Frantic Factory
DONKEY KONG'S BANANAS - FRANTIC FACTORY
#1 - THE DONKEY KONG ARCADE GAME
From the beginning, take the left tunnel and you will eventually reach
the production room. Go through this room to reach the storage room. In
the center of this place there is a DK pad. Press Z while standing on it
the go to Donkey's Barrel Blast stage. You know how to do this...blast
yourself to the next barrel and repeat. But when you see a red ring
floating in the air, shoot yourself at it, then shoot through the DK
star. This makes a lever appear in front of a Donkey Kong Arcade
machine! If you haven't gotten the Gorrila Grab from Cranky, do it now.
Now go to the next room and climb up the pole. Proceed through the
tunnel to get to the DK Arcade. Pull the lever to start the game. When
you beat the game, you get the golden banana. (see the Nintendo Coin
section for an in-depth walkthrough).
#2 - DONKEY KONG LEARNS HOW TO COUNT
From the beginning, go through the tunnel at the right and climb up the
pole. When you get past the door that reads "Testing Dept.", turn right
and continue through the tunnels until you get to a big room with an
enormous mountain of blocks in the middle. At the right there are three
blocks with their tops being blown off every few seconds. Use the middle
block to reach the path above it. Follow the trail of bananas until you
get to a big block with numbers on it. Do a simian slam on the switch to
start this little game. You need to do a simian slam on all 16 numbers
in order. Some idiot at Rare decided to make the game a little more
challenging by giving you a horrible camera angle so that the numbers
are upside down. The time limit is just enough for you. When all the
numbers are stomped, you get a golden banana.
#3 - ACTIVATE THE FACTORY
At the start, go through the right tunnel until you reach the production
room. Then proceed to the R & D room where steam spews from the floor.
Go up the ladder at the right and enter the second door you see. Drop
down the hole surrounded by red banana coins and you will get to an
elevated ledge in the room where Chunky's cage was. There's a shack with
some warning signs on it. Shoot the coconut switch beside the shack
to open it, then go inside. Pull the lever. In a cool cinema with lots
of slow-down, the machine in the production room is activated. Now you
can get a lot of other golden bananas from there! Get the golden banana
that appears on the box.
#4 - THROUGH THE CHAOS IN THE MACHINE
Before you get this, you must activate the production room (see Donkey's
golden banana #3). Now go to the production room with Donkey. In front
of ther #4 warp pad there is an opening in the big machine. Go inside
there. Whoa, this place is crazy! Hop into the Donkey barrel to become
invinsible, then go through this tunnel of fire and chaos. It's also
possible to do this without using the Donkey barrel (that's what I did
the first time, when I didn't get the ability from Cranky yet...). At
the end of the tunnel is the golden banana.
#5 - DONKEY'S BLUEPRINTS IN FRANTIC FACTORY
Before you get this, you must activate the production room (see Donkey's
golden banana #3). Now go to the production room with Donkey. Climb the
huge production machine starting with the up-down moving platform beside
Lanky's switch. (Note: If you already climbed the machine before and
touched the #4 warp pad high in the room, you can get there quickly
using the #4 warp pad on the ground). After you pass the #4 warp pad and
cross the up-down moving platforms, go forward (NOT up the conveyer
belt) until you get to a very narrow blue pipe. Press C-up and look at
a platform in front of you...there's the yellow-haired Kasplat! Defeat
him with your coconut shooter, then jump over there and collect the
yellow blueprints. Bring them to Snide's HQ to exchange it for a golden
banana. Here's how to get to Snide's HQ: From the beginning, take the
right tunnel and climb the pole to reach the Testing Dept. Take a left
turn and climb down the pole to reach Snide's HQ.
DIDDY KONG'S BANANAS - FRANTIC FACTORY
#1 - CLIMB THE MOUNTAIN OF BLOCKS
From the beginning, go through the tunnel at the right and climb up the
pole. When you get past the door that reads "Testing Dept.", turn right
and continue through the tunnels until you get to a big room with an
enormous mountain of blocks in the middle. Use the Diddy Pad to begin
climbing this mountain. You'll need to use backflips (Z + A) to climb
some parts of this thing. At the top, use another Diddy Pad to jump up
to the bonus barrel and start the mini-game: Peril Path Panic. This is
similar to Teetering Turtle Trouble. You must shoot the Klaptraps so
that they don't eat the fairies that cross from the left to the right
side. You need to get 6 of them to cross and you win. Use the Diddy Pad
again to bounce up to the golden banana.
