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Frantic Factory


DONKEY KONG'S BANANAS - FRANTIC FACTORY

#1 - THE DONKEY KONG ARCADE GAME

From the beginning, take the left tunnel and you will eventually reach the production room. Go through this room to reach the storage room. In the center of this place there is a DK pad. Press Z while standing on it the go to Donkey's Barrel Blast stage. You know how to do this...blast yourself to the next barrel and repeat. But when you see a red ring floating in the air, shoot yourself at it, then shoot through the DK star. This makes a lever appear in front of a Donkey Kong Arcade machine! If you haven't gotten the Gorrila Grab from Cranky, do it now. Now go to the next room and climb up the pole. Proceed through the tunnel to get to the DK Arcade. Pull the lever to start the game. When you beat the game, you get the golden banana. (see the Nintendo Coin section for an in-depth walkthrough).

#2 - DONKEY KONG LEARNS HOW TO COUNT

From the beginning, go through the tunnel at the right and climb up the pole. When you get past the door that reads "Testing Dept.", turn right and continue through the tunnels until you get to a big room with an enormous mountain of blocks in the middle. At the right there are three blocks with their tops being blown off every few seconds. Use the middle block to reach the path above it. Follow the trail of bananas until you get to a big block with numbers on it. Do a simian slam on the switch to start this little game. You need to do a simian slam on all 16 numbers in order. Some idiot at Rare decided to make the game a little more challenging by giving you a horrible camera angle so that the numbers are upside down. The time limit is just enough for you. When all the numbers are stomped, you get a golden banana.

#3 - ACTIVATE THE FACTORY

At the start, go through the right tunnel until you reach the production room. Then proceed to the R & D room where steam spews from the floor. Go up the ladder at the right and enter the second door you see. Drop down the hole surrounded by red banana coins and you will get to an elevated ledge in the room where Chunky's cage was. There's a shack with some warning signs on it. Shoot the coconut switch beside the shack to open it, then go inside. Pull the lever. In a cool cinema with lots of slow-down, the machine in the production room is activated. Now you can get a lot of other golden bananas from there! Get the golden banana that appears on the box.

#4 - THROUGH THE CHAOS IN THE MACHINE

Before you get this, you must activate the production room (see Donkey's golden banana #3). Now go to the production room with Donkey. In front of ther #4 warp pad there is an opening in the big machine. Go inside there. Whoa, this place is crazy! Hop into the Donkey barrel to become invinsible, then go through this tunnel of fire and chaos. It's also possible to do this without using the Donkey barrel (that's what I did the first time, when I didn't get the ability from Cranky yet...). At the end of the tunnel is the golden banana.

#5 - DONKEY'S BLUEPRINTS IN FRANTIC FACTORY

Before you get this, you must activate the production room (see Donkey's golden banana #3). Now go to the production room with Donkey. Climb the huge production machine starting with the up-down moving platform beside Lanky's switch. (Note: If you already climbed the machine before and touched the #4 warp pad high in the room, you can get there quickly using the #4 warp pad on the ground). After you pass the #4 warp pad and cross the up-down moving platforms, go forward (NOT up the conveyer belt) until you get to a very narrow blue pipe. Press C-up and look at a platform in front of you...there's the yellow-haired Kasplat! Defeat him with your coconut shooter, then jump over there and collect the yellow blueprints. Bring them to Snide's HQ to exchange it for a golden banana. Here's how to get to Snide's HQ: From the beginning, take the right tunnel and climb the pole to reach the Testing Dept. Take a left turn and climb down the pole to reach Snide's HQ.

DIDDY KONG'S BANANAS - FRANTIC FACTORY

#1 - CLIMB THE MOUNTAIN OF BLOCKS

From the beginning, go through the tunnel at the right and climb up the pole. When you get past the door that reads "Testing Dept.", turn right and continue through the tunnels until you get to a big room with an enormous mountain of blocks in the middle. Use the Diddy Pad to begin climbing this mountain. You'll need to use backflips (Z + A) to climb some parts of this thing. At the top, use another Diddy Pad to jump up to the bonus barrel and start the mini-game: Peril Path Panic. This is similar to Teetering Turtle Trouble. You must shoot the Klaptraps so that they don't eat the fairies that cross from the left to the right side. You need to get 6 of them to cross and you win. Use the Diddy Pad again to bounce up to the golden banana.

