The Prison


The Prison

The withered remains of former inmates suggest the grim purpose of this place. Nobody will hear screams, this far underground....




--The cells start closed. The bars provide cover against attacks through them.

--The north and south areas are 10ft above the main open area, with the stairs leading up or down.

--Activating either of the blue gems requires a DC 10 Intelligence check. If successful, the user can switch the lights off (or on, if they are already off) or open / close the cells. When the lights are off, the arena is in complete darkness.

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