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1. GENERAL
The first and most important rule is do not take anything personally. This e-fed is meant for our enjoyment. Don't be upset if someone is dogging on your character too much 'cause that's how wrestling goes. If you think someone has gone too far or has crossed the line of decency, let me know and I'll do my best to take care of it.
Everyone is allowed up to 5 wrestlers, preferably of different sizes and genders. If you want to take advantage of all five of your spots on the roster, at least one character must be female and you must have characters involved in a tag team. You are also allowed up to 2 managers, valets, or bodyguards for each wrestler, or only 2 overall if your wrestlers are involved in a stable together. There is no limit to how many characters can be in a stable and it may include the characters of other players. Do not forget to use your managers or associates occasionally in your segments or roleplays. If I don't see your managers and associates in your segments, they will be deleted and will not accompany your characters to ringside. Please do not select managers unless you actually plan on using them. Sometimes it is better to only play one wrestler and focus your roleplaying energies into him instead of having five characters that end up jobbing because you’ve spread yourself too thin. It all depends on what kind of player you are.
If you are new to the company I ask that you send me a sample segment or roleplay that introduces your character along with your application. It doesn't have to be very big or elaborate, just give me an idea of what your character is about and what kind of storytelling skill you have. If you are a returning member let me know that you wish to return and I’ll probably still have your application on record or on TNM. Oh yeah...tell me how you found us. I'll find that damn traitor that keeps telling people where I'm hiding even if it kills me.
There are no clones allowed. This means you can't have a wrestler named Batista or John Cena. This rule also goes for theme music. Don't send in a wrestler whose music is "The Undertaker's Theme". It won't be accepted. You can base a character after a real wrestler, but try to take that character to places the original has never gone. I've seen a lot of people pull this off with flying colors and I've seen a lot that completely suck. Originality and creativity are your most important weapons here.
There are injuries in professional wrestling. You see it in pro wrestling all the time. There's always someone getting injured. This can be done at your request or I may decide that an especially brutal match has had some consequences. It is then up to you if you will be sitting your injury out or wrestling with it. As long as you continue to contribute good segments for the show, the injury will not effect your chances of winning. It may even give you something new to roleplay about. Injuries are just here for you and your opponents to have fun with. They won't cause you to lose, but you can always blame a loss on an injury anyway.
Some people ask me, "Are you on crack?". To which I reply, "No." These people are most likely referring to our long and storied history. For those of you that have been around awhile, you already know what I'm talking about. I doubt if there are many other e-feds out there that can say they were the cause of Satan invading Earth, that they had Mulder, Scully, Jay, and Silent Bob co-host a pay per view, or that they were once owned by an alcoholic Viking accountant with a multiple personality disorder and a pet koala. This rule is here to tell you that the borders of reality bend and break....and I destroy the hell out of them sometimes. If you want to play the most insane concept you can think of, I have no problem with it. We've had characters such as The Man Eating Cow, The Eggman, Big Dead, and The Mighty Fenris running around for years. On the flip side, if you want to play a serious bad ass and get involved in some bloody and more realistic feuds, look no further than Fleshcrawl, Bodycount, Cutter Lynch, and Ashe Darrian. On occasion we even get a character that mixes it up. At times guys like Horace the Freak, The Unknown, and The Mobsters are kicking ass...and other times they live in a strange world of hallucinations. I think we've always had a pretty good mix of fantasy and reality. As long as you don't force your method down another player's throat there should be no problems in continuing this approach. I do my best to balance out the shows so that they've got equal amounts of illogical nonsense and serious consequences. Hopefully there's something for everyone here.
Last but not least (for now), I reserve the right to add new rules or correct old ones at any time. Don't try quoting the rulebook on me 'cause I wrote this one. I assure you that I will only change or add a rule if I have good reason. Now don't forget to check out the additional rules below. After that, get out there and have fun!
2. SEGMENT AND ROLEPLAYING RULES
In the past I’ve run the fed in different ways regarding the push a character receives. For those who don’t know, push is how good your chances are of winning. I’ve now worked out a system that will hopefully work well for everyone. There are four different ways to build your push. The first is through your application. The more original this info is, the more likely you are to give a good first impression and I will give your character some decent rookie push initially. This initial push will be increased based upon your roleplays. This is the second and third way to build push. You are allowed one non-televised roleplay per week and one web cast promo a week. This should be pretty self-explanatory, but if not this basically means that any roleplay you do that is not seen by the public goes on the non-televised board, and any roleplay you do that you want your opponent and fans to see is broadcast via the world wide web. If you need to do two roleplays of the same type during one week just let me know. The fourth and final way to generate your push is by sending in a weekly segment to be added to the week’s show. This must be a televised segment and can be an interview, a special attack, or even a previously recorded promo. Please remember that it is quality not quantity that counts. I love a good segment, but if it takes up a third of the show then it becomes troublesome. It is also important to note that when you put a non-televised roleplay on the boards, no one is allowed to comment on it and you are not allowed to comment on the non-televised roleplays of others. They are non-televised for a reason and are simply there to tell us all more about the character and add some depth that a normal wrestling promo cannot do. Web cast roleplays and show segments however, are for everyone’s eyes and may be commented on as you see fit.
Probably the most important rule about submitted segments is this: make sure they are written with proper spelling, grammar, and punctuation. I WILL NOT rewrite a segment for you if it shows up in my mail looking like a festering pile of crap. It isn't up to me to fix your work and help you get a good push. Take a little pride in your characters and storylines to use a spell check program on your word processor. Not only will it make your character look a lot better but it makes the overall show look better as well.
