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Calvary

Mamaluke

Cavalryman armed with a long lance. Effective against infantry. Short creation time and low cost.






Spakh

Heavy cavalryman armed with a long lance. Effective against infantry. Long creation time. Low attack and defense parameters.



Light rider

Light cavalryman armed with a saber. Effective against infantry. Short creation time. Low attack factor.




Croats

Light cavalryman armed with a saber. Good for sabotage raids. Short creation time and good maneuverability. Ineffective against infantry in formations and heavy cavalry.


Hussar

Light cavalryman. Effective in sabotage raids. Good manoeuvrability and little time required for creation. Ineffective against cuirassiers.



Don Cossacks

Light cavalryman armed with a lance. Effective against infantry. Takes a short time to create, inexpensive.



Ukranian Cossacks

Light cavalryman armed with a sabre. Effective in sabotage raids. One of the fastest cavalrymen.



Heavy Riders

Heavy cavalryman armed with a sword. His armour protects him against bullets and splinters. Effective against infantry and cavalry.



Winged Hussar

Heavy cavalryman armed with a long lance. Effective against infantry, cavalry and for sabotage raids. His armour protects him against bullets and splinters. Good manoeuvrability. Good attack and defence parameters. Takes a long time to create.


Cuirassier

Heavy cavalryman armed with a broadsword. His armour protects him against bullets and splinters. Effective against infantry and cavalry. Good attack and defence parameters. Takes only a short time to create. Expensive to create.

Vityazes

Heavy cavalryman armed with a mace. Wears armor that protects him well against bullets and splinters. Effective against infantry and light cavalry. Good attack and defense. High creation cost. Much time required for creation. You can build a vityaz in your stable.
 

Calvary Guards

Heavy cavalryman armed with a sword. Wears armor that protects him well against bullets and splinters. Effective against infantry and light cavalry.



Tatars

Cavalryman armed with a bow. Reaches targets at long range. Does not shoot if the enemy is too close. Shoots incendiary arrows at buildings, fortifications and ships.



Dragoons

Cavalryman armed with a musket. Reaches targets at long range. Does not shoot if the enemy approaches too close. Long range of fire. Low rate of fire, takes a long time to create.


King Musketeer

Elite cavalryman. Armed with a musket. Reaches targets at long range. Does not fire if the enemy is too close. Very good attack. Long time required for creation.


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For comment or Contact information Email at: nelson@cossacks-empire.cjb.com.
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