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Reo

Large, flying insects that first appeared in the 1986 Metroid Nintendo Entertainment System (NES) video game. Opportunistic predators, Reos can generally be found hovering near the ceilings of the caverns they inhabit, waiting for unwary prey to draw near. When a potential meal does comes along, they swiftly swoop down and attack with their sharp pincers and bone-crushing mandibles. Reos are indigenous to the Planet Zebes and seem to prefer the Brinstar region in particular.


Materials:
Newsprint, tissue paper, white glue, wire twist ties, plastic from a soda bottle, nail polish, and acrylic paint.


Dimensions*:
(*The dimensions given for this figure are approximations, as the height/width can vary considerably, depending on how the joints are positioned.)
6.0 cm/2.4 in. x 7.0 cm/2.8 in. (highest point x widest point)


Articulation:
Eight points total: Wings (2), shoulders (2), and pincers (4).


Time:
One day--June 22, 2008.


Reo photo collage.



Reo sculpting/painting process photos.



For comparison purposes, below is (1) a wing-flapping Reo, composed of two sprite frames from the Metroid video game that I put together into an animation, and (2) the official Nintendo artwork for the creature.

Reo animation.

Reo artwork.



REFERENCES:
(In no particular order of importance.)




« Return To My Nintendo Video Game Fan Art Gallery


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