#2 - INTRODUCING: BEAVER BOTHER!!!
At the start, go through the right tunnel until you reach the production
room. Then proceed to the R & D room where steam spews from the floor.
Climb the cute ladder at the right, then enter the second door you get
to. Collect the red banana medals if you haven't already, then drop into
the hole. You'll arrive in the room where Chunky was trapped. Simian
slam the Diddy switch to make some vines and a bonus barrel appear. You
have 20 second to get to it. Not to brag, but I can get there in less
than 1 second :) When you reach the bonus barrel, you begin the hardest
mini-game that God would dare to create: Beaver Bother! You are a
Klaptrap, and you have 60 seconds to scare 12 beavers into the hole.
This is the most senceless, fustrating, and annoying mini-game in DK64.
If you think THIS is hard, you should try the ones later in the game!
If you manage to beat it, you recieve the golden banana.
#3 - CHARGE THE NUMBER SWITCHES
At the start, go through the right tunnel until you reach the production
room. Then proceed to the R & D room where steam spews from the floor.
At the back of this room there's Diddy's guitar pad beside a glass door.
Play your instrument there to open the door, then go into the room.
Let's see...there are 3 doors with numbers combinations on them, and 4
colored blocks with numbers. Hit the colored blocks with a Chimpy Charge
(Z + B) in the order shown on one of the doors. The coresponding door
will open up and enemies will come out. Defeat them and repeat this with
the other 2 doors. Remember: Dice and dominos can be defeated with
regular attacks, bees are defeated with your peanut shooter, and the
robots can only be defeated with exploding oranges (Z + C right). Defeat
all of the enemies from the doors and you get the golden banana.
#4 - DIDDY CLIMBS THE PRODUCTION MACHINE
Before you get this, you must activate the production room (see Donkey's
golden banana #3). Now go to the production room with Diddy. Slam the
Diddy switch in one of the corners of the room to make a golden banana
appear near the top of the room. Thankfully, there's no time limit to
get it! (Note: If you already touched the #4 warp pad high up in this
room, you can get up there quickly with the warp pad on the floor here).
Begin climbing up the room by jumping on the up-down moving platform
right beside the Lanky switch. Continue..........until you pass the 3
up-down moving platforms. Now DO NOT go up the conveyer belts. Instead,
go forward on the floor until you reach the spinning log things. Their
speed flactuates, so wait for them to be going slowly for you to cross.
After that you'll find a Diddy pad! Do the simian spring there to bounce
up to the golden banana.
#5 - DIDDY'S BLUEPRINTS IN FRANTIC FACTORY
From the beginning, take the left tunnel and climb down the pole.
Continue going through the tunnels and you'll eventually reach the
Production Room. Here you'll find Diddy's Kasplat! Defeat him and
collect the red blueprints...bring it to Snide's HQ for a golden banana!
Here's how to get to Snide's HQ: From the beginning, take the right
tunnel and climb the pole to reach the Testing Dept. Take a left turn
and climb down the pole to reach Snide's HQ.
LANKY KONG'S BANANAS - FRANTIC FACTORY
#1 - FREE CHUNKY KONG
From the beginning, take the tunnel at the left and climb down the pole.
Continue through the tunnels and you will eventually reach the
production room. Go through this place and you will reach the storage
room, where Chunky's cage is dangling overhead. See the fat metal pipe
at the corner of the room with a bunch of bananas right beside it? Use
Lanky's orangstand to run up that pipe to the switch at the top. Simian
Slam the switch to make Chunky's cage drop to the ground and free him.
Hooray! You just freed your final monkey. I suggest you get his upgrades
now (like his shooter from Funky, Instrument from Candy, and Primate
Punch from Cranky). By the way, his "Primate Punch" move and be used in
this level to knock down those steel cages that block some tunnels.
#2 - BABOON BALLOON TO BONUS BARREL
From the beginning, take the tunnel at the left and continue until you
pass a door that reads "Testing Dept"...then make a right turn and
continue until you get to a room with a huge tower of blocks in the
center. At the back of this room, climb the stack of boxes to get to a
ledge where you'll find a Lanky Pad. Stand on the pad and press Z to do
the "Baboon Balloon" (you must have gotten it from Cranky first).
Control yourself so that you float up to the bonus barrel and begin the
mini-game: Batty Barrel Bandit. You need to line up 4 banana icons...and
do it 3 times. You have a 45 second time limit, and that's just enough
time for you to do it without making any mistakes (15 second for each
match up). The prize, as usual, is a golden banana.
