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CultureAround Varlonan, these are the typical aspects of this race's lifestyle preferences.Weapons: Man made. Since their natural weapons spread the virus, they prefer to use weapons and not have to deal with the consequence of wild and unguided Werewolves to deal with. They have their pack mentality still, and to reduce the chances of causing unwanted attention toward their kind, they do their best to not spread the virus needlessly. Armor: Their preferred method of defense is blocking since they are so strong, but they find armor distasteful and cowardly. In human form, they might wear some armor pieces, but not often. Currency: Force. They often intimidate others into getting what they want, and find that currency is pointless when you can beat someone up and take it. Some that want to blend in better will commit to carrying gold, as long as they are in society. Diet: Carnivore. They have a strong craving and desire for meat, especially rare meat. If they can have a fresh kill to consume, it is always preferred over something cooked. Attire: Shifting increases their bulk and size, often destroying clothes. They will scent mark areas where they've buried their belongings, including spare clothes, and return to these areas before shifting back to their human form. Environment: Varies. They can be seen in the shadows of cities, sticking to the alleyways to sneak attack prey. If in a group however, most often they will have a territory within the woods or plains that they guard. |
RelationshipsPartners: It is difficult to stick by a Werewolf due to their unpredictable and tempermental ways. Aggression and anger are very typical in most Werewolves, as well as obsessiveness. When they acquired the virus and were mutated, the worst qualities of both the wolf and human were heightened. Since shifting is immensely painful, they also tend to envy and be jealous of others whom's lives seem peaceful in comparison.Friends: Werewolves aren't the friendliest of people, but if you can somehow manage to win one over you will often be rewarded with fierce loyalty. Sometimes a little too fierce. They are referred to (though not to their face) as guard dogs according to some people who have watched their Werewolf friends be a little over-protective at times. Foe: The Werewolf is a mighty warrior in battle, and aggressive outside of it. It's highly advised to not get on the bad side of one of these guys, because they have a lot to get off their chest and wont hesitate to rip the heart out of yours. Children: They do not have children, and typically do not like them either. Since their tempers are hair-triggered, the loudness and antics of young children easily annoy a Werewolf. Luckily most parents do not let their children get too close to one to get to that point. Some Werewolves even find that children make tasty and tender snacks, deliberately finding ways to get close enough to make them a meal. Territory: Though they live in various areas, they are HIGHLY territorial. You are in a very dangerous position if you somehow wander onto a Werewolf's territory without their knowledge or permission. Large packs will often roam the areas, scent marking and guarding the border to keep others out. The 'Alpha' of a group will typically reside at the middle of the territory, well protected even if often not needing to be. |
HistorySince the Human Era, there have been stories of 'wolf men' and the terrors these creatures would spread across the lands. In truth, these were Werewolves, also called 'Lycan' by some for their beast nature. Where as the Dire Wolves were created from magic during war, the Werewolves originated from an Alchemist who was toying with life and death. This Alchemist, said to be the 'creator' of the Werewolves (though there is no proof of it) activated a gene inside a wolf/human Chimera that couldn't be reversed. As the legend goes, this Chimera (later renamed Werewolf) attacked the Alchemist and its blood had taken on a virus-like quality that infected the man. Both enraged and excited by this finding, the crazed Alchemist spread the virus among the rest of his town so he would have more people to experiment on. One night, he disappeared (rumored to have been devoured) which left all the infected people to face the virus by themselves. With such a violent and tragic start to their existence, it is no wonder that over time they kept that aggression and used it to protect themselves and dominate others. Despite the perception of them, they aren't all 'evil' so to speak... but if you underestimate them, you could very well find yourself either joining them, or becoming dinner. | |