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Merman



Large, aquatic creatures that dwell in the sea surrounding the Ruins of Atlantis in Castlevania: Bloodlines.

ABILITIES:
Mermen can live submerged indefinitely in freshwater or marine environments and are peerless swimmers. When attacking prey on land, they spit streams of highly-pressurized water from their mouths - much like the Archer Fish, Mermen do this to knock potential meals into the water where they can more easily be overpowered. These sea fiends have at least twice the physical strength of a human of comparable size. Their leg muscles are particularly powerful, in addition to propelling them through water at great speeds, they can leap 15 ft/4.6 m into the air from a crouched position.

WEAKNESSES:
Although tough and spiny in some areas, the greater part of a Merman's body is soft and rubbery and can be injured with relative ease. While these monsters can function on land for short periods of time, they're really not well suited for it. Accustomed to swimming, they walk slowly and awkwardly on solid ground and are easily unbalanced. A Merman's gills can process atmospheric oxygen, but not very efficiently - breathing on land for them is similar to the difficulty a mountain climber experiences at high altitudes where the air is thin. A Merman's skin/scales quickly dry and lose their flexibility if he remains out of the water for too long and may even begin to crack and bleed if not re-moisturized. These creatures are brightly colored, so they don't camouflage very well - this can result in unwanted attention (say, from a much larger underwater predator) or impede the successful ambush of an alert target.



Materials:
Newsprint, paper toweling, white glue, and paint.

Dimensions:
23.0 cm/9.1 in. x 15.0 cm/5.9 in. (highest point x widest point)

Time:
Two days; March 5 and 6, 2005.




Two images of Mermen from the Sega Genesis/Megadrive Castlevania Bloodlines video game:


Mid-construction photo of my Merman figure. Here we have the head, body, and legs more-or-less complete and unpainted:


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