#3 - PLAY THE COLORFUL ORGAN
At the start, go through the right tunnel until you reach the production
room. Then proceed to the R & D room where steam spews from the floor.
At the left there's Lanky's trombone pad in front of a glass door. Play
the instrument on the pad to open the door, then enter the room. Simian
Slam the Lanky switch to begin this musical simon says. When a pattern
of Kremlings pops out of the barrel, you have to play it on the organ
using Simian Slams. You start with 3 notes, but it increases up to 7.
The final pattern is like this: "C B C D E C A". When this is done, you
get the golden banana. This mini-game reminds me of the ocarina game in
Kokiri Forest in Zelda...
#4 - LANKY CLIMBS THE PRODUCTION MACHINE
Before you get this, you must activate the production room (see Donkey's
golden banana #3). Now go to the production room with Lanky. Slam the
Lanky switch in one of the corners of the room to make a golden banana
appear high above your head. Thankfully, there's no time limit to get
it! (Note: If you already touched the #4 warp pad high up in this room,
you can get up there quickly with the warp pad on the floor here). Begin
climbing up the room by jumping on the up-down moving platform right
beside the Lanky switch. Continue..........until you pass the 3 up-down
moving platforms. Now DO NOT go up the conveyer belts. Instead, go
forward on the floor until you reach the spinning log things. Their
speed flactuates, so wait for them to be going slowly for you to cross.
Now go up this *extremely* steep, narrow, and dangerous pipe until you
FINALLY reach the golden banana (breath huge sigh of relief).
#5 - LANKY'S BLUEPRINTS IN FRANTIC FACTORY
From the beginning, take the tunnel at the left and continue until you
pass a door that reads "Testing Dept"...then make a right turn and
continue until you get to a room with a huge tower of blocks in the
center. From here, go through the door that reads "R & D"...then
continue past the second door that reads "R & D". In this room is the
blue haired Kasplat! Defeat him and take the blue blueprints. Bring them
to Snide's HQ (see Diddy's banana #5 for directions) to echange for a
golden banana.
TINY KONG'S BANANAS - FRANTIC FACTORY
#1 - THROUGH A TINY TUNNEL WITH MINI-MONKEY
Using Tiny Kong, go to the room with the Donkey Kong Arcade Machine (see
Donkey's golden banana #1 for directions). If you look at the top of the
cabinet, you can see that there's a tiny tunnel with a banana bunch. Use
the Tiny Barrel to become, well, tiny. Then climb up the cabinet. Since
Tiny is so small, she needs to do backflips (Z + A) to get up there.
When you go inside the tunnel, you'll automatically go through it to get
the golden banana.
#2 - SHOOT SYMBOLS, GET BANANA
From the beginning, take the tunnel at the left and continue until you
pass a door that reads "Testing Dept"...then make a right turn and
continue until you get to a room with a huge tower of blocks in the
center. At the back of this room, climb the stack of boxes to get to a
ledge. Hop into the Tiny barrel and go into the tiny tunnel right beside
it. When you arrive in the room, simian slam the Tiny Switch to open the
wooden thing and start this mini-game thing. At the right side there's
a picture of a symbol. At the left side there's a "scoreboard". In the
middle there's a spinning whell of symbols. Your task is to shoot the
symbol on the wheel that is shown at the right. It might take a few
tries... and you need to hit the symbol, not just the pie slice that
it's on. The wheel spins faster and harder to hit after a while. After
shooting 6 symbols, you get the golden banana
#3 - TINY'S SLOT CAR DERBY
At the beginning, take the right tunnel and continue to the Testing
Dept...then proceed to the R & D room where steam comes out of the
floor. Go the right path and enter the door. Follow the purple bananas
through this pretty long tunnel until you reach a room with a TV screen
on the wall. Hop into the Tiny Barrel and go through the cute mousehole
with the Rareware logo. Follow the road through another mousehole to
start the mini-game. In this race, you need to collect 10 coins and beat
that other car to win. Press Z to accelerate...it's like a slot car. You
can't spin off or anything like that, so feel free to hold the Z button
constantly! Avoid the TNT barrels since they take away 3 coins from you.
Go through the DK stars to get a boost. If that pesky car is ahead of
you, you can press A to unleash a missile on him. You only have 3
missiles. Win this easy race for a golden banana.