#2 - INTRODUCING: BEAVER BOTHER!!!

At the start, go through the right tunnel until you reach the production room. Then proceed to the R & D room where steam spews from the floor. Climb the cute ladder at the right, then enter the second door you get to. Collect the red banana medals if you haven't already, then drop into the hole. You'll arrive in the room where Chunky was trapped. Simian slam the Diddy switch to make some vines and a bonus barrel appear. You have 20 second to get to it. Not to brag, but I can get there in less than 1 second :) When you reach the bonus barrel, you begin the hardest mini-game that God would dare to create: Beaver Bother! You are a Klaptrap, and you have 60 seconds to scare 12 beavers into the hole. This is the most senceless, fustrating, and annoying mini-game in DK64. If you think THIS is hard, you should try the ones later in the game! If you manage to beat it, you recieve the golden banana.

#3 - CHARGE THE NUMBER SWITCHES

At the start, go through the right tunnel until you reach the production room. Then proceed to the R & D room where steam spews from the floor. At the back of this room there's Diddy's guitar pad beside a glass door. Play your instrument there to open the door, then go into the room. Let's see...there are 3 doors with numbers combinations on them, and 4 colored blocks with numbers. Hit the colored blocks with a Chimpy Charge (Z + B) in the order shown on one of the doors. The coresponding door will open up and enemies will come out. Defeat them and repeat this with the other 2 doors. Remember: Dice and dominos can be defeated with regular attacks, bees are defeated with your peanut shooter, and the robots can only be defeated with exploding oranges (Z + C right). Defeat all of the enemies from the doors and you get the golden banana.

#4 - DIDDY CLIMBS THE PRODUCTION MACHINE

Before you get this, you must activate the production room (see Donkey's golden banana #3). Now go to the production room with Diddy. Slam the Diddy switch in one of the corners of the room to make a golden banana appear near the top of the room. Thankfully, there's no time limit to get it! (Note: If you already touched the #4 warp pad high up in this room, you can get up there quickly with the warp pad on the floor here). Begin climbing up the room by jumping on the up-down moving platform right beside the Lanky switch. Continue..........until you pass the 3 up-down moving platforms. Now DO NOT go up the conveyer belts. Instead, go forward on the floor until you reach the spinning log things. Their speed flactuates, so wait for them to be going slowly for you to cross. After that you'll find a Diddy pad! Do the simian spring there to bounce up to the golden banana.

#5 - DIDDY'S BLUEPRINTS IN FRANTIC FACTORY

From the beginning, take the left tunnel and climb down the pole. Continue going through the tunnels and you'll eventually reach the Production Room. Here you'll find Diddy's Kasplat! Defeat him and collect the red blueprints...bring it to Snide's HQ for a golden banana! Here's how to get to Snide's HQ: From the beginning, take the right tunnel and climb the pole to reach the Testing Dept. Take a left turn and climb down the pole to reach Snide's HQ.

LANKY KONG'S BANANAS - FRANTIC FACTORY

#1 - FREE CHUNKY KONG

From the beginning, take the tunnel at the left and climb down the pole. Continue through the tunnels and you will eventually reach the production room. Go through this place and you will reach the storage room, where Chunky's cage is dangling overhead. See the fat metal pipe at the corner of the room with a bunch of bananas right beside it? Use Lanky's orangstand to run up that pipe to the switch at the top. Simian Slam the switch to make Chunky's cage drop to the ground and free him. Hooray! You just freed your final monkey. I suggest you get his upgrades now (like his shooter from Funky, Instrument from Candy, and Primate Punch from Cranky). By the way, his "Primate Punch" move and be used in this level to knock down those steel cages that block some tunnels.

#2 - BABOON BALLOON TO BONUS BARREL

From the beginning, take the tunnel at the left and continue until you pass a door that reads "Testing Dept"...then make a right turn and continue until you get to a room with a huge tower of blocks in the center. At the back of this room, climb the stack of boxes to get to a ledge where you'll find a Lanky Pad. Stand on the pad and press Z to do the "Baboon Balloon" (you must have gotten it from Cranky first). Control yourself so that you float up to the bonus barrel and begin the mini-game: Batty Barrel Bandit. You need to line up 4 banana icons...and do it 3 times. You have a 45 second time limit, and that's just enough time for you to do it without making any mistakes (15 second for each match up). The prize, as usual, is a golden banana.

