PAGE 21

Author Message
Arc


Make the cloth sections of her dress pink and the bodice polished black patent-leather.

The crown and necklace rock, leave em in.
   
Shael Riley

Possible music to play during use of the Starman? I'm not sure if I should keep the static or just the high pitched squeel and make it more empty sounding.

Starman WIP
   
-rz-


Shael Riley wrote:
Possible music to play during use of the Starman? I'm not sure if I should keep the static or just the high pitched squeel and make it more empty sounding.

Starman WIP


Very Happy

Awesome. Very Happy
   
Xelebes
Shael Riley wrote:
Possible music to play during use of the Starman? I'm not sure if I should keep the static or just the high pitched squeel and make it more empty sounding.

Starman WIP


What drug is the star - angel dust? crystal meth? black ice? smack? crack?

If it's angel dust, try something a bit more vacuouc sounding pad, like might have been programmed in a tracker, and synth that dribbles in and out in the mid-high region.

Crystal meth? Try an abstract idm rhythm that kinda beats ecstatically and has warbling choirs wavering around confused and stuff. Something that would sound really fucked as if you were on speed.

Crack? Screeching and roaring synths reminiscent of 80's industrial and a rhythm that could be fast but seems slow as hell, kinda like rhythms seen in offbeat techno or schranz.
   
Bean

Shael Riley wrote:
Possible music to play during use of the Starman? I'm not sure if I should keep the static or just the high pitched squeel and make it more empty sounding.

Starman WIP


Wow. Absolutely beautiful. Keep the static.
   
Luvmekoala


I really like the idea of having her wear a Tiara. As it would more likely stay on her in captivity then a crown would. But should she be wearing something different when shes captured? Because I think Shael said she should be in her dress.


Starman = The sex. That is hot.
   
Fadeproof tron Beautiful

Luvmekoala wrote:


omfg. IT'S GETTING

   
Arcana

DJ ChocoHearts wrote:
Simple - Daisy was Luigi's girlfriend back home.


Easiest way to incorporate that:

Remember how I said that Mario should be the loser, and in comparison, Luigi was considered the successful brother? Well, Luigi has a good job, is neat and trim, tall, lean, and has a girlfriend. Mario, who's short, fat, has a dead-end job, and likes his drugs, is, naturally, a bit jealous of his more-successful brother.

Outside of that, I don't think we should put Daisy into the game at all in terms of storyline. Fine, you can make her a skin in the inevitable Death-match mode, but I wouldn't write her into the story.

If I were producing this (thankfully I'm not) I would put no more than about an hour worth of cutscenes. If we made it into a movie, it would be a kickass one-hour movie. Anything longer starts being way out of our reach, and probably means that this'll never be produced (but at least we had a hell of a fun time talking about it).
   
Dark Monkey

Here's a picture I found that reminds me of this project:

http://untitled.ecau.net/images/color/Yoshi.jpg
   
Fadeproof tron Beautiful

Xelebes wrote:
Shael Riley wrote:
Possible music to play during use of the Starman? I'm not sure if I should keep the static or just the high pitched squeel and make it more empty sounding.

Starman WIP


What drug is the star - angel dust? crystal meth? black ice? smack? crack?

If it's angel dust, try something a bit more vacuouc sounding pad, like might have been programmed in a tracker, and synth that dribbles in and out in the mid-high region.

Crystal meth? Try an abstract idm rhythm that kinda beats ecstatically and has warbling choirs wavering around confused and stuff. Something that would sound really fucked as if you were on speed.

Crack? Screeching and roaring synths reminiscent of 80's industrial and a rhythm that could be fast but seems slow as hell, kinda like rhythms seen in offbeat techno or schranz.


X... you are one hilarious nutjob.

That's all.
   
DJBren
how about an underground theme? Underground Nightmare
   
Luvmekoala

All I gotta say is Yoshi better be depicted as the bas ass motha he is. I mean he eats shit and spits them out as FIREBALLS, grows wings, or pops out an egg and THROWS it at the bastards. Classic. Oh I can't wait to see what he looks like, gives me goosebumps.
   
Shael Riley

DJBren wrote:
how about an underground theme? Underground Nightmare


That's pretty neat. How did you make it?
   
finalhazard

It sounds like it's only FL Slayer's Metal guitar with added modulation. I'm probably wrong Cool

that picture of peach.... reminds me of when I found out you could see Peach's panties in SSBM. Good times. Hell yes.
   
Xelebes
Debotron-6K wrote:
Xelebes wrote:
Shael Riley wrote:
Possible music to play during use of the Starman? I'm not sure if I should keep the static or just the high pitched squeel and make it more empty sounding.

Starman WIP


What drug is the star - angel dust? crystal meth? black ice? smack? crack?

If it's angel dust, try something a bit more vacuouc sounding pad, like might have been programmed in a tracker, and synth that dribbles in and out in the mid-high region.

Crystal meth? Try an abstract idm rhythm that kinda beats ecstatically and has warbling choirs wavering around confused and stuff. Something that would sound really fucked as if you were on speed.

Crack? Screeching and roaring synths reminiscent of 80's industrial and a rhythm that could be fast but seems slow as hell, kinda like rhythms seen in offbeat techno or schranz.


X... you are one hilarious nutjob.

That's all.


It was a serious question!
   

PAGE 22

Author Message
Captain Regular
What if Mario was normal EXCEPT for in the Mushroom Kingdom...? He IS from another planet or dimension or whatever. Things can react differently to him. Gravity could be less intense than Earth, so he can jump higher. Perhaps the power mushrooms, fire flowers, starmen, raccoon leaves and cape feathers, etc are all "normal" for the people of the kingdom, but give Mario special abilities. Like a fire flower could produce small fruit-sized bulbs who, to the inhabitants, can be extracted and lit on fire. But when Mario touches them, they glow and quiver and explode upon a heavy impact. Like grenades. The Mushroom kids are told to eat the power mushrooms to become "big and strong" but when Mario eats them he REALLY becomes BIG and STRONG. Enough to break the locals bricks. Ok, now that I've done that, I've got my own crappy renditions of a Goomba and Koopa Troopa to put up. I'm no artist, but any idiot can get the idea.

   
Luvmekoala




Because they need some love too, and I want to see blood overflowing from pipes.

I was wondering what it would look like if the white areas had creepy eyes, but when I did it it just looked silly. Maybe someone else could do it better. I totally wanna see a Paratroopa, and King Boo too. How is King Boo gonna like scary?

It's so much easier to draw this stuff to the "soundtrack" so to speak.
   
Bongo Bill

Here's an idea. Bowser kidnaps Peach, probably through a normal means. Nothing special about her, but then he pulls a Jabba the Hutt: instead of killing her/putting her to work/mutating her/whatever like everyone else, he keeps her as a sex slave or something to that effect.
   
Luvmekoala

Um, well, she does get sexually abused right? I'm not sure if she's really around for just the purpose of sex itself. Or is she is dressed up in a gorgeous slave outfit and kept around with a collar. Moreso as she's alone in a terrible cell in rags, and they get her when they want her.





That just screams ideas for a Koopa/Paratroopa. I'm SURE you have all seen the Dark Crystal, so you know where I'm goin.




TRIAL BY STONE!!!!!

   
Stak


Some thoughts:

- this idea was quickly going downhill until someone pointed out that it's dumb to have Mario as a drugged-out anti-hero. It just wouldn't work; Mario shouldn't only be the character you play as, Mario should be the guy you want to win.

- however, I do imagine Mario could be sort of an alcoholic before this adventure. I'm envisioning an ending scene with the classic "pouring the vodka down the drain" thing.

- why does Bowser kidnap Peach? What makes her special? Simple: there is something about Peach, and that something makes her eligible for "seeding". In other news, she is capable of becoming the Koopa Tribe's next queen.

- by adding realism to the Mario series, you darken the storyline, obviously. But Jesus Christ, don't darken it just for the sake of shock value. Blood spilling from pipes? Mario having mafia contacts? A fucking Bowser/Peach rape scene? Are you people insane?

- I agree with whoever said that Mario shouldn't bother with the Hammer Bros' hammers until he's forced to. Hell, those things are evil and I wouldn't touch them either. Possibly he's in a duel with a group of them, and they knock away his wrench. Fighting for his life, he picks up the nearest weapon-like object he can find; one of the hammers. It'd make for a great cinema scene.