#4 - TINY CLIMBS THE PRODUCTION MACHINE
Before you get this, you must activate the production room (see Donkey's
golden banana #3). Now go to the production room with Tiny. Slam the
Tiny switch in one of the corners of the room to make a bonus barrel
appear near the top of the room. (Note: If you already touched the #4
warp pad high up in this room, you can get up there quickly with the
warp pad on the floor here). Begin climbing up the room by jumping on
the up-down moving platform right beside the Lanky switch. After you
pass by the #4 warp pad and the 3 up-down platforms, go UP the conveyer
belts. At the end of the floor here, you can see the bonus barrel
hovering in the air. Do a big ponytail whirl to get to it and start the
mini-game: Krazy Kong Klamour! The lights go off every few seconds and
the Kongs and the banana are rearranged. You have 60 seconds to hit 10
bananas. If you hit the banana, the number at the corner goes down by 1.
If you hit one of the Kongs, the number goes up by 1! When that number
goes down to 0, you get your golden banana.
#5 - TINY'S BLUEPRINTS IN FRANTIC FACTORY
At the beginning, take the left tunnel and follow the long path to the
production room. Whiz past the production room and head for the storage
room. When you get to the place where Chunky's cage is (or was), go one
more room to a place where you'll find the purple-haired Kasplat. Defeat
him with Tiny and collect the purple blueprints. Take it to Snide's HQ
to exchange it for a sweet golden banana (see Diddy's golden banana #5
for directions on how to get to Snide's HQ)
CHUNKY KONG'S BANANAS - FRANTIC FACTORY
#1 - PRIMATE PUNCH KNOCKS DOWN A GATE...
Go to the storage room (where Chunky's cage was), then climb up the pole
in the next room. Go through this corridor to the big metal gate at the
end. Knock down this gate with your Primate Punch (that you learn from
Cranky...). Inside there is a bonus barrel. Jump into it to start the
mini-game: Stash Snatch. Here you need to collect 10 DK coins from a
maze and race to the checkered flag withing 60 seconds. You can ignore
the enemies since you don't need to defeat them. This game is easy and
60 seconds is generous enough for you to beat it on your first try...
#2 - PLATFORM JUMPING TO THE BANANA
At the beginning, take the path at the left and continue, past the
production room, until you get to get to the storage room (where
Chunky's cage was). At the side there's a gate blocking the way to a
room. Knock it down with a primate punch (Z + B) and go in that room.
Unusually, the primate punch doesn't work in destroying that question
mark box in the corner...but just do a simian slam to break it open.
Slam the Chunky switch that was inside to destroy the other box and
reveal a golden banana! Primate punch the Chunky button at the side to
make the platforms start moving. Jump across the three platforms to get
the your precious golden banana.
#3 - BATTLE THE GIANT TOY MONSTER THINGY
At the beginning, take the right tunnel and continue to the Testing
Dept...then proceed to the R & D room where steam comes out of the
floor. One of the paths here is blocked by a metal gate. Knock down the
gate with a primate punch (Z + B), then play Chunky's triangle on the
music pad. Go into the room. There's a lone treasure chest with a Chunky
button on it. Push it with another primate punch and some toy monsters
will come out. Defeat round after round of enemies until a whole bunch
of toys come out and morph together to form a huge monster! Hop into the
Chunky barrel that appears to become as huge as this monster. There's no
need to rush, you have unlimited crystal coconuts!. Defeat him with
several regular attacks and you'll get a golden banana for a prize.
#4 - CHUNKY CLIMBS THE PRODUCTION MACHINE
Before you get this, you must activate the production room (see Donkey's
golden banana #3). Now go to the production room with Chunky. Slam the
Chunky switch at one of the corners of the room. A golden banana appear
at the top of the machine...and you have 99 seconds to get it! That may
*seem* like a lot of time, but it's a pretty high climb. If you already
climbed the machine before and touched the #4 warp pad high up in this
room, you can get up there quickly with the warp pad on the floor here,
saving you A LOT of work. From the place with the #4 warp pad, so a leap
of faith onto the rotating clock-like thing and go to the center part.
Wait for the huge thing to go up, then collect the golden banana.
#5 - CHUNKY'S BLUEPRINTS IN FRANTIC FACTORY
From the beginning, go through the tunnel at the right and climb up the
pole. When you get past the door that reads "Testing Dept.", turn right
and continue through the tunnels until you get to a big room with a huge
mountain of blocks in the middle. Here you'll find the green-haired
Kasplat! Defeat him and collect the green blueprints, then bring them to
Snide's HQ to exchange them for a golden banana (see Diddy's golden
banana #5 for directions on how to get to Snide's HQ).
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