| Magic |
Effect |
MP Cost |
| Cure1 |
Recover some HP |
5 |
| Cure2 |
Recover more HP |
25 |
| Cure3 |
Recover a lot of HP |
40 |
| Antidot |
Cure "Poison" status |
3 |
| Life |
Recover from death |
30 |
| Life2 |
Recover from death with all HP |
60 |
| Life3 |
Equivalent of Auto-Life |
50 |
| Regen |
Gradually recover HP |
10 |
| Remedy |
Recover from all status ailments |
15 |
| Fire |
Fire elemental attack (weak) |
4 |
| Fire2 |
Fire elemental attack (moderate) |
20 |
| Fire3 |
Fire elemental attack (strong) |
51 |
| Ice |
Ice elemental attack (weak) |
4 |
| Ice2 |
Ice elemental attack (moderate) |
21 |
| Ice3 |
Ice elemental attack (strong) |
52 |
| Bolt |
Bolt elemental attack (weak) |
4 |
| Bolt2 |
Bolt elemental attack (moderate) |
22 |
| Bolt3 |
Bolt elemental attack (strong) |
53 |
| Poison |
Enemy gradually loses HP |
3 |
| Drain |
Steals HP from an enemy |
15 |
| Bio |
Enemy loses HP quicker |
26 |
| Break |
An enemy turns to stone |
25 |
| Doom |
Instantly kills an enemy |
35 |
| Pearl |
Holy elemental attack |
40 |
| Flare |
Attacks one enemy with blazing fire |
45 |
| Demi |
Removes 1/2 of an enemy's HP |
33 |
| Quarter |
Removes 3/4 of an enemy's HP |
48 |
| X-Zone |
sends an enemy into another dimension |
53 |
| Meteor |
Meteors rain down on all enemies |
62 |
| Ultima |
The ultimate black magic |
80 |
| Quake |
Earth elemental attack |
50 |
| W. Wind |
Takes 90% of an enemy's HP |
75 |
| Merton |
A big ball of fire attacks everything on screen, even your party |
85 |
| scan |
Checks the HP / MP of an enemy |
3 |
| Slow |
Slows down an enemy's movement |
5 |
| Rasp |
Decreases enemy's MP |
12 |
| Mute |
One enemy cannot cast spells |
8 |
| Safe |
Raises an ally's defense |
12 |
| Sleep |
Puts one enemy to sleep |
5 |
| Muddle |
COnfuses an enemy |
8 |
| Haste |
Raises attack rate of an ally |
10 |
| Stop |
Literally stops an enemy |
10 |
| Berserk |
Allies only attack, but with more power and more often |
16 |
| Float |
All earth attacks are negated |
17 |
| Imp |
Turns an enemy into an Imp |
10 |
| Reflect |
Magic spells bounce back on caster |
22 |
| Shell |
Raises magic defense |
15 |
| Vanish |
Allies cannot be physically attacked |
18 |
| Haste2 |
Same as haste, but for all allies |
15 |
| Slow2 |
Same as slow, but for all enemies |
26 |
| Osmose |
Steal an enemy's MP |
1 |
| Warp |
Lets you escape from battles and dungeons |
20 |
| Quick |
Gives you 2 attacks before anyone else |
99 |
| Dispel |
Removes all negative status effects from an ally |
25 |