- the Starman. Starman should be a psychedelic agent (hence the flashing colors) that increases adrenaline production (increased strength/speed/resistance to pain).
   
dafrog

How about having mario pass out or fall asleep or something before he arrives in the mushroom kingdom.
While he's unconscious he sees images in his dreams of ShyGuys dragging him tied up towards an ominous looking pipe while a demonic looking gigantic rat (Mouser I think its name was) is whipping them and yelling out commands like a slave driver.

Maybe even have a history of the ShyGuys explaining how the ShyGuys are mushroom people that were enslaved and experimented on by the koopas (perhaps failed experiments).
   
Luvmekoala

Stak wrote:



- why does Bowser kidnap Peach? What makes her special? Simple: there is something about Peach, and that something makes her eligible for "seeding". In other news, she is capable of becoming the Koopa Tribe's next queen.

- by adding realism to the Mario series, you darken the storyline, obviously. But Jesus Christ, don't darken it just for the sake of shock value. Blood spilling from pipes? Mario having mafia contacts? A fucking Bowser/Peach rape scene? Are you people insane?



Blood comming out of pipes with the Piranha's has nothing to do with shock value. Ever play Silent Hill? That's a "dark" game as well. I get the feeling this isn't just about adding realism, it's a Horror. Blood goes well with horror, go figure.

And if Peach is suitable for "seeding" there would have to be some form of "rape" in one sense or another. AKA Sexual abuse no matter how you look at it. She's not the virgin fuckin Mary, god isn't going to come down and plant babies in her whilst everyone has smiles on their faces and bakes cookies.


Dafrog, those are some good ideas. I like Shyguys.
   
Claado Shou

I don't know if you guys mind me interrupting, but here's a color version of the Hammer Brother sketch from earlier.



I may end up changing a few colors, but that's the jist of it.
   
Too Many Oranges
Claado Shou wrote:
I don't know if you guys mind me interrupting, but here's a color version of the Hammer Brother sketch from earlier.



I may end up changing a few colors, but that's the jist of it.


Well, it seems like the red claws are more of the thing for an after-effect. Also note that I've made out the hammer to be stone(although I can easily change that).

Tomorrow I've got quite a bit planned:
1pm: Lunch
1:30: Finish ORC 7 entry.
3:00: Work on head of Hammer Brother model.
4:00: Begin Princess Peach's model.
5:00: Depends on how far I get with 3:00 and 4:00 hours. Will probably work on one of the two.
5:30: dinner
6:00: Work on shell
7:00: Miscellaneous work that I should've done a week ago.
8:00: get online and waste 4 hours.
   
Luvmekoala
Sounds like a busy day Xero.


I haven't felt well all day today so I didn't feel like doing the Peach sketch, lest I throw up all over it. But this is what I'm going to work around when I do actually do it.



Mind you this is just a preliminary sketch. So I don't forget, or something.
   
Too Many Oranges
What'd you do to color it? Print it out and scan it in again, or some program?
   
JM_Zen

Luvmekoala wrote:
Sounds like a busy day Xero.


I haven't felt well all day today so I didn't feel like doing the Peach sketch, lest I throw up all over it. But this is what I'm going to work around when I do it.



Very good job. Works for me. I can see Mario saving this girl.
   
Arcana
Stak wrote:
- this idea was quickly going downhill until someone pointed out that it's dumb to have Mario as a drugged-out anti-hero. It just wouldn't work; Mario shouldn't only be the character you play as, Mario should be the guy you want to win.


Remember also that one of the reasons for this project's existence is to be different from SMB. If Mario ends up being a super-buff normal hero, then we end up with a Mario cameo in Alien.

He is an anti-hero not because he is cruel by heart. He is an anti-hero because that's what it ends up taking to survive. We've had a lot of discussion about this already, and the intention is not for Mario to be a part of the mafia, or to be a sex-starved monster. He's just a bit of a lowlife. When he enters the Mushroom Kingdom, he ends up having to beat things to death with a wrench because there's literally no other way. He takes the mind-altering substances because they make him more able to deal with the threats. He ends up being an anti-hero only because he has to be brutal, violent, and helps others only if it ends up being his personal gain. However, his personal gain is something that is totally reasonable and understandable - he wants to go home. He doesn't want to save a kingdom or marry a princess. He doesn't want to be a hero. He just wants to go home. In that respect, we see Mario as human - even if he is what most people would consider to be a drugged-up lowlife who cleans out toilets for a living.

As the adventure carries on, he realises many things about himself - such that adventures really aren't what they're cut out to be, but also that he is in fact a powerful human being with the ability to really kick some ass, and that, over time, he would start to take pride in his ability to royally kick some ass.

I would suggest that Mario is not really after the Princess, and it would be more likely that the Princess falls for /him/. Why? Well, if Mario's something of a lowlife, he'll dream of hotties, but when it comes down to it, he'll be too shy, or too lazy to actually go out and get it. Of course, once he sees her, it'll be like this instant boner, but he would probably end up being all awkward and clumsy and mumbling under his breath about how women are stupid and take up all of his time, even though in his heart (or in something else) he'd want her, bad.

The basic idea, though (and I think this is my fifth or so post saying this) is that Mario is just a lowlife loser. I hope this topic doesn't come up again.

Quote:
- why does Bowser kidnap Peach? What makes her special? Simple: there is something about Peach, and that something makes her eligible for "seeding". In other news, she is capable of becoming the Koopa Tribe's next queen.


Princess Toadstool is a bit of a wild card yet. I still like the idea that Princess Toadstool and her father were both from Earth, ended up in the Kingdom, and then were so addicted to the drugs that they chose not to leave. Instead of departing, they decided instead to organize the people, which gives them a sense of purpose, and more access to the hallucinigenic substances in the form of Mushrooms and Stars.

I have reservations about the rape scene. I think Shael was suggesting that it be implied rather than canon - you know, the "Bowser takes her behind the curtain, knocks her to the ground, and she screams. Scene end."

I would actually suggest that there be no rape scene because if Bowser and his Koopa are more monster-alien creatures than human, they would display nothing close to human sexual preferences. Someone earlier suggested the comparison to the Zerg of Starcraft, which would be an apt description - the Princess would be the Zerg's eventual equivalent of Kerrigan, except that Mario would be able to bust loose before it happens.

The only things that I'd ask of this project is to:

a) Don't talk any more about Mario. We've pretty much got him down as a character. Talk more about Luigi, Peach, Bowser, or Lakitu.

b) No magic. Definitely no magic. Any time we say "Magic" we also imply "kiddie". If it can't be explained, we need to give it some sci-fi bullshit explanation.
   
Luvmekoala
Bloo bloo, blah blah. Mock coloring because someone suggested pink and black and I wanted to get an idea of what it would look like.



I know it's not good, I just whipped it up in about 10min for shits and giggles.
   
Hogulus

Ooh, anyone else here remember the Albatosses? I'm thinking they could be these huge spear-beaked flying monsters, maybe with some form of mind control device attached to give it the directions to pick up a Bob-Omb and drop it.

By the way, just to clarify what I meant by my earlier Bullet Bill suggestion: Anyone here remember the Redeemer from Unreal Tournament? Now, imagine one that didn't need some guy steering it, it could find and divebomb targets at will. Now imagine it without any explosives, just one huge bullet that (if it ever hit you dead-on) would leave an exit wound someone could throw a cat through. Then spraypaint a smile on that thing (and maybe don't make it solid lead, allow Mario to shoot it down or swat it aside), and we have our Bullet Bill.

And with throwing Koopa shells? Have Mario smash them with his wrench and chuck the shards at enemies. Just an idea, not a very good one but oh well.
   

PAGE 23

Author Message
Luvmekoala

Crap man, the albatosses, totally forgot about them AND Birdo. Birdo is the SHIT.

Let me see if I can make a comprehensive list of beasts and things that reoccur in the games.

Albatoss
Birdo
Banzai/Bullet bill
Blaster ?
Blooper
Bob-omb
Boo
Buzzy Beetle
Chain Chomp
Cheep-cheep
Dry bones
Goomba
Hammer Bros.
Heavy Troopa ?
Lakitu
Magikoopa
Ninji ?
Nipper Plant
Paratroopa
Paragoomba
Piranha Plant
Podobo
Pokey
Shyguy
Snifit
Spiney/Spikey
Thwomp
Wiggler ?
Yoshi


There are also other possible not so re-occuring things, such as Belome or Fry Guy, and other characters people have mentioned. Not saying these need to be used, but it might be easier to choose what we want. Plus I dunno if Wario/Waluigi should even be brought up.
   
