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Materia Combinations

Added Effect + Contain
Weapon: Attacks can cause a number of status effects such as Petrify, Confuse, Berserk or sometimes Paralyze to one or more enemies.
Armor: User becomes immune to Petrify, Confuse, Berserk and Paralysis.


Added Effect + Destruct
Weapon: If you're lucky, the weapon will deal a death-strike.
Armor: User becomes immune to instant death attacks like cross-scissor.


Added Effect + Mystify
Weapon: Some attacks can cause Berserk or Confuse to an opponent. If it's the former, then that's not too good. However, the power of confusion is very handy to have.
Armor: Gives the user immunity to berserk and confused statuses.


Added Effect + Poison
Weapon: Some attacks can poison an enemy.
Armor: User becomes immune to poinson attacks.


Added Effect + Seal
Weapon: Gives a very good chance of silencing or putting an enemy to sleep.
Armor: Grants the user immunity to Silence and Sleep.


Added Effect + Time
Weapon: Some attacks slow or even paralyze the enemy.
Armor: Gives the user immunity to Slow and Paralysis.


Added Effect + Transform
Weapon: Some attacks inflict Mini or Frog on the enemy.
Armor: Gives user immunity to Mini and Frog status.


Elemental + Elemental Summon
Weapon: Adds element of summon to weapon.
Armor: Grants user 50% resistance to summon element.


Pre-Emptive + Materia
Depending on how lucky you are and how levelled your pre-emptive materia is, you'll sneak on the enemy(ies) and use the action associated with the linked materia.


Final Attack + Anything
Before your character dies they will perform the action linked with Final Attack. For example:


Final Attack + Revive
The most basic combo for your character's dying act - He / she / it will cast the Revive spell on themselves right before dying.


HP Absorb + Damage Dealing Materia
The linked materia attack will restore some of your HP.


MP Absorb + Damage Dealing Materia
Same as HP Absorb + Anything, except it restores HP and not MP.


MP Turbo + Materia
This will use more MP to make the attached materia more powerful.


Quadra Magic + Materia
The attached materia is performed 4 times, which can be handy if you have enough MP.


Counter + Deathblow
Counter attacks with a deathblow to that enemy.


Counter + Manipulate
Counter attacks by manipulating the attacking enemy.


Counter + Steal
Counter attacks by stealing from the enemy.


Counter + Morph
Counter attacks by trying to morph the enemy into an item.