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Universal Stats

While all beings are unique they are more similar than they realize. Beings fall into two categories: Human and Superhuman.

Humans are by far the most common beings. They have no special abilities and generally just want to live their lives. Humans move at 300 ft./min. (30 ft./turn)

Human General Statistics:

HD: 1d4 ± Con. mod. (What is rolled each level for Hit Points) Note a level 1 character automatically "rolls" the max HP Despite Constitution penalties you always gain at least 1 HP/level

Note: HP for 2nd level + characters only applies to those involved in a great deal of combat. Thus a 2nd level Boxer would have up to 16 HP while a 2nd level Teacher would have only a maximum of 8 HP. Base Attack Bonus|Fort Save|Ref Save|Will Save

Level 01.POWER+0 | +0 | +0 | +0
Level 02.POWER+1 | +0 | +0 | +0
Level 03.POWER+1 | +1 | +1 | +1
Level 04.POWER+2 | +1 | +1 | +1
Level 05.POWER+2 | +1 | +1 | +1
Level 06.POWER+3 | +2 | +2 | +2
Level 07.POWER+3 | +2 | +2 | +2
Level 08.POWER+4 | +2 | +2 | +2
Level 09.POWER+4 | +3 | +3 | +3
Level 10.POWER+5 | +3 | +3 | +3
Level 11.POWER+5 | +3 | +3 | +3
Level 12.rpg4u+6/+1 | +4 | +4 | +4
Level 13.rpg4u+6/+1 | +4 | +4 | +4
Level 14.rpg4u+7/+2 | +4 | +4 | +4
Level 15.rpg4u+7/+2 | +5 | +5 | +5
Level 16.rpg4u+8/+3 | +5 | +5 | +5
Level 17.rpg4u+8/+3 | +5 | +5 | +5
Level 18.rpg4u+9/+4 | +6 | +6 | +6
Level 19.rpg4u+9/+4 | +6 | +6 | +6
Level 20.doh +10/+5 | +6 | +6 | +6

Superhumans are those born with special powers or those who aquire their special powers later in life. Superhumans move at a speed of 300 feet/min (30 ft./turn). They are slightly more powerful than normal humans. Note: Those with only non-physical gifts: Clairvoyance, Darkness, Death Watch, Dream Walker, E-M Pulse, Empathy, Extra Arms, Extra Organs, Flight, Healing, Hypnotism, Infrared Vision, Illusionary Power, Infrared Vision, Intangibility, Inveterate, Invisibility, Language Comprehension, Levitation, Mechanical Genius, Mimicry,Negate Hunger, Negate Lungs, Negate Thirst, Negate Sleep, Plant Control, Power Dampening, Power Sense, Precognition, Prehensile Tail, Psychometry, See Auras, Spider Walk, Superhuman Accuracy, Superhuman Hearing, Superhuman Intellegence, Superhuman Perception, Superhuman Scent, Superhuman Sight, Swarm, Swim Bladders, Telekinetics, Telepathy, Teleportation, Vibration Vision, Vocal Skills and X-ray Vision have Superhuman class A stats.

General Superhuman Class A Statistics:

HD: 1d6 ± Con. mod.(What is rolled each level for Hit Points)Note a level 1 character automatically "rolls" the max HP Despite Constitution penalties you always gain at least 1 HP/level.

Base Attack Bonus|Fort Save|Ref Save|Will Save

Level 01.POWERDoH!+0 | +1 | +1 | +2
Level 02.POWERDoH!+1 | +1 | +1 | +2
Level 03.POWERDoH!+2 | +2 | +2 | +3
Level 04.POWERDoH!+3 | +2 | +2 | +3
Level 05.POWERDoH!+3 | +1 | +1 | +3
Level 06.POWERDoH!+4 | +3 | +3 | +4
Level 07.POWERDoH!+5 | +3 | +3 | +4
Level 08.POWERd!+6/+1 | +3 | +3 | +4
Level 09.POWERo!+6/+1 | +4 | +4 | +5
Level 10.POWERh!+7/+2 | +4 | +4 | +5
Level 11.POWER!!+8/+3 | +4 | +4 | +5
Level 12.rpg4uDoH+9/+4 | +5 | +5 | +6
Level 13.rpg4uDoH+9/+4 | +5 | +5 | +6
Level 14.rpg1DoH+10/+5 | +5 | +5 | +6
Level 15.rpg4!!+11/+6/+1 | +6 | +6 | +7
Level 16.rpg4!!+12/+7/+2 | +6 | +6 | +7
Level 17.rpg4!!+12/+7/+2 | +6 | +6 | +7
Level 18.rpg4!!+13/+8/+3 | +7 | +7 | +8
Level 19.rpg4!!+14/+9/+4 | +7 | +7 | +8
Level 20.doh! +15/+10/+5 | +7 | +7 | +8

