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Axe Mastery |
Description:Increases axe damage.
Requirement: None
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Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
Effect |
+3 |
+6 |
+9 |
+12 |
+15 |
+18 |
+21 |
+24 |
+27 |
+30 |
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Potion Study |
Description: Improves potion creation and HP gained from potion pitcher.
Requirement: None
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Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
Effect (%) |
+5 |
+10 |
+15 |
+20 |
+25 |
+30 |
+35 |
+40 |
+45 |
+50 |
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Pharmacy |
Description: Allows creation of potion or chemical products.
Requirement: Level 5 Potion Study
• 1 Medicine bowl & 1 Product Manual required per usage |
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Acid Terror |
Description: Fling acid bottle, has chance to damage enemy's armour.
Requirement: Level 5 Pharmacy
• Attack is neutral element and not affected by +20% Damage cards
• + Atk Cards such as andre can boost damage
• Chance to damage armour is affected by target's vitality
• 1 Acid Bottle Is Required per skill usage
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Level |
Effect |
1 |
140% Attack & 3% Chance |
2 |
180% Attack & 7% Chance |
3 |
220% Attack & 10% Chance |
4 |
260% Attack & 12% Chance |
5 |
300% Attack & 13% Chance |
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Potion Pitcher |
Description:Fling potion towards a team mate.
Requirement: Level 3 Pharmacy
• Potions recover more than normal rate
• Potions that can be thrown are base on the skill level
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Level |
Effect |
1 |
110% Heal, Up to red pots |
2 |
120% Heal, Up to scarlet pots |
3 |
130% Heal, Up to yellow pots |
4 |
140% Heal, Up to white pots |
5 |
150% Heal, Up to Blue pots |
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Bio-cannibalize |
Description:Summons a flora.
Requirement: Level 6 Pharmacy
Cast Time: 2 Seconds
Delay: 0.5 Seconds
• No exp is gained from monsters killed by the floras
• The max number of flora that can be summoned out is 3
• Hit points of floras are dependent on the skill level
• One Man-Eater bottle is required per casting
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Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
Effect |
3 |
6 |
9 |
12 |
15 |
18 |
21 |
24 |
27 |
30 |
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Sphere Mine |
Description:Summons an explosive sphere.
Requirement: Level 2 Pharmacy
Duration: 30 Seconds
Cast Time: 2 Seconds
Delay: 0.5 Seconds
• The max number of sphere mine that can be summoned out is 3
• 10 SP Required per casting
• One Mine bottle is needed per use
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Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
Effect |
3 |
6 |
9 |
12 |
15 |
18 |
21 |
24 |
27 |
30 |
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Demonstration |
Description:Fling a bottle to the ground setting it ablaze.
Requirement: Level 4 Pharmacy
Duration: 35 Seconds + (Skill Level + 5)
Cast Time: 1 Seconds
Delay: 0.5 Seconds
• Anything walking through the fire will be damaged
• Can burn player's armour
• Success dependent on target's vitality
• One grenade bottle is required per casting
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Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
Effect |
3 |
6 |
9 |
12 |
15 |
18 |
21 |
24 |
27 |
30 |
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Wax Helmet |
Description: Helmet will never be damaged/stripped.
Requirement: Level 2 Pharmacy
Cast Time: 2 Seconds
Delay: 0.5 Seconds
• One coat potion is required per use
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Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
Effect |
3 |
6 |
9 |
12 |
15 |
18 |
21 |
24 |
27 |
30 |
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Wax Shield |
Description: Shield will never be damaged/stripped.
Requirement: Level 3 Chemical Protection Helmet
Cast Time: 2 Seconds
Delay: 0.5 Seconds
• One coat potion is required per use
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Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
Effect |
3 |
6 |
9 |
12 |
15 |
18 |
21 |
24 |
27 |
30 |
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Wax Armour |
Description:Armour will never be damaged/stripped.
Requirement: Level 3 Chemical Protection Shield
Cast Time: 2 Seconds
Delay: 0.5 Seconds
• One coat potion is required per use
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Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
Effect |
3 |
6 |
9 |
12 |
15 |
18 |
21 |
24 |
27 |
30 |
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Wax Weapon |
Description: Weapon will never be damaged/stripped.
Requirement: Level 3 Chemical Protection Armour
Cast Time: 2 Seconds
Delay: 0.5 Seconds
• One coat potion is required per use
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Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
Effect |
3 |
6 |
9 |
12 |
15 |
18 |
21 |
24 |
27 |
30 |
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Alchemy |
Description: Skill not activated in cRO 7.0/8.0
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Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
Effect |
3 |
6 |
9 |
12 |
15 |
18 |
21 |
24 |
27 |
30 |
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Potion Synthesis |
Description: Skill not activated in cRO 7.0/8.0
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Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
Effect |
3 |
6 |
9 |
12 |
15 |
18 |
21 |
24 |
27 |
30 |
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