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» American Units «

Below you will find all the latest American units.

 
Rangers
Ranger Most basic infantry, these are easy to to get, and only require a Barracks. These infantry will mostly likely win in an infantry vs. infantry battle. Rangers can also be upgrade with Flash bang Grenades.
Cost: 225 Prerequisite: Barracks Special Abilities: Flash bang Grenade Upgrade

Pilot
Pilot This unit, that really doesn't have much of a weapon, can be very useful at time actually. When a Veteran tank or plane is destroyed, this unit comes to the ground safely from or a plane, or just jumps of from a tank. You can then use this unit to capture neutral vehicles, or transfer his veteran  stats to one of your own vehicles.
Cost: N/A Prerequisite: Dead Veteran Unit Special Abilities: N/A

Missile Defender
Missle Defender This guys are almost exactly like their counterparts on China and GLA sides. They can fire their rapid missiles at tanks or planes, but their missile is not very effective against infantry. So, always keep some humvees for protection.
Cost: 300 Prerequisite: Barracks Special Abilities: N/A

Colonel Burton
Colonel Burton The hero unit, Colonel Burton, caries a chain gun, remote, and timed c4. You can also use one of his abilities, Camouflage, to your advantage. Place him in a spot that has lots of infantry and don't make him move. He will slice through them all unseen, for silent kills.
Cost: 1500 Prerequisite: Barracks and Strategy Center Special Abilities: Camouflage, Bomb Placement

Path Finder
Path Finder A sniper and scout. This unit can be deadly. Once he stops moving he is invisible and deadly.
Cost: 600 Prerequisite: Barracks, One Point, 3 Star General Special Abilities: Camouflage, Spot Hidden Units

Construction Dozer
Construction Dozer The most vital unit to base building, these can build and repair buildings as well as clean the mines that the Chinese lay. These vehicles can not, however, be tasked to building the same building. They also need to be protected at all times.
Cost: 1000 Prerequisite: Command Center Special Abilities: N/A

Humvee
Humvee This unit is good for scouting and taking out infantry. It can also hold up to 5 infantry, so if makes it perfect for transportation. With the Tow Missile Upgrade, the Humvee can also counter tank attacks.
Cost: 700 Prerequisite: War Factory Special Abilities: Transport, Tow Missile Upgrade

Medic Truck
Medic Truck This unit, having no weapon, goes around and heals infantry of their wounds. It can also clean up toxic spills and radiation. Very useful against those chemicals the GLA and China use.
Cost: 600 Prerequisite: War Factory Special Abilities: Heal Soldiers, Clean Up Toxins

Tomahawk Mobile Missile Launcher
Tomahawk Missle Launcher The USA's artillery, these guys can stay pretty far off and pound a base. Very useful at destroying garrisoned buildings, but they need protection at all times because of weak armor.
Cost: 1200 Prerequisite: War Factory, Strategy Center Special Abilities: N/A

Crusader Tank
Crusader Tank A very powerful tank, that can be upgraded with scout drones to scout areas. Once you upgrade armor, this can be a very powerful tank that is hard to stop. But, don't let them mass into groups.
Cost: 900 Prerequisite: War Factory Special Abilities: N/A

Paladin Tank
Palidan Tank Once you spent a skill point on these, you will use them for sure. Equipped with a personal defense laser that can shot missiles and infantry, it has a lot going for it. It can also be upgraded with scout drones.
Cost: 1200 Prerequisite: War Factory, Learn Ability Special Abilities: N/A

Aurora Strike Bomber
Arura Strike Bomber This unit goes at extremely fast speeds to it target, dropping it's one devastating bomb. But, they become extremely weak on the return run, making them do a lot of suicide missions.
Cost: 2500 Prerequisite: Airfield, Strategy Center Special Abilities: Super Sonic Attack

Stealth Bomber
Stealth Bomber These units, like the Auroras, are also hard to target with base defenses. They cannot attack air units, but can drop many rounds on ground targets.
Cost: 1600 Prerequisite: Airfield, 1 Point, 1 Star General Special Abilities: Enemy Units Require Lock-On Time

Comanche Attack Helicopter
Comanche Attack Helicopter One of the best air units, there chain gun has unlimited amount of ammo, and can reload in the air. This eliminates the need to every return to base. They can also be upgraded to have missile launchers.
Cost: 1500 Prerequisite: Airfield Special Abilities: Reloads In Air

Chinook
Chinook The USA way to transport everything, from dropping Rangers to getting supplies. But, early on in the game, protect them well for they are your only means of getting supplies.
Cost: 1200 Prerequisite: Supply Center Special Abilities: Supply Transport, Combat Drop

F-22 Raptor Fighter Bomber
F-22 Raptor Fighter Bomber You can attack enemy structures, or put these guys on air patrol, your choice. But once they use up all their ammo, they need to go to base to reload.
Cost: 1400 Prerequisite: Airfield Special Abilities: N/A
 

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