A / indicates that more than one attack can be made per turn.

Those with powers not listed above are considered Superhuman Class B.

General Superhuman Class B Statistics:

HD: 1d8 ± Con. mod.(What is rolled each level for Hit Points)Note a level 1 character automatically "rolls" the max HP Despite Constitution penalties you always gain at least 1 HP/level.

Base Attack Bonus|Fort Save|Ref Save|Will Save

Level 01.POWERDoH!+1 | +1 | +1 | +2
Level 02.POWERDoH!+2 | +1 | +1 | +2
Level 03.POWERDoH!+3 | +2 | +2 | +3
Level 04.POWERDoH!+4 | +2 | +2 | +3
Level 05.POWERDoH!+5 | +1 | +1 | +3
Level 06.POWERd!+6/+1 | +3 | +3 | +4
Level 07.POWERo!+7/+2 | +3 | +3 | +4
Level 08.POWERh!+8/+3 | +3 | +3 | +4
Level 09.POWERd!+9/+4 | +4 | +4 | +5
Level 10.POWER!!+10/+5| +4 | +4 | +5
Level 11.DOH!+11/+6/+1 | +4 | +4 | +5
Level 12.DOH!+12/+7/+2 | +5 | +5 | +6
Level 13.DOH!+13/+8/+3 | +5 | +5 | +6
Level 14.DOH!+14/+9/+4 | +5 | +5 | +6
Level 15.rp4!!+15/+10/+5 | +6 | +6 | +7
Level 16.r!+16/+11/+6/+1 | +6 | +6 | +7
Level 17.r!+17/+12/+7/+2 | +6 | +6 | +7
Level 18.r!+18/+13/+8/+3 | +7 | +7 | +8
Level 19.r!+19/+14/+9/+4 | +7 | +7 | +8
Level 20. +20/+14/+10/+5 | +7 | +7 | +8

A / indicates that more than one attack can be made per turn.

Weight in pounds one can carry: Str: Light Load - Medium Load - Heavy Load

01. 030000000000000400000000007-10
02. 0600000000007-1300000000014-20
03. 1000000000011-2000000000021-30
04. 1300000000014-2600000000027-40
05. 1600000000017-3300000000034-50
06. 2000000000021-4000000000041-60
07. 2300000000024-4600000000047-70
08. 2600000000027-5300000000054-80
09. 3000000000031-6000000000061-90
10. 3300000000034-660000000067-100
11. 3800000000039-760000000077-115
12. 4300000000044-860000000081-130
13. 500000000051-1000000000101-150
14. 580000000059-1160000000117-175
15. 660000000067-1330000000134-200
16. 760000000077-1520000000154-230
17. 860000000087-1730000000174-260
18. 100000000101-2000000000201-300
19. 116000000117-2330000000234-350
20. 133000000134-2660000000267-400
21. 153000000154-3060000000307-460
22. 173000000174-3460000000347-520
23. 200000000201-4000000000401-600
24. 233000000234-4660000000467-700
25. 266000000267-5330000000534-800
26. 306000000307-6130000000614-920
27. 346000000347-693000000694-1040
28. 400000000401-800000000801-1200
29. 466000000467-933000000934-1400

If you carry a medium load: Your max. dexterity bonus is +3 You get -3 DR and can move at only 20 ft./turn (You can run x4)

If you carry a max. load: You max. dexterity bonus is +1 You get -6 DR and can move at only 20 ft./turn (You can run x3).