Most of these cards are very heavy hitting fo don't worry too much about venture.

Weakness:
There are not many weaknesses except if Blue Beattle is the only one left and he is in the power pack then he can't play the 7 fighting power cards. But really those are all the weaknesses I can think of.

This is a very good deck so out of 10 I give it an 8.5