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I no longer maintain this page. Please see for information on current Dungeon Crawl development.

Darshan's Crawl Page

Linley's Dungeon Crawl

Dungeon Crawl rocks! It has superb, deep tactical gameplay, the best magic system of any roguelike, the wackiest gods of any game, and, not coincidentally, is the Best Roguelike Ever.

Crawl development has started again after a long hiatus with the Dungeon Crawl Stone Soup project. It's new, it's fun, and there are great public telnet servers to play it on: and On these servers, you can meet the ghosts of less-fortunate characters, watch other people play, and compete for a place on the scoreboard. Fun! also runs a fairly recent build of the latest development version of Stone Soup. It's a good place to check out the direction Crawl development is taking.

I no longer build Windows binaries of the Stone Soup trunk, but Eino Keskitalo does.

Warning! Trunk builds may be extremely unstable - they're snapshots of code that's in active development.

Other stuff

A tweaked version of Roderick Schertler's Perl Hearse client that can also handle Crawl bones: To use it on Windows, you'll need a Windows perl, such as is available from ActiveState.

A couple of Slash'EM spoilers, on Gypsies and Artifacts (0.0.6E4 and 0.0.7E6).


Dungeon Crawl Reference, the home of the Dungeon Crawl Stone Soup project.

Linley's Dungeon Crawl: The official Dungeon Crawl website. The Usenet home for Crawl. Public telnet/ssh server for Crawl Stone Soup (and other games) located in the USA. Public telnet/ssh server for Crawl Stone Soup (multiple versions, including the latest stable release and the latest development version), located in Germany.