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Concussion

Deck by Marwan "Trogdor248" Shoukair
Casual Deck

    Lands (20):

11 Island
6 Swamp
2 Tainter Isle
1 Salt Marsh

    Spells (40):

4 Megrim
4 Sunken Hope
4 Warped Devotion
4 Memory Jar
1 Isochron Scepter
4 Counterspell
4 Recoil
3 Boomerang
4 Curfew
2 Evacuation
2 Flux
2 Fact or Fiction
2 Mind Twist

How It Works:
Ah, this was my very first deck. Back then, though, it used to be a black/blue/white gating deck. Wow, did that deck suck! Anyway, through countless games and alterations the gating deck morphed into the above bounce/discard deck. I highly doubt that this deck list is final; I probably will make some changes like reintroduce Force of Will, Tainted Æther, or Demonic Tutor or maybe I’ll add another scepter. So, the idea behind this deck is to get Megrim and Warped Devotion out and start bouncing. If all else fails, go for the 14-damage-to-all-combo with Memory Jar and Megrim. If things look bleak and you have a Memory Jar and no Megrim, wait another turn after playing the jar so you can have all of your lands untapped and then use the jar in hopes of drawing the Megrim. Don’t be afraid to use the Mind Twist early before getting the Megrim. Oh, and try not to Flux without Megrim in play. And protect those Megrims at all costs!

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