|
Merlin
Strength 4X
Agility 4X
Intellect 4C
Willpower 15A
Edge: 3
Hand: 5 (30)
Calling: Protector
Personality: Prefers an air of mystery about himself to confuse his enemies, sharp tongue, sarcastic manner, depressed sometime because he knows Camelot will fall and he knows he will be imprisoned by Nimue, knows fighting one's destiny is useless
SKILLS:
Engineering, Occult
Mesmerism, Meditation, Mental Control, Resist Domination
POWERS:
Precognition 15
Limit: Must make a Desperate (20) Precognition action to use succeed.
Magic 15
Known Spells: Healing, Telekinesis, Eldritch Beam/Bolt, Hypnosis, Animal Control, Plant Control, Astral Projection, and others
Unique Spell: "Imprisonment" -- Binds a person's body to a specific area. If the body is removed from the area, they will receive 15 points of disintegration damage each exchange. On the other hand, if the body remains in the area, they are will not age, becoming effectively immortal.
|