3. That brings us to rule number three. The roleplay board is for role-playing only. If you've got something else to say use the Out Of Character Board, but please keep all personal issues off the boards. If you have a complaint for me or another player, handle it in e-mail and don't take up good role-playing space. The other players probably don't want to hear you complain. If you feel I have wronged you in some way, send me a polite e-mail and I will do my best to resolve the situation. Chances are it is a misunderstanding. Either that or I've developed a sinister alter ego and have hopes of ruling the universe. You are only my first victim.
In my experience, there are a few different ways to run an e-fed. The first way is for the fed to be booked according to pre-planned angles. Another way is to go with things on the fly where roleplays and random simulator results determine how things turn out. I've run the fed both ways in the past, and now I try my best to use a combination of both. Most characters have planned out angles and storylines that they're looking to accomplish, and I book most of the matches based on a combination of those player angles and my overall storyline. Roleplays still play an important part in deciding how things go however. If you have this amazing storyline planned out over the span of months, that's just fine. But if you don't roleplay during that time to back the angle up, then I'm not going to allow your character free wins every week. I do use a TNM Simulator to generate results based on the information you send to me in the application, but this is mostly for my own enjoyment and to get some ideas for high spots in a match. Very rarely do I use the TNM results as the sole factor in determining winners and losers.
Please limit your profanity in the guest book as much as possible. It may sound cool once in awhile but it says nothing for your creativity. I really don't care if you use colorful swear words or not, some people can make it work for them and others come across sounding like a cartoon character dubbed over by Andrew Dice Clay. The typical cussing you hear on prime time TV is fine (ass, damn, hell...the tame stuff), but don't go crazy with it. If you want to call someone a mother-humper-chicken-licker-bitch-ass-slow-ped-clown-shoe that's okay with me. I still think you're an idiot...but at least you're a creative idiot. On the flip side, I’ve been known to drop an f-bomb now and again so this is more of a suggestion than a rule. It's all about how, when, why, and where it's used.
6. Whatever you do, do not use another person's character without their permission. If you want their character in a roleplay or segment with yours, work it out with them first. I know many characters are actually copyrighted (no joke) and their owners might not like it if they are used without permission....especially if it doesn't do them justice. On a similar note, if you want to take anything off of my page (banners, graphics, my entire rules page) please get my permission first. It sucks to put work into something only to see that someone else has cut and pasted it to their page without permission. You may notice that I've got some copyrights of my own.
3. CWC CHAMPIONSHIP RULESThis is as good as it gets in The CWC. Anyone can compete for this title if they are good enough. If you can make it to this level, you are officially one of the elite. Either that or my roster is getting thin and I feel like throwing a wild card into the mix...heh heh heh. The CWC World Heavyweight Title can be defended in just about any kind of match and cannot change hands on count outs or disqualifications unless that rule is set out beforehand. Furthermore, The CWC World Heavyweight Title must be defended on every CWC Pay Per View and at least once during the month on CWC programming leading up to that show. If a champion is deemed unworthy or is unable to complete his duties as champion, the title will be stripped from him and a new champion will be appointed.
The CWC United Crown Title only goes back a couple of years, but it’s true origins go all the way back to day one. The CWC Toughman, Gothic, and Iron Man Titles were all active at one time, but eventually they were merged into one Triple Crown Title. Likewise, The CWC United States Title was a staple of The CWC for years, but I finally decided that having both The Triple Crown and The US Titles was redundant. Thus, the two titles were unified in a match and they became The CWC United Crown Championship. This title falls under the same rules as The CWC World Heavyweight Title, and is commonly recognized as the second highest title in The CWC. A lot of future World Heavyweight Champions held at least one of the titles that now are a part of The United Crown and it is likely that trend will continue.
Historically, this is one of the favorite titles in The CWC. It falls under the same basic rules as The Heavyweight Title with one major exception. The CWC Hardcore Title can only be defended in hardcore matches. Normally this means Falls Count Anywhere with weapons allowed, but certain gimmick matches will work too. It's hard to write rules for a title that was made for no rules, so I'll just go on to our next championship.
And next we come to The CWC World Tag Team Championships. These titles are available to any two wrestlers in The CWC, male or female. Other than that, they also fall under the basic rules of The CWC Heavyweight Title and all traditional tag team rules apply.
At least two competitors must be involved in a team to compete for the titles, and under special circumstances I will allow stables with rotating members in a tag team to compete for the belts as well.
The newest CWC Championship is The CWC Valiant Title, a championship that is basically the polar opposite of The CWC Hardcore Title. The basic rules for The Valiant Title are the same as the others with these following exceptions. The championship CAN change hands upon disqualifications and intentional count outs. Time limits are also strictly enforced and managers and partners are not allowed at ringside during matches for the championship. Only three rope breaks are allowed for each competitor per match, and after that they must fight their way out of a submission hold or face the consequences. Where The Hardcore Title is about matches with no limits outside of the rules, The Valiant Title is about no limits within them.
The CWC Light Heavyweight Title has been around the company since the beginning, eligible to any competitor at a weight class of 225lbs or less. It has often proven to be one of the most exciting and sought after titles in The CWC and has been held by several Hall of Fame members. It falls under the basic rules of the regular titles above with the exception on weight class limits.
As always, please refer to #7 in the basic rules for the possibility of rule changes and clarifications. I didn't get too detailed with these as The CWC Championships are, in general, defended in the same manner that normal wrestling championships are defended. Now you know...and knowing is half the battle!
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