1link-jing1

quick and fast drawing of bowser. the idea is that he was once a pet to someone, chained down and barcoded for security. then he escapes, kills, becomes better developed, then rapes. blind in one eye. horns freshly sprouted from the head, so its still dripping blood. chained neckbrace and shoulder braces spiked inside as well as outside. each brace has a dangling piece of broken chain from when he was staked down to the ground. hairless. shell filled with spikes, not just a few scattered in places. mario spins him around, not by his tail, but by the loose chain on he neck, strangling him momentarily.
   
Shael Riley

Xelebes wrote:
What drug is the star...?...It was a serious question.


Starman is not the equivalent of any real drug, though it's effects might resemble crystal meth or a powerful anfedamine.
   
DJBren
Shael Riley wrote:
DJBren wrote:
how about an underground theme? Underground Nightmare


That's pretty neat. How did you make it?


Thank you Smile I used a preset of slayer2 I made that makes overlapping notes slide.

   
Dark Monkey
dafrog wrote:
How about having mario pass out or fall asleep or something before he arrives in the mushroom kingdom.
While he's unconscious he sees images in his dreams of ShyGuys dragging him tied up towards an ominous looking pipe while a demonic looking gigantic rat (Mouser I think its name was) is whipping them and yelling out commands like a slave driver.

Maybe even have a history of the ShyGuys explaining how the ShyGuys are mushroom people that were enslaved and experimented on by the koopas (perhaps failed experiments).


Best idea yet.
   
Straziante
I'd like to remind the artists that the human characters do not need to wear the exact wardrobe they are known for. For example, in the X-men movies, the tastefully updated the look of the characters without scrapping the main components of their dress that made them memorable. Storm still had the little cape things on her wrists, Wolverine still had yellow trim, Magneto still had the dorky helmet, etc.

What I'm saying is, Mario could wear blue jeans and a red shirt and a random ball cap. I don't know about you, but I don't walk around with a big J or S on my cap. You guys are the creative ones, you can figure something out. Also, Toadstool's dress doesn't have to be bright pink. Maybe some toned-down pink accents to her dress would work. And I agree about toning down the crown to a tiara or something of the like. If she's just a princess, I doubt she'd have the full royal treatment crown. The sketches of Bowser, Hammer Brother, and Goomba all look great.

Did we ever decide if we were going to include enemies from other games?
   
friendlyHunter
OH NO I WROTE A HUGE POST AND IT GOT ERASED!!!!! I even copied the whole thing before explorer screwed up, but it won't let me paste! Oh well, here's the condensed version:

I Mario could be a flash movie with:
-entirely narrated by mario, after it happened
-music
-some sound effects
-still pictures complemented with zoom/fade/wander/flashing effects

Ideas:
-Nobody in MK knows English (except MAYBE Peach remembers a bit from her childhood)
-Mario invented words such as goomba, troopa, fire flower, shy guy, toad, pihrana plant, hammer bothers, bullet bill, spiney, etc.
-Mario translated words such as Toadstool from MK language
-Words such as lakitu, koopa, and bowser are directly from the MK lang.
-When lakitu first comes, toads run away screaming "LAKITU! LAKITU!" (does that word mean anything in Japanese?)

Bowsers origin:
-Some of the koopas were born large like bowser
-bowser rose to power to become the Hitler of the koopas, and systematically killed all other large koopas
-large koopas have a very long life span, hence bowser's long hair
-bowser forced the segregation of diff. koopa races, hence the differences btwn red koopas, green koopas, hammer bros, etc.
-bowser knew he wouldn't live forever, needed the 'koopa kids'

Story time!:
"Once again I found myself wandering through the tunnels, when I spotted a mushroom. It was uncommonly visible, only hidden by the ever-present darkness. I foolishly reached for it, only to be knocked on my back by a horrible screeching creature - I will never forget that sound. I randomly swung with my wrench, hitting nothing. I could feel the pain of the fangs in my arm, and the wetness of the blood dripping down, but only see two tiny red lights, vicously darting as I swung my arm. After several minutes of all out war, the creature fell, defeated and dying. I then look out my lighter and peered at the creature - another choice I will forever regret. It was a toad - but its eyes were too high, as if its mushroom were sinking into its skull. Its left arm was completely missing, and its right - a gnarly rotting twig, ready to snap off. Its body was shrunken and hunching, its feet clawed, and its face - a mushroom with horrible eye sockets, with the imploded remnants of what was once a toad's face. I could see in its eyes, it longed to eat and live like it once did as a toad. But I felt no pity for the creature, to me it was just a "goomba", a monster, a killing machine. Withough thinking, I jumped, but was too late - in a moment I landed on its skull, crushing it in a splatter of organic mush, a feeling I was all too familiar with..."
The original story was worded better, but you get the idea =)

So anyway, the goombas:
-'Gollum-ish' toads that got a horrible disaese that makes them short, their arms fall off, their teeth chip away into pointed fangs, and their face merge with their mushroom
-maybe the disease was unintentionally introduced by the koopas
-the koopas keep toads imprisoned instead of killing them, so they can make goombas for their army

random thing - the toads mushroom keeps the drugs from rotting their brain

---------

I just read the last post by Stratiante:
I think that Mario should have a pretty crazy outfit as a marketting ploy. People see the crazy "M" hat and bright red shirt, and the fact that his first and last name are they same, and they think he MUST be good to want that strange an image. But for the other characters, I agree.

   
Stak

Luvmekoala wrote:
And if Peach is suitable for "seeding" there would have to be some form of "rape" in one sense or another. AKA Sexual abuse no matter how you look at it. She's not the virgin fuckin Mary, god isn't going to come down and plant babies in her whilst everyone has smiles on their faces and bakes cookies.


It doesn't mean you have to fucking show it. Ever seen Hollow Man? If it's revealed that Bowser is trying to make her the next queen, then it is quite obvious through implication that something horrible has happened. You could even have a cutscene right before the final boss that goes something like this:

After an apparent final boss fight, Mario finds Peach tied up in some room, tattered clothing, possibly scars, and her belly is swollen. After untying her, Mario comments on the fact that she looks like hell. At which time she reveals what horrible things she has been through... including being raped/abused. As you leave Bowser's castle with her, Boswer re-emerges for one last-ditch effort to re-capture Peach and destroy Mario.
   
Straziante
If this rape were to go on, I would prefer that it happened in a suggestive fashion. It should be in the manner of the player/viewer asking himself "holy shit, did Bowser just hit that?"

The Van Gogh biography movie "Lust for Life" comes to mind. It doesn't show him cutting off his ear, but the dramatic musical climax then falloff, the offscreen scream, and ensuing explanations work better than actually showing him do it ever could.

Let's keep this psychologically horrific. Mind games work better than shocking visuals when it comes to this issue.
   
Stak

Straziante wrote:
If this rape were to go on, I would prefer that it happened in a suggestive fashion. It should be in the manner of the player/viewer asking himself "holy shit, did Bowser just hit that?"

The Van Gogh biography movie "Lust for Life" comes to mind. It doesn't show him cutting off his ear, but the dramatic musical climax then falloff, the offscreen scream, and ensuing explanations work better than actually showing him do it ever could.

Let's keep this psychologically horrific. Mind games work better than shocking visuals when it comes to this issue.


Quoted for the win.
   
Claado Shou

Xerofl wrote:
What'd you do to color it? Print it out and scan it in again, or some program?


I printed it out and then used some markers. I'm going to redo it though, since the yellow/orange skin and the red cloth don't look right...I'll use something else instead.
   
Straziante

Stak wrote:
Straziante wrote:
If this rape were to go on, I would prefer that it happened in a suggestive fashion. It should be in the manner of the player/viewer asking himself "holy shit, did Bowser just hit that?"

The Van Gogh biography movie "Lust for Life" comes to mind. It doesn't show him cutting off his ear, but the dramatic musical climax then falloff, the offscreen scream, and ensuing explanations work better than actually showing him do it ever could.

Let's keep this psychologically horrific. Mind games work better than shocking visuals when it comes to this issue.


Quoted for the win.


Let me coin an example:

Bowser captures Peach and takes her back to his castle or whatever. He carries her, cuffed, into a room. Instead of following the scene into the room, the door closes, with the camera staying fast and unmoving on the outside of the closed door. You hear articles being knocked over, maybe even fabric ripping. Peach lets out a few "oh no's" and "please don't" and maybe a "stop it" before she's silenced with a gag, or perhaps she faints. All we hear is things being knocked over, heavy breathing, then a fade to black.

