Lands (23):
| 6 | Plains | - | - |
| 8 | Island | - | - |
| 3 | Adarkar Wastes | - | IA, 5E-7E Rare |
| 4 | Faerie Conclave | - | A-RV Rare |
| 1 | Flooded Strand | - | ON Rare |
| 1 | Tundra | - | A-RV Rare |
Creatures (9):
| 1 | Akroma, Angel of Wrath | |
LN Rare |
| 4 | Serra Angel | |
A-RV Uncommon, 7E Rare |
| 1 | Windborn Muse | |
LN Rare |
| 2 | Arcanis the Omnipotent | |
ON Rare |
| 1 | (Meddling Mage!) |
|
PS Rare |
Other Spells (28):
| 3 | Disenchant | |
A-7E/IA/MI/TE/US/MM Common |
| 3 | Swords to Plowshares | |
A-RV/IA Uncommon |
| 3 | Wrath of God | |
A-7E Rare |
| 4 | Counterspell | |
A-4E/ST Uncommon, 5E-7E/IA/TE/MM Common |
| 1 | Desertion | |
VI/6E Rare |
| 4 | Forbid | |
EX Uncommon |
| 4 | Propaganda | |
TE Uncommon |
| 1 | Reins of Power | |
SH Rare |
| 2 | Repulse | |
IN Common |
| 2 | Rewind | |
US Common |
| 1 | Absorb | |
IN Rare |
How It Works:
Control the board, then eventually win with Angels, Faeries, and/or whatever your opponent plays that you steal.
With the 2 Arcanis and 4 Forbids, it should be able to hold onto the counters it has by forcing a soft Forbid-lock.