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Real time simulation - terrain modeling |
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Application Goal:
A complete solution for real-time, photo-realistic visualization of detail-intensive, large-scale terrain databases.Application Modules:
1. Rendering of unlimited number of complex 3D, natural and man-made objects.
2. Unparalleled level-of-detail of terrain elevation, enabling accurate rendering of actual terrain skins.
3. Full anti-aliasing, providing realistic blend of "implanted" 3D objects with geo-specific terrain texture.
Platform: The application compiled and run on SGI challenge machine (24p).
Development Languages: C / C++ using OOD/OOP methodologies.
Operation Systems: UNIX, Linux, IRIX.
Development Duration: Five years.
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