Later in the story, after Peach manages to be freed, she doesn't remember what happened, but she knows that something is seriously wrong. You could take this in a number of different directions.
   
Straziante
Claado Shou wrote:
Xerofl wrote:
What'd you do to color it? Print it out and scan it in again, or some program?


I printed it out and then used some markers. I'm going to redo it though, since the yellow/orange skin and the red cloth don't look right...I'll use something else instead.


Pardon the double post.

Try some more natural tones. Keep the same color scheme, but darken the greens, and lighten the yellow, or perhaps make it more of a beach sand color. The orange, I would change to a tan color. And the red cloth could stay, but I would make it a dark rust color.

The bright yellows and greens aren't very organic. Give my idea a try if you'd like, and see how that suits your idea.

I'd really like to see some more concept drawings of Peach and Mario.
   
Luvmekoala

I NEVER said they should SHOW it. Thats untastful and would ruin the mood. As a matter of fact it's already been said that it should be "implied" in some sort of scene. Have you guys read all of the posts?
   
Straziante

Luvmekoala wrote:
I NEVER said they should SHOW it. Thats untastful and would ruin the mood. As a matter of fact it's already been said that it should be "implied" in some sort of scene. Have you guys read all of the posts?


I know you didn't say that. I was the person who originally brought up the rape in the "remake" thread. I was just being more specific and giving reasons to why and how it should be carried out, if at all.
   

PAGE 24

Author Message
Claado Shou



Updated with better colors. Sorry Straziante, I was already recoloring it when I read your suggestions, so this is the second draft.
   
Bongo Bill

I liked it before you made it look like an "image missing" placeholder.
   
Claado Shou

Bongo Bill wrote:
I liked it before you made it look like an "image missing" placeholder.


What does that mean?
   
Luvmekoala
That means no one can see your images. The picture you posted and your sig have the Red X of doom.
   
Claado Shou
Alright, how about this?



EDIT: Also, I just completed these two pics, which I think are a slightly more agreeable, and artistic, take on Peach's coloring.





Sexy. Cool
   
Straziante
The crown really bugs me, as does the overabundance of pink.

Good improvement with the color scheme on the Hammer bro.
   
Too Many Oranges
Well, shit. I finally thought I had the model rigged properly, so I start to move it into position. All's well until I hit the right shoulder.

[Image missing]

So, there's 11 vertices from the head parented to the RIGHT SHOULDER JOINT. This was after 3 1/2 hours of trying to get the hierarchy right and all, and another hour of positioning. So, I start hitting undo. Over and over. Undoing an hour's worth of work, to get back to the parenting stage.

That being said, I'm gonna take a break from working on this model. Tomorrow, ORC 7 work, and then if I've got time, I'll start on Peach.
   
Luvmekoala

So basically, you like this coloration better?




I stil like the one with the black myself. But I like the new coloring on the Hammer Bro. Very nice.

And is it supposed to say [image missing] ?
   
Claado Shou

Luvmekoala wrote:
So basically, you like this coloration better?



I like the style and all, but her skin is way too dark for a fair-skinned maiden. I mean, she isn't from Africa, is she?

I like mine best, though. Despite the ~10 minutes it took me to make them.
   
Too Many Oranges

Yeah. I would've taken a screenshot except I usually don't like to record my major fuck-ups.
   
Project Sorrow
Claado Shou wrote:
Luvmekoala wrote:
So basically, you like this coloration better?



I like the style and all, but her skin is way too dark for a fair-skinned maiden. I mean, she isn't from Africa, is she?

I like mine best, though. Despite the ~10 minutes it took me to make them.


I'd hit that.
   
Straziante
Luvmekoala wrote:
So basically, you like this coloration better?

I stil like the one with the black myself. But I like the new coloring on the Hammer Bro. Very nice.

{image removed for space's sake}



Personally, I would make the pink parts on this a very light gray, and make the red parts a very pale pink.

I'll have to look back when I'm at work with broadband. Then I can print the grayscale out and play around with some coloring.

EDIT: The black does look pretty good, but the red clashes with her dark complexion.
   
Kupi

As an aspiring game developer, I just have to throw in one little bit of canon that came to mind while reading through this entire topic. And of course, because I'm human and my memory isn't perfect, if this idea has been suggested before, I'm sorry.

On the Mushrooms and Starmen:

Let's say for a moment that the Mushrooms in the Mushroom Kingdom contain a really, really powerful steroid-like substance. Eating one of these mushrooms whole would give you a big enough dose to transform you from Internerd to Weightlifter almost instantly. However, the effects are temporary, but, oddly, the duration of the effect is the inverse of the dosage consumed. In other words, the more you take, the stronger the effect but the shorter it lasts (however that would work out from a scientific standpoint).

That's the idea that Starmen work on. A "Starman" is essentially the steroid in the Mushroom, isolated and crystallized, and typically shaped in the form of a star just to show you what it is. Like a trademark, y'know? ...I'm terribly sorry, but the only analogy that comes to mind are those Flintstones chewable vitamins for kids. Same concept, except we're dealing with a (probably illegal) steroid here. They shape the stuff like a star, dye it yellow, and paint little eyes on it because it's Starman, that's what you do with it.
...anyway, I'm getting off track here. Starman is a concentrated, solid form of the drug in the mushrooms. Everything the mushrooms do to you, a Starman tablet (probably little bigger than the circle you can make with your thumb and middle finger) does twentyfold. That includes the hallucinogenic effects as well. Whereas the mushroom might make you a little spacy while you're under its effect, a Starman will have you seeing all sorts of weird flashing colors and drive you into a frenzy, and there we have our throwback to the original series.

What do you guys think?
   
Luvmekoala

Hmm, all very good suggestions. As far as her skin, if shes going to have light skin we might as well make her pale. Either way, shes going to be pale after sittin in the dark for awhile.
   
Straziante
That's pretty much what we've all talked about, save the part on what the substances actually look like.
   

PAGE 25

Author Message
SynthesizedStampede


Wow, there are a lot of talented artists here. Gets me all pumped of drawing one myself. I envy all you.

Anyway, all the ideas I've heard (yes all 24 pages) seemed okay, but it's just hypothetical right? I'd love to see even a mini-movie of 'em but uh yeah, don't know if that's gonna happen anytime soon. Might contribut something later...
   
Straziante

Thanks for reading. I'd say that this is a semi-serious project. There are some good ideas floating around, there just needs to be some organization and coordination.
   
Klay


If the light coloration on Princess Peach was cleaned up that would be perfect for her.
   
Bongo Bill

I have another idea for what the mushrooms and starmen would look like. These ideas are a dime a dozen and I'm only glutting the market, but here goes.

They're in the form of pills, with a mushroom or a star printed on the outside. Or at least the starman is - the mushroom can just be a mushroom.

Now then. I think Mario should start with his wrench rather than a Hammer Brother's hammer, but he could get one and use it as an auxiliary weapon at some point. I mean, a wrench has gotta be easier to use than a hammer, even if it's less effective.

Plot idea: Mario's fought Shy Guys in the past, but at one point they help him. Shy Guys should be independent and serve their own ends.
   
SynthesizedStampede

Anybody want some quick humor right quick? I know this is kinda serious but hey, if you really want to use it you can...I'll just say it has to do with Mario, but is not risque. Just felt like doing it...

http://img94.exs.cx/img94/3120/PIMPBOO.jpg

I still think it's one of my best...HAPPY HALLOWEEN!
Okay, back to being mature.
   
Ice Dragon

Alright, a bit of advice.

For any project to be successful, it must have a clear vision, direction, and purpose. Is this going to be a game? a movie? a graphic novel?

Based off of where you want to take your idea, you then need to realize your restrictions and creative liberties. For example, if you want to do a movie, you need to be sure that every element you put in has a definite purpose. You can't be as long winded in a movie as you can be in a book. Certain details should be left out so as not to bore the audience.

For a book or movie, one needs to have a setting, characters, plot, and theme. If you want to simply entertain the audience, then you can settle for a shallow theme and plot (especially given this stupid drug business). If you want to tell a story and give some sort of a lesson, then your plot and theme become more important.

Since it seems for the most part that Mario is going to be the main character in this project, his character should develop more than others.

For a plot, you'll need the following elements: Exposition, problem, rising action, climax, falling action, and denouement (conclusion). You've probably heard this in high school, but it's worth repeating.

