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Edison Martial Arts Academy: Techniques

Introduction

Though in school, you may have learned certain techniques such as "Skip Lead Leg Hook Kick" or "Jump Turning Back Kick", these really aren't that complicated. A kick name is actually a combination of words and phrases that specify what your body does at certain points. Take "Skip Lead Leg Hook Kick". We have "Skip" which means we start the kick off by bringing our back foot to our lead foot. Then "Lead Leg", which tells us that our lead leg is the kicking leg. "Hook" means that the leg will hook. Finally, "Kick", which redundant because you can't punch using a leg.
As a result, we can eliminate certain phrases from the mix. "Skip Lead Leg Hook Kick" becomes "Skip Lead Hook Kick". However, when one is naming a kick, he/she must take note that eliminating too many phrases can result in ambiguity among students. So, it is preferable to put in all necessary phrases when naming a technique.
Below is a chart which will show the most common phrases that would be used when putting together a kick. The punch chart below that is simpler because punches don't have as many modifiers. Note that certain combinations would be impossible to perform, while others have special cases in which more than one way can be used to achieve the effect. I hope I haven't bored you too much with this introduction.
Further down, we have a list of all these modifiers and what you would do if you were issued a command to do a certain technique.

Kick Chart

Beginning Movement

Leg Indicator

Number of Kicks

Kick

[none]

Lead Leg

[none]

Front Kick

Skip

Back Leg

Double

Round Kick

Cross

Right Leg

Triple

Side Kick

Fast Step

Left Leg

 

Crushing Heel Kick

Step Away

 

 

Ax Kick

Jump

 

 

Tai Round Kick

Turning

 

 

Hover Tai Round Kick

Jump Turning

 

 

Crescent Kick

Jump Back

 

 

Hook Kick

 

 

 

Outer Edge Kick

Back To Top

Punch Chart

Hand Indicator

Punch

Lead

Jab

Back

Punch

Right

Hook Punch

Left

Upper Cut

 

Tilt Punch

 

Ridge Hand

 

Back Hand Strike

Move List

 

Kicks

 

Beginning Movement

 

Skip

Skip is very similar to Fast Step. However, there are a couple of differences that separate the two. The Skip is when you quickly move your back leg above the ground to your lead leg.

Cross

Take your back leg and cross it over the lead leg so your feet will be twisted together with your back leg in front.

Fast Step

Fast Step is very similar to Skip. However, there are a couple of differences that separate the two. The Fast Step is when you quickly move your back foot WHICH STAYS ON THE GROUND to your lead leg.

Step Away

Move your lead leg closer to your back leg.

Jump

Exert a heavy pressure upon your foot in order to propel your entire body upwards. (Basically, JUMP!)

Turning

Turn your body to the side which your back leg is on.

Jump Turning

Jump and turn while in mid-air. This maneuver is slightly more difficult than the others.

Jump Back

Jump while throwing yourself backwards in order to move back. Used most often with the Power Chuggie.

Leg Indicator

 

Lead Leg

Your lead leg is the leg that is farther forward of the two. This is relative to your stance. If you have switched from a stance, the lead leg will also switch.

Back Leg

Your back leg is the leg that is farther back of the two. This is relative to your stance. If you have switched from a stance, the lead leg will also switch.

Right Leg

Your right leg is the leg to your right. If you don't know your right from left, you can put both hands up so they would form an L shape, and the hand that is not an inverted L but the regular L is your left hand.

Left Leg

Your left leg is the leg to your left. If you don't know your right from left, you can put both hands up so they would form an L shape, and the hand that is not an inverted L but the regular L is your left hand.

Number of Kicks

 

Double

This modifier can only be used if there is a supporting leg while you are kicking. By doing double, you would keep the kicking leg in the air and execute an additional kick.

Triple

This modifier can only be used if there is a supporting leg while you are kicking. By doing triple, you would keep the kicking leg in the air and execute two additional kicks.

Kick

 

Front Kick

The front kick is when you bring your knee up and thrust your leg out in front of you. The area you hit it with is the ball of your foot, which is the area to which your toes are connected to. Do not confuse this with the heel of a foot.

Round Kick

The round kick is when you raise the kicking leg and pivot while firing the leg at a circular angle to the target while the leg is bent slightly. The area you hit it with is the instep of your foot, which is the top.

Side Kick

The side kick is a kick fired from the side of the body. The area you hit the target with is the sole of your foot.

Crushing Heel Kick

Your crushing heel kick is taken when you bring your foot in a D shape to a high point, then drop it down. The area you hit the target with is your heel.

Ax Kick

The ax kick is like the crushing heel kick except it has a straight up, straight down movement, unlike the crushing heel kick's D shape. The area you hit the target with is your heel.

Tai Round Kick

The tai round kick is when you bring your foot up in the motion of the round kick but then bring it down. The area you hit the target with is the ball of your foot.

Hover Tai Round Kick

The hover tai round kick is the tai round kick (see above) except you bring the foot up the motion of a front kick, swivel it into the round kick position then bring it down. The area you hit the target with is the ball of your foot.

Crescent Kick

The crescent kick is the round kick with a straight leg. The area you hit the target with is the instep of your foot.

Hook Kick

The hook kick is the striking of the target with your heel in a closing movement of your foot. The area you hit it with is the heel of your foot.

Outer Edge Kick

The outer edge kick is very vague kick. It has the same movement of the hook kick, but instead of striking the target with your hook kick, instead you hit it with the outer edge, the outer side (right on the right foot and vice versa), of the foot.

Punches

 

Hand Indicator

 

Lead

The hand in front of you. This is relative to your stance. If you have switched from a stance, the lead hand will also switch.

Back

The hand in back of you. This is relative to your stance. If you have switched from a stance, the back hand will also switch.

Right

Your right hand. If you don't know your right from left, you can put both hands up so they would form an L shape, and the hand that is not an inverted L but the regular L is your left hand.

Left

Your left hand. If you don't know your right from left, you can put both hands up so they would form an L shape, and the hand that is not an inverted L but the regular L is your left hand.

Punch

 

Jab

Jab is similar to the punch, just quicker and more impact.

Punch

Punch is more of a power move.

Hook Punch

Hook punch travels in a circular motion to the target from the side.

Upper Cut

Upper cut travels in an arc from below.

Tilt Punch

Tilt punch is when you lunge forward with a punch while lifting your back leg.

Ridge Hand

Ridge hand is striking the target with an open, rigid hand.

Back Hand Strike

Back hand strike is a fist that hits the target using the back of it.