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Cossacks FAQ

What is so special about European Wars: Cossacks?

Endless fun by a range of long campaigns and extra scenarios. A true 3D-modelled landscape, that´s seriously affecting tactics and strategies. No less than 16 nations with their unique architectural styles, technologies and units. Not to forget titanic battles with up to 8000 units on one map. The economy system is complex but easy to handle and provides increased game balance, e.g. when iron and coal are used up as ammunition by artillery and warships. Civilian buildings and units can be taken over, so that a fierce guerilla war can be led behind the enemy borders for the first time.

Doesn´t all this look like an Age of Kings clone?

Besides the fact that we have 8000 instead of a few hundred units per game, true 3D terrain instead of stairs across the landscape, you´ll find 16 nations with unique graphical styles of their buildings instead of just 4 continental groups. The ships have 64 phases of animation, which is gorgiously looking and puts an end to zigzagging the seas. Animations like explosions with rubble thrown around and sudden fountains where cannon balls hit the water are showing the difference in graphical quality as well.

In what historical timeframe is European Wars: Cossacks taking place?

In Europe, 17th and 18th century, when wars didn´t cease for a minute. The most noteworthy are: Thirty Years War (1618-1648), the English revolution, the English and Dutch wars, the War for Spanish Succession, the Northern war, the War for Austrian Succession, the Seven Years War, the Ukrainian independence war (1648-1657), sea wars against caribic and mediterranean pirates.

Are there elements of fantasy and RPGs?

No, because this is the age of renaissance, when dragons where replaced by battleships and flame ball spells by thundering howitzers.

What about multiplayer capability?

Especially in multiplayer mode you will be able to use the details and tweaks of Cossacks, with up to 8 players over LAN and internet. CDV is working with the most important online gaming services,

What´s the scale of European Wars: Cossacks?

Four long campaigns: 30-years war, the caribbean sea war of England against Spain, the Netherlands and the pirates, the rise of Russia and the ukrainian war for independence, plus a smaller tutorial campaign to demonstrate the game´s rules. Ten additional scenarios are offering tricky strategic puzzles.

Which nations will we have to deal with?

There are 16: Algeria, Austria, England, France, Netherlands, Piemonte, Poland, Portugal, Prussia, Russia, Saxony, Spain, Sweden, Turkey, Ukraine, Venice.

How do you avoid loosing track?

The manual contains detailed descriptions of all nations, units, buildings and technologies.

How do you keep control over all those units?

All important functions of the game can be handled via hotkeys, optional info windows are available, too. The troops can be forged into clear formations, as soon as officers and drummers are present. Those formations will have a combat bonus. You´ll find the usual tools like grouping and way points.

What kind of military units are there?

Basically there´s infantery, cavallery, artillery and navy. Soldiers will have light or heavy armour or bear firearms, guns will fire straight or in a ballistic curve over obstacles. Warships, ranging from light, fast yachts to massive ships of line are providing enourmous fire power. Mercenaries like the famous cossacks can be hired by diplomatic means.

Is Cossacks a RTS, or a management game?

There´s more management than in Age of Kings and more combat than in Anno 1602. But both parts are strictly connected. For instance, a lack of coal and iron will lead to an ammo shortage and silence the guns.

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For comment or Contact information Email at: nelson@cossacks-empire.cjb.com.
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