Some other things you need to be aware of is consistency. In plot, in the information given, in the physics, everything should be consistent. If you disobey the laws of gravity here, then you need to do so in other places as well, unless something happend to make an exception in this case.

Of course, a game can be much the same in these regards, but that depends on the genre of the game, the intended length, etc.

Personally, I'm more interested in a movie rather than a game. The opportunity to get the know the characters more and perhaps flesh out why the heck Bowser is always kidnapping the princess sounds fun. There is so much room for an allegorical movie with the variety of characters in Mario games.

Of course, you can completely ruin the opportunity by using drugs, "post-apocalyptic" anything, super-sexually driven motives for a certain character's actions, or an anti-hero ending for Mario.

I have an idea for a plot, but I'll wait and see if people can decide to leave the above garbage behind first and be more realistic and tasteful.
   
Luvmekoala

SynthesizedStampede wrote:
Anybody want some quick humor right quick? I know this is kinda serious but hey, if you really want to use it you can...I'll just say it has to do with Mario, but is not risque. Just felt like doing it...

http://img94.exs.cx/img94/3120/PIMPBOO.jpg

I still think it's one of my best...HAPPY HALLOWEEN!
Okay, back to being mature.



That is AWESOME.
   
DarkMatter_the_Enchida


How do you think the castle music should sound? It was pretty errie for NES music as it was...
   
DCT

DarkMatter_the_Enchida wrote:
How do you think the castle music should sound? It was pretty errie for NES music as it was...

I've been messing with ideas for Castle music, maybe I can post a work-in-progress within the next couple of days. That is unless, of course, everyone wants to rock with this. Wink

-DCT
   
Luvmekoala

HAHAHA, holy shit. I didn't know he thugged out to the Bowser song, fuck yeah! That is so awesome.





It's a work in progress, but before I finish this baby I want people to know where I'm going with the whole rich, elegant, empowered princess thing. I took the Tiara idea too.
   
Crono3of3time

Disturbed is your concept of a druggie plumber... disturbed and... thought of before... but not acted upon in such a bizzarre manner...
It has been done.... before it has.... but links do not what I have... neither has it gone so far.... the planes of time are all that are left to tell... as for what we will see.... you may be disturbed as well.....................s o m e d a y . . . .

.
   
Too Many Oranges
Well, I can delete the skeleton and get the model back to where it was before. And I discovered a new head-modeling technique in a newly purchased book today, so I can start over on that.
   
endblink


She looks like she's going to touch herself.

Otherwise, I'm going to be the first to say that the tiara shows great potential.
   
Claado Shou
Here's an alteration of the Hammer Brother coloring:


   
Yaridovich7


You must have probed into my head and taken this idea away from me through telekinesis or something. I too believe that the original Super Mario Bros. would make an impressive remake, and in this twisted format as well( the concept art for the hammer bro was quite good). In the past I too have drawn up pictures and conceptual art for a super mario bros. remake which is told in a far more mature manner than the original Twisted Evil ( I would not however make it quite so mature as you have suggested. It should still have that very twisted and dark Alison in Wonder Land- like universe yet remain playable by younger gamers. Nintendo's image couldn't be ruined by the magnitude of maturity which you are speaking of. They would never allow it. You know how family oriented Nintendo is.) But thats just my opinion. This was a good post- excellent topic.
   

PAGE 26

Author Message
Species 13678

Yaridovich7 wrote:
You know how family oriented Nintendo is.



You never know, it depends on how it's handled. At the very least, it'll make a cool fan game or maybe a flash movie(series?).
   
Yaridovich7


Your point has been made quite effectivly DJM#3. I had all but forgoten about Conker's BFD. But in general Nintendo is very family oriented. The SNES release of Mortal Combat and the N64 version of Tony Hawk were booth edited for blood and overly violent content.
   
monkeyFWD
http://www.another48hours.org/mariobrosgroup.htm

This is a Mario Bros.-themed 48-hour film festival entry.
   
Bean

This is what I'm working on. I think it's coming along nicely. Except for the hair. That will be changed later.


   
Yaridovich7
Yoshi3gg wrote:
endblink wrote:
Yoshi3gg wrote:
This has to be one of the single most retarded ideas I've ever heard. A silhouette Princess Peach rape scene? Congratulations. Confused
Would you rather a Toad rape scene?



It was totally consensual. That toad is smiling. Laughing

But back on topic, there's a big difference between a hilarious VGCats comic, and you being dead serious about implementing a Princess Peach rape scene into a video game because it would be so "dark" and "hardcore."

I can hand it to you that your OVERALL idea is a more literal interpretation of a classic, and is interesting to think about... but to go as far as to say it should actually be followed through with and turned into a video game? That's just too much. Nobody really wants to navigate Mario around so he can do a line of starman or even think about Peach and Bowser getting it on (Honestly, the first time Baby Bowser referred to Peach as "Mama" in Super Mario Sunshine, you were revolted by the very thought of what that implied. Admit it.)

Also, doing something like this would detract from the original's charm. Part of the reason I love the Mario series is because Mario IS such a terrible character. He's a fat, stinky, hairy plumber who must save the world over and over again. Somehow, the original got me to accept the fact that a plumber could save a princess from a giant turtle without making me even so much as QUESTION his abilities or qualifications. And that's something special.

When you talk about wanting to experience this classic from Mario's viewpoint in a more dangerous, dark, and realistic setting, it just totally misses the point of the series. The Mario series isn't about being real or logical at all. If you put this all in a realistic setting, you lose all of the fun, because the Mario series is just too fucked up and ridiculous a concept to accept if presented with a straight face and gritty graphics.

By writing this, I by no means expect you to stop with this, hell, I'll even go as far as to encourage you to keep going with this, just so I can see if I'd be proved wrong. What I'm trying to accomplish by my near-fanboy rant is to get you to realize that some games can be hurt by a darker and more realistic setting. Think about it: You wouldn't want to play a Resident Evil game that is just a happy-go-lucky romp through a technicolor mansion, would you? It works both ways.


Earlier I put a reply out for this post agreeing with this guys idea which is admitidly quite intriguing and in some respects applicable. I myself have even thought of a darker remake of the original. I have not however EVER even conceived a rape scene or anything that is this ridiculous and perverted. This game redo is a good idea but the uber mature persona of this particular conception is crossing bounderies that should never even be graced by the thoughts of aspiring developers and true fans of Nintendo . I mean after all, what do you think the reply would be if you wrote to Nintendo concerning this idea or as a game developer offered it to them. You would be thrown out rather quickly. Its a good idea but don't take it this far. It's simply not right.
   
Blood_Hawk
You can make Mario more adult with out having to go the drugs, and rape and general sex route. At least attempt to keep mario intact not butcher him into your liking. If you go that route just make a orginal game.
   
Chris McGee
Dude, you thought there was ever going to even be an attempt to publish this?
   
Blood_Hawk

Heh read my post way back, I think nintendo would die laughing if this was attempted :p yeesh read the thread a little.
   
Sentora
Blood_Hawk wrote:
Heh read my post way back, I think nintendo would die laughing if this was attempted :p yeesh read the thread a little.


Your point?
   
Arcana
Muffy the Vampire Slayer wrote:
Thanks for reading. I'd say that this is a semi-serious project. There are some good ideas floating around, there just needs to be some organization and coordination.


Semi-serious project?

That has ME quite surprised. Smile For a semi-serious project, it hasn't managed to spawn a lot of solid, solid project ideas (such as Flash movie vs real movie vs game). For this to work, someone out there would need to grasp this bull by the horns and start making decisions. I know Shael doesn't want to do it, so if this is going to take off to be more than just goofing around (which is perfectly okay) someone needs to volunteer themselves as a Project Director person.

I mean, other than that, it's still great fun just to brainstorm.
   
Bean
I was bored at work tonight so I started doodling. This is the result:





A boo perhaps?



(Edit: I added the colored version.)
   
Captain Wicha
first of all let me say that this is complete and udder destruction of mario and all that he stands for... second... let me say that this is the friggin coolest thing that i have ever seen... i will help out with some concept art whenever i get a chance to sit down and draw something.

some suggestions:

somehow i liked the idea of this being set in a war torn world and the toads being soldiers, their little blue vests being flak jackets and such

perhaps when mario picks up a hammer... he can shoot up some star-man and go into a friggin insane smashing/beating rage, an obvious rip off of ssbm but alot bloodier and without that crappy song

does luigi really have to die???
   
LinkShadow1978
(forgive if the post is long)
I been thinking more of the locations and just the biography of the mushroom kingdom. It seems from all these posts that the M.K. is some sort of post-apocalyptic world filled with mutated creatures.