#3 - PLAY THE COLORFUL ORGAN

At the start, go through the right tunnel until you reach the production room. Then proceed to the R & D room where steam spews from the floor. At the left there's Lanky's trombone pad in front of a glass door. Play the instrument on the pad to open the door, then enter the room. Simian Slam the Lanky switch to begin this musical simon says. When a pattern of Kremlings pops out of the barrel, you have to play it on the organ using Simian Slams. You start with 3 notes, but it increases up to 7. The final pattern is like this: "C B C D E C A". When this is done, you get the golden banana. This mini-game reminds me of the ocarina game in Kokiri Forest in Zelda...

#4 - LANKY CLIMBS THE PRODUCTION MACHINE

Before you get this, you must activate the production room (see Donkey's golden banana #3). Now go to the production room with Lanky. Slam the Lanky switch in one of the corners of the room to make a golden banana appear high above your head. Thankfully, there's no time limit to get it! (Note: If you already touched the #4 warp pad high up in this room, you can get up there quickly with the warp pad on the floor here). Begin climbing up the room by jumping on the up-down moving platform right beside the Lanky switch. Continue..........until you pass the 3 up-down moving platforms. Now DO NOT go up the conveyer belts. Instead, go forward on the floor until you reach the spinning log things. Their speed flactuates, so wait for them to be going slowly for you to cross. Now go up this *extremely* steep, narrow, and dangerous pipe until you FINALLY reach the golden banana (breath huge sigh of relief).

#5 - LANKY'S BLUEPRINTS IN FRANTIC FACTORY

From the beginning, take the tunnel at the left and continue until you pass a door that reads "Testing Dept"...then make a right turn and continue until you get to a room with a huge tower of blocks in the center. From here, go through the door that reads "R & D"...then continue past the second door that reads "R & D". In this room is the blue haired Kasplat! Defeat him and take the blue blueprints. Bring them to Snide's HQ (see Diddy's banana #5 for directions) to echange for a golden banana.

TINY KONG'S BANANAS - FRANTIC FACTORY

#1 - THROUGH A TINY TUNNEL WITH MINI-MONKEY

Using Tiny Kong, go to the room with the Donkey Kong Arcade Machine (see Donkey's golden banana #1 for directions). If you look at the top of the cabinet, you can see that there's a tiny tunnel with a banana bunch. Use the Tiny Barrel to become, well, tiny. Then climb up the cabinet. Since Tiny is so small, she needs to do backflips (Z + A) to get up there. When you go inside the tunnel, you'll automatically go through it to get the golden banana.

#2 - SHOOT SYMBOLS, GET BANANA

From the beginning, take the tunnel at the left and continue until you pass a door that reads "Testing Dept"...then make a right turn and continue until you get to a room with a huge tower of blocks in the center. At the back of this room, climb the stack of boxes to get to a ledge. Hop into the Tiny barrel and go into the tiny tunnel right beside it. When you arrive in the room, simian slam the Tiny Switch to open the wooden thing and start this mini-game thing. At the right side there's a picture of a symbol. At the left side there's a "scoreboard". In the middle there's a spinning whell of symbols. Your task is to shoot the symbol on the wheel that is shown at the right. It might take a few tries... and you need to hit the symbol, not just the pie slice that it's on. The wheel spins faster and harder to hit after a while. After shooting 6 symbols, you get the golden banana

#3 - TINY'S SLOT CAR DERBY

At the beginning, take the right tunnel and continue to the Testing Dept...then proceed to the R & D room where steam comes out of the floor. Go the right path and enter the door. Follow the purple bananas through this pretty long tunnel until you reach a room with a TV screen on the wall. Hop into the Tiny Barrel and go through the cute mousehole with the Rareware logo. Follow the road through another mousehole to start the mini-game. In this race, you need to collect 10 coins and beat that other car to win. Press Z to accelerate...it's like a slot car. You can't spin off or anything like that, so feel free to hold the Z button constantly! Avoid the TNT barrels since they take away 3 coins from you. Go through the DK stars to get a boost. If that pesky car is ahead of you, you can press A to unleash a missile on him. You only have 3 missiles. Win this easy race for a golden banana.