Therefore Peach's castle and realm look more like slums, with all sorts of crime running rampant (drugs, sex, murders etc)

Most of the wilderness would contain horrifying Yoshis who resemble velociraptors. Only they act like the Yoshi of the horrible SMB movie. There will also be goombas and the like. basically the monsters of the game. Yoshis however won't be Mario's friend, but verocious carnivores bent on ripping him to shreds. Much like pirahnas.

Much of the kingdom is infested with these wild narcotic mushrooms. And the caves and castles will contain those crystiline starmen (suggested by a Kupi)

Bowser's castle could resemble the castle in Vampire Hunter D. To sort of fit it to the original game, his castle could be located on a volcano. With underwater caves and the like. The air around the castle is filled with para-troopas and lakitus. all demonic looking. You know how there are those stone koopas that come to life. They could be the gargoyles of the castle. The drawbridge could be held up by chomp like creatures. And the mote would made out of lava. And remember those Blaarg from SMW? They could live in the mote.

Well that's what I have so far. What do you guys think?
   
Sentora


Bean wrote:
I was bored at work tonight so I started doodling. This is the result:





A boo perhaps?



(Edit: I added the colored version.)


That looks tight. And unlike the cutesy boos, these little bastards you made there look like they could hide quite effectively. Like in bridges and walls and the like.

And something I'd like to point out to Blood Shadow, as DJM#3 just reminded me of. Considering the Sex Scene and various other levels of depravity we enjoyed in Conker, I really doubt they'll have such a hissy fit. And also I don't see how we can have people get eaten in vivid, unrelenting detail by Giant Sharks and Snakes in RE yet implied Rape is too far.

Back to topic.

All my ideas on this lately seem to be focused on making the Mushroom People almost deserving of the invasion. Twisted Evil I wonder, what if the Koopas were somewhat victims themselves in the past?

Hear me out, this idea spawned from wondering WHY they're asexual: The Mushroom People are pussies, but obviously good chemists and scientists for them to create such effective drugs yes? What if the Koopa were orginally created from ordinary creatures as somewhat of a police/labor force through experimention with some seriously heavy duty shit, possibly the prototype for Starman? Their reproduction is controled obviously and each 'Breed' is grown and bred much like animals.

For awhile, all's good, the Koopa are just as doped as the public, perfect slaves. Some however, start evolving. At first it's ignored, then smarter ones are destoryed by overdosing. Some catch on and hide their intelligence and grow smarter. This continues a while until the birth of Two in particular that show uncanny intelligence and plot a successful rebellion, escaping into the wilds of the Mushroom Kingdom. These two koopas are soon known by the names of Laiktu and Bowser.

Fucked over, the Mushroom People seek another source to stablize their culture and provide protection. Thus where the brainwashed Princess Peach comes in. And again, all is good for a while.

Until A much more evolved Koopa clan, lead by an adult and much more powerful Bowser and Laiktu, invades and gives the Mushroom People a taste of their own medicine. Now THEY are the masters and the Mushroom People their baby farm.

And again, the Mushroom people seek a savior...this time a down and out plumber from brooklyn...

*grins evily* whatcha think guys?
   
Captain Regular

Argh. There's so much DEVIATION here. Peach is NOTHING LIKE the toads, and the toads seem pretty happy BEING toads, so she is probably a different species, most likely human. When Mario comes into this messed up world, he doesn't want to rescue a princess he never met, he wants to get the fuck home. The toads don't know how he got there, but they know Peach is the "only one we've ever seen like you, maybe she can help you. But she's been captured..." and so begins the story. Now, think about this, humans aren't from the Mushroom Kingdom, it's COMPLETELY alien to us. So stuff that's natural to a mobile, intelligent metabolizing FUNGUS (the toads) would react very differently to a human. Mushrooms and Fire Flowers may be normal food to a toad, but in a humans hand, grant very different powers. This also explains why the toads (who seem pretty aimless and in need of leadership) would make the only other human to ever enter into their world (Peach) their leader, and royalty. Bowser Koopa realizes that if he breeds this human power into his own kind, he can rule the land with greater ease. In human hands, the seeds of a fire flower become incendiary grenades, a power mushroom actually makes you stronger (and the toads could even tell young toads "Eat your mushrooms to grow up big and strong.") and it works VERY literally for humans.
   

PAGE 27

Author Message
friendlyHunter

I decided to make a big super-realistic drawing based on I, Mario (for university). So even if nothing else comes of this, there will always be: "I, Mario: the artwork"! (and this thread) At first I was going to do the Bowser final fight scene, but then realized it was too unrealistic and didn't fit the real essence of I, Mario and the scaryness of it all. So I'm doing a scene with Lakitu and his spineys, some hammer brothers, a bullet bill cannon (on the right), and a realistic and gory squished goomba. Mario has his back against a brick wall, hiding, deciding whether to use his weak wrench or the horribly evil-looking hammer to kill the hammer brothers. It will surely look great when I draw the hammer brothers and stuff with the realistic lighting on Mario. I'm actually really surprised how short it took me to draw him, especially with nothing to look off of. Anyway, it'll be just before dusk, and there's fires and stuff, so the lighting will be a big element. (fixed some typos)

Current idea sketches:


Scrapped idea sketches:

   
Straziante
Luvmekoala wrote:
HAHAHA, holy shit. I didn't know he thugged out to the Bowser song, fuck yeah! That is so awesome.





It's a work in progress, but before I finish this baby I want people to know where I'm going with the whole rich, elegant, empowered princess thing. I took the Tiara idea too.


I love it. The tiara looks exactly how I pictured it, but better. The elegant princess works great with what we are working towards. I agree with Ice Dragon for once, we need to start making some decisions on what to do with this.

We need to divide this project into different sections:

-Graphics/Art/Modeling -- Characters
(Designing characters, 3D modeling)

-Graphics/Art/Modeling -- Settings
(Same as above, but for settings and surroundings)

-Storyboard/Plot
(Writing plots and scripts)

-Sound/Music/Effects
(Pretty self-explanatory)

-Coordination/Management
(Helping all of the above work together, helping to make final decisions, direction and production of final product)


The first two sections kind of intertwine, but it might be best to separate the two for organizational purposes.

I'm going to go ahead and commit to Coordination and Management. I work so much that the best I can do is gather info and ideas and give advice to what works and what doesn't.

   
friendlyHunter

First things first: is it a mod, or a flash movie? I personally think a flash movie would be better. One with 3d-rendered still images would be the easiest to make, and still very effective.
   
Too Many Oranges
I'd be more inclined to do settings than characters(modeling heads is a nightmare for me) but until you can find another modeler I guess I'm stuck with character modeling.
   
Cool Cat Gorveg
I haven't been keeping up with the thread, but if you need another writer, I'd be glad to help. I have a sample earlier in the thread,

Also, if you need voicework eventually, I can do that.
   
Claado Shou
Straz <3 Kureejii Lea! wrote:
-Storyboard/Plot
(Writing plots and scripts)


I can do that.
   
Too Many Oranges

Should we get together on IRC and talk about this? #imario on ETG.
   
Captain Regular
I got loads of storyboard/plot ideas. And can articulate them, as well.
   
Bean

I can't draw anything setting-related, so if I were to be included I would be doing character concept designs and such. I'm not sure I can commit to this entirely, but I'll try to keep up with what's going on, and whether or not we decide to actually do something with this.
   
Nerishimo



I know I'm new on here, but I can lay down some vocal work also or some vocals for tracks if we make an entirely new soundtrack.

I can also contribute with some story ideas, etc.
   
Pallad

Bean wrote:
I was bored at work tonight so I started doodling. This is the result:





A boo perhaps?



(Edit: I added the colored version.)


I just want to let you know that I immediately made that my wallpaper. That's just bad ass.
   
Mystico
i guess i would be best suited as an idea/plot man, if my participation is desired by you guys.
   
Bean

Pallad wrote:
I just want to let you know that I immediately made that my wallpaper. That's just bad ass.


Guess what. So did I. Be careful, it's 1024x768. Thanks for the compliment!
   
kfvik

..I might be able to help out with some 3D modeling, but my free time varies so I'm kinda unsure
   
Shael Riley

Friendly Hunter <3 <3 <3
   

PAGE 28

Author Message
LinkShadow1978

I would be willing to help with the storyboard/plot as well.
   
Arcana

Don't limit yourselves to just Flash. Instead of saying "Flash movie", say "movie".