#4 - TINY CLIMBS THE PRODUCTION MACHINE

Before you get this, you must activate the production room (see Donkey's golden banana #3). Now go to the production room with Tiny. Slam the Tiny switch in one of the corners of the room to make a bonus barrel appear near the top of the room. (Note: If you already touched the #4 warp pad high up in this room, you can get up there quickly with the warp pad on the floor here). Begin climbing up the room by jumping on the up-down moving platform right beside the Lanky switch. After you pass by the #4 warp pad and the 3 up-down platforms, go UP the conveyer belts. At the end of the floor here, you can see the bonus barrel hovering in the air. Do a big ponytail whirl to get to it and start the mini-game: Krazy Kong Klamour! The lights go off every few seconds and the Kongs and the banana are rearranged. You have 60 seconds to hit 10 bananas. If you hit the banana, the number at the corner goes down by 1. If you hit one of the Kongs, the number goes up by 1! When that number goes down to 0, you get your golden banana.

#5 - TINY'S BLUEPRINTS IN FRANTIC FACTORY

At the beginning, take the left tunnel and follow the long path to the production room. Whiz past the production room and head for the storage room. When you get to the place where Chunky's cage is (or was), go one more room to a place where you'll find the purple-haired Kasplat. Defeat him with Tiny and collect the purple blueprints. Take it to Snide's HQ to exchange it for a sweet golden banana (see Diddy's golden banana #5 for directions on how to get to Snide's HQ)

CHUNKY KONG'S BANANAS - FRANTIC FACTORY

#1 - PRIMATE PUNCH KNOCKS DOWN A GATE...

Go to the storage room (where Chunky's cage was), then climb up the pole in the next room. Go through this corridor to the big metal gate at the end. Knock down this gate with your Primate Punch (that you learn from Cranky...). Inside there is a bonus barrel. Jump into it to start the mini-game: Stash Snatch. Here you need to collect 10 DK coins from a maze and race to the checkered flag withing 60 seconds. You can ignore the enemies since you don't need to defeat them. This game is easy and 60 seconds is generous enough for you to beat it on your first try...

#2 - PLATFORM JUMPING TO THE BANANA

At the beginning, take the path at the left and continue, past the production room, until you get to get to the storage room (where Chunky's cage was). At the side there's a gate blocking the way to a room. Knock it down with a primate punch (Z + B) and go in that room. Unusually, the primate punch doesn't work in destroying that question mark box in the corner...but just do a simian slam to break it open. Slam the Chunky switch that was inside to destroy the other box and reveal a golden banana! Primate punch the Chunky button at the side to make the platforms start moving. Jump across the three platforms to get the your precious golden banana.

#3 - BATTLE THE GIANT TOY MONSTER THINGY

At the beginning, take the right tunnel and continue to the Testing Dept...then proceed to the R & D room where steam comes out of the floor. One of the paths here is blocked by a metal gate. Knock down the gate with a primate punch (Z + B), then play Chunky's triangle on the music pad. Go into the room. There's a lone treasure chest with a Chunky button on it. Push it with another primate punch and some toy monsters will come out. Defeat round after round of enemies until a whole bunch of toys come out and morph together to form a huge monster! Hop into the Chunky barrel that appears to become as huge as this monster. There's no need to rush, you have unlimited crystal coconuts!. Defeat him with several regular attacks and you'll get a golden banana for a prize.

#4 - CHUNKY CLIMBS THE PRODUCTION MACHINE

Before you get this, you must activate the production room (see Donkey's golden banana #3). Now go to the production room with Chunky. Slam the Chunky switch at one of the corners of the room. A golden banana appear at the top of the machine...and you have 99 seconds to get it! That may *seem* like a lot of time, but it's a pretty high climb. If you already climbed the machine before and touched the #4 warp pad high up in this room, you can get up there quickly with the warp pad on the floor here, saving you A LOT of work. From the place with the #4 warp pad, so a leap of faith onto the rotating clock-like thing and go to the center part. Wait for the huge thing to go up, then collect the golden banana.

#5 - CHUNKY'S BLUEPRINTS IN FRANTIC FACTORY

From the beginning, go through the tunnel at the right and climb up the pole. When you get past the door that reads "Testing Dept.", turn right and continue through the tunnels until you get to a big room with a huge mountain of blocks in the middle. Here you'll find the green-haired Kasplat! Defeat him and collect the green blueprints, then bring them to Snide's HQ to exchange them for a golden banana (see Diddy's golden banana #5 for directions on how to get to Snide's HQ).

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