I know it sounds nitpicky, but it's important, because I mean, maybe we'll get people to dress up as Mario and Peach and interact with sticks with an orange ball as a head that we'll fill in with Bowser in CG graphics later and make it into a real-life action movie? (No, I don't expect anyone to actually ACT in the movie. It was just an example).
   
LinkShadow1978

we could use the SMB3-Swinging Porno Mix by Dale North/Joshie for a sex scene. maybe instead of Bowser raping the princess, he drugs her up then uses her every night.
   
Captain Regular
Actually, count me in for anything regarding script, level/weapon/character design, prop ideas, background, even some concept art if ya need it. Only thing I guess I can't do is any actual computer rendering or authoring, I suck at 3D modelling, and I can't do music. Basically, everything pre-digital I'm in for.
   
Ice Dragon


Yoda said something that can apply here (and elsewhere): Do or do not, there is no try. That is, be wholehearted about something and stick with it.

Choose a format for this project, and stick with it. Whether flash game, flash movie, live action, traditional 2D video game, etc. PICK something, whatever you believe your collective abilities can accomplish, and do it.

As for the elements of the project, I'll repeat what I've said before, and then some.

Adding drugs, preteen, hormonally charged, sexual content, and radical deviation from traditional Marioness will doom this project to failure or worse, a completed project that fades into obscurity rather quickly. That isn't to say that you can't have a mature Mario project, it just means that you're going to have to be more creative with how you go about it. The above mentioned elements, baring radical deviation, are shallow, bland, and uncreative ideas that only people hung up on being "cool" and making something "cool". It is easy to see through the "creative" personna that some people have been given. The idea to make a mature Mario game (or movie) is not new, and the ideas to go about doing so are BAD. The worst of both worlds.
   
Straziante
Ice Dragon, as much as I dislike your pessimism towards this project, I agree with the first part of your statement. We need to decide what media this will become.

We can also do more than one type, but I believe one at a time is the logical approach.

The way we will have to decide is to let the artists choose, since their talents will be heavily relied upon to get ANYTHING done. The 3D modelers and artists will have the highest level of commitment to this project, so I believe it is up to them, especially the modelers.

Also, we do have other means of communication to put heads together with, so feel free to be social and talk outside of these message boards. I urge artists to contact each other, as well as the storywriters.

I don't mind PMs or IMs, as long as it's relevant to the project or something NOT retarded.

It's time to make progress before we start losing the creative drive.
   
LinkShadow1978

well as I mentioned before. I would be up for story/plot as I am an amateur story writer and have many good ideas. besides I know SMB like a book so I could surely come up with good ideas.
   
Straziante
I suggest the writers go ahead and brainstorm a skeleton plot. Come up with the characters' personalities, and then remember them while you work out the sequence of events. This will give the artists an idea of what to work on.

It's really up to you guys if we include elements present from other SMB games, although I would prefer to keep this strictly SMB related.
   
Sentora


I'll see what I can come up with. I have a couple ideas I'd like to test out so I'll work up a scene or two and submit for critcism.

   
Straziante
Excellent. I'm working on some scenes too. I've devised a way of getting around not having a scanner at home. I draw what I want on my monitor with a dry-erase marker. I then trace the lines and color in as necessary. I just gotta work the bugs out of my photoshop so that it won't crash when I try to save.
   
LinkShadow1978

Straziante, I agree with you. It's best to keep just characters from the first SMB. It might get too confusing incorporating other characters and well this is a remake of SMB 1.

Now did you get to read my ideas for the biography of the Mushroom Kingdom? if so, what did you think of that?
   
Straziante

I'd have to look back. I'm on dial-up cos I'm at home today, so navigating the forums gets a little tedious at times. I'll be sure to go back and look through your post history and check out your ideas. Unless you wanna be a buddy and give me the condensed version Smile
   
Cool Cat Gorveg

So, have we decided on this being in the "real world", or is Mario going to be somehow pulled into a seperate world?

Personally, I prefer the latter.
   
Straziante
Same here. The issue is how would Mario would get to a new world. Gotta come up with something that isn't too far-fetched.
   
LinkShadow1978

no problem Straziante

well here is one idea. not to sound as if copying the movie (which did suck) we could explain that the Mushroom Kingdom is an alternate world. perhaps it's an alien world (another planet). this would explain Bowser and other creatures being alien. the drain pipe Mario & Luigi fall into is actually a portal between the two worlds. We could say it was some machine created by Peach to try to escape, only to be captured by Bowser.
   

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Author Message
Straziante

LinkShadow1978 wrote:
no problem Straziante

well here is one idea. not to sound as if copying the movie (which did suck) we could explain that the Mushroom Kingdom is an alternate world. perhaps it's an alien world (another planet). this would explain Bowser and other creatures being alien. the drain pipe Mario & Luigi fall into is actually a portal between the two worlds. We could say it was some machine created by Peach to try to escape, only to be captured by Bowser.


I was actually thinking that Mario blacks out, and comes to in the MK. He doesn't know how he got there, and the game/whatever ends with Mario still not knowing how he got there.
   
Bean

I say make it a game. Sure, it's probably the hardest to do, but the result would be much better. If it's a movie, it'll turn out like the first SMB movie. Honestly, I'd rather not have another one of those. If it's a flash movie/cartoon, it'll end up being looked at as "just another one of those Mario flash cartoons where Mario blows stuff up with guns." A story? Well, that would be no more than a fan fiction.

Games are where Mario is rooted. I think it would help with the story as well. It would allow you to take the story, not as deep as would a writing, but deeper than a movie. If you go the route of journal entries, for example, you could have the player flip backwards through the pages and learn the reasons why Mario is the way he is. Perhaps there would be clues to solvng problems easier, or it could give a reason why he has flashbacks of certain images, etc. All the notes in Resident Evil were great. The creepiest one being the famous "4// itchy tasty" entry, where you read as the writer slowly becomes a zombie. I think there's more potential in making a game, and if we could pull it off, it would be awesome. Better than any fan fic or film, anyway.

Also, I don't think it should be a remake of SMB. It should be one complete game based on the world of Mario. Sure, we'll keep it close to the original, but how can you make a survival horror game without Boos and Dry Bones? They're perfect. I think we should pick the creatures best suited for the settings we create and use them, but try everything we can to keep it as close to the original as possible. Perhaps we could throw hints of the Shy Guys but not show them directly.

I've also been thinking about Mario's backstory, because it's good to have one even if you don't use it in it's entirety. In my mind Mario was, in fact, the more successful brother. He had a good job as a carpenter building large buildings and skyscrapers in the city. Luigi was trying to start his own business (a plumbing service). While Luigi was having a rocky start, Mario was making a good deal of money, and was set to wed his fiancee, Pauline (This is all DK reference if you couldn't tell).

But something has to drive Mario over the edge. Pauline has to die. Mario buries his grief in alcohol (It's much easier to obtain and still gives him an addictive personality). He gets fired from his job, he quickly starts running out of money, can barely pay his rent, etc. Luigi's business is really beginning to shape up and, feeling a need to help his brother, he offers Mario a job, which Mario accepts. The idea of him working under his younger brother who was always the less successful of the two, is a constant reminder to Mario of the mistakes he's made. Mario tries to get out of the mess, but the hole he's dug has gotten too deep.

I imagined a scene (Possibly part of the intro), where Mario is kicked out of a bar for causing trouble no doubt. He's totally shitfaced and sitting on the sidewalk on his hands and knees. A car pulls up on the curb. Luigi and Daisy get out and try to help him. Mario refuses their help. He stumbles home, yadda yadda yadda. Just and idea.

To add a twist you could say that Pauline goes missing. You later find out that the princess IS Pauline. Mario would have had a pet name for her, no doubt... Peach? It could work.
   
Straziante

Not a bad idea at all, although I would prefer that alcohol became ineffective for Mario, pushing him towards drugs. I like the Pauline dying idea. Peach, looking a lot like Pauline, could provide a real life haunting of Mario, adding to the psychological struggle Mario undergoes. The narcotics and hallucinogens mixed with unbearable sadness could account for some of Mario's uncharacteristic violence and aggression.

It's a good start. Smile
   
NightHammer

Fan Fiction, anyone? I think this should all be documented and combined into a good story. Don't know if anyone mentioned it cuz I skipped alot of pages. Anyway, this sounds friggin awesome. Should start a Remix Project for it. Dark/Industrial/Psychodelic kinda music.

   
Ice Dragon

If I recall, SMB1 didn't have that much in variety of characters. I'd prefer to have the limit be on SMB1, 2, 2, SMW1, 2, and maybe SM64 and Paper Mario.

Here is how could envision Mario getting into the alternate universe - He doesn't. What I mean is that Mario doesn't go into any other existing universe, but rather the universe is the manifestation of what is inside Mario.

Imagine that we start in the real world. Mario and Luigi are introduced, as well as other characters or types of characters that are going to be in this manifestation of Mario's. So Mario has a girlfriend, or a girl that he has been eyeing but has been to shy to talk to her (perhaps she is just a friend at this point, but Mario wants to make it more (I know, sort of cliche)), and when Mario enters into this manifestation of his, the Princess looks like this girl from real life! Not only that, but she has the same attributes as Mario perceives that girl in real life has. Perhaps Mario sees that girl as being out of his league, and that is why in this manifestation she is The Princess.

Or two other plumber brothers that are in competition with Mario and Luigi, like Wario and Waluigi. They wouldn't be in the manifestation, but they would have the same attributes as some characters in this manifestiation, in fact Wario and Waluigi DICTATE the attributes of these characters.

How does Mario get into this "manifestation" you ask? He gets into a brawl with some guys he catches messing around with the girl he is interested in, who are trying to rape her. (they haven't gotten very far yet, like on Back to the Future if you remember)

In this brawl, he wins, but at the same time has sustained enough damage that he passes out, barely holding onto life. Now he enters into this "manifestation" or what I'll call his dream world, because that's all it is, a dream. But before this dream world manifests itself as the Mushroom Kingdom, Mario still feels like he is at the site of the brawl he had, he sees a portal open up below him, and he falls in.

So now he enters his dream world, in a state of chaos and destruction just like his mind and soul. At first, he just wants to find out how to get home, but in the events that transpire he become very attached to the Mushroom Kingdom and to The Princess, his motivations for going on and trying to save both The Kingdom and The Princess. In the final battle between Bowser and Mario, Mario in the real world and Mario in the dream world start to fade into each other, and so in the real world Mario is in an ambulance, but is trying to move like he is in the dream world and is saying the same things as he is in the dream world.

But when Mario finally does accomplish those tasks, and just before he gets the girl, he gets sucked into the same portal as before and awakens into the real world. Now that he has set things right in his mind and soul, he is able to muster up the courage to ask the girl to marry him (he feels like he knows her enough to ask because of this experience) in an effort to get him back to the same feeling of happiness and contentment he had in his dream world. She, of course, isn't really ready for that, but shes had the same feelings as Mario has had (intimidation and shyness) so she offers to go out with him instead. He figures it's a start, and the movie ends with them getting married, with fireworks and everything (reference from SMW).


As you can see, I've put a bit of thought into this, so my opinion has been biased by what I feel Mario is and what the alternate universe is. To me, the ideas of drugs, pre-teen hormone-induced sexual content, and radical deviations from general Marioness just don't fit into my preconcieved notions, and they sure as hell don't jive with any past Mario game.
   
Captain Regular

Totally Straziante! wrote:
Same here. The issue is how would Mario would get to a new world. Gotta come up with something that isn't too far-fetched.

He's a plumber, right? He's working in some old guys basement, or under an old factory or something like that. In a closet, he finds a grate on the floor leading to what he thinks is a pipe system he needs access to. He opens it up, falls into a portal of some kinda and, with nothing but a wrench and the strange ability to jump higher (perhaps lower gravity, it would be an evolutionary requirement to allow fungi to walk) he sees a deformed mushroom-like critter rushing him from the distance... Thus we have level one. The only structure he sees is a small fortress with a flagpole in the distance, he heads for it. It leads underground (level 2). After level 2, he could meet the first toad, the first creature that DOESN'T try to kill him. The toad explains that the mushroom kingdom has been overrun and is normally peaceful. And it seems that this human, the likes of which anybody in this world has only ever seen ONCE (Princess) has a very different effect on elements in the environment that the toads and koopas consider normal. Starman doesn't have to be a DRUG, none of them do. I DO think we'd be taking the alcohol/drug aspect a little TOO far with most of the ideas here. I'm sorry, but flight-giving tails and fireballs and the like can't be explained by pharmaceuticals, you have to throw in a little more other-worldliness. Remember, the Mushroom Kingdom is actually ANOTHER WORLD, not a hallucinatory vision of OUR world.
So the toad tells Mario that the princess has been kidnapped, presumably to make a mate for Bowser to breed stronger Koopas (think Superman in a yellow-sun environment) because humans can use the native wildlife to great advantages. The toads made Peach their ruler because she was a NICE person and had "supernatural" abilities with the local flora. I've got many more ideas, but in the interest of making a non-Bible lenght post, I'll cut it off here for now.
   
NightHammer

Captain Regular wrote:
Totally Straziante! wrote:
Same here. The issue is how would Mario would get to a new world. Gotta come up with something that isn't too far-fetched.

He's a plumber, right? He's working in some old guys basement, or under an old factory or something like that. In a closet, he finds a grate on the floor leading to what he thinks is a pipe system he needs access to. He opens it up, falls into a portal of some kinda and, with nothing but a wrench and the strange ability to jump higher (perhaps lower gravity, it would be an evolutionary requirement to allow fungi to walk) he sees a deformed mushroom-like critter rushing him from the distance... Thus we have level one. The only structure he sees is a small fortress with a flagpole in the distance, he heads for it. It leads underground (level 2). After level 2, he could meet the first toad, the first creature that DOESN'T try to kill him. The toad explains that the mushroom kingdom has been overrun and is normally peaceful. And it seems that this human, the likes of which anybody in this world has only ever seen ONCE (Princess) has a very different effect on elements in the environment that the toads and koopas consider normal. Starman doesn't have to be a DRUG, none of them do. I DO think we'd be taking the alcohol/drug aspect a little TOO far with most of the ideas here. I'm sorry, but flight-giving tails and fireballs and the like can't be explained by pharmaceuticals, you have to throw in a little more other-worldliness. Remember, the Mushroom Kingdom is actually ANOTHER WORLD, not a hallucinatory vision of OUR world.
So the toad tells Mario that the princess has been kidnapped, presumably to make a mate for Bowser to breed stronger Koopas (think Superman in a yellow-sun environment) because humans can use the native wildlife to great advantages. The toads made Peach their ruler because she was a NICE person and had "supernatural" abilities with the local flora. I've got many more ideas, but in the interest of making a non-Bible lenght post, I'll cut it off here for now.


Not pharmaceuticals, Narcotics....this is supposed to be chaotic, depressing, and over all fucked up.
   
Captain Regular
Pharmaceuticals refers to manufactured drugs. Starman as previously discussed would be a pharmaceutical. But I'll give you that most discussions of mushrooms and fire flowers would not be pharmaceuticals. The point I'm trying to make is that the whole "It's a drug, it's a trip he's on, that explains it" thing that seems to have taken over the thread doesn't need to be in order to keep this significanly disturbing and fucked up. In fact, I think it would give MORE of a "wow" effect if Mario were nearly entirely COHERENT during this and a Starman really DOES make him invincible, instead of the tired literary cliche' of "drug trip." Max Payne, the 3D Grand Theft Autos, Doom, all of them did the "drugs give me my special powers" thing. In a game like this we have a chance at a TOTALLY unique and TRULY fucked up world, I strongly suggest we take it. The psychological implications (both to player and character) are much greater if a leaf really would give you the ability to fly, rather than a chemical in the leaf that makes you hallucinate weightlessness.
   
NightHammer
Captain Regular wrote:
Pharmaceuticals refers to manufactured drugs. Starman as previously discussed would be a pharmaceutical. But I'll give you that most discussions of mushrooms and fire flowers would not be pharmaceuticals. The point I'm trying to make is that the whole "It's a drug, it's a trip he's on, that explains it" thing that seems to have taken over the thread doesn't need to be in order to keep this significanly disturbing and fucked up. In fact, I think it would give MORE of a "wow" effect if Mario were nearly entirely COHERENT during this and a Starman really DOES make him invincible, instead of the tired literary cliche' of "drug trip." Max Payne, the 3D Grand Theft Autos, Doom, all of them did the "drugs give me my special powers" thing. In a game like this we have a chance at a TOTALLY unique and TRULY fucked up world, I strongly suggest we take it. The psychological implications (both to player and character) are much greater if a leaf really would give you the ability to fly, rather than a chemical in the leaf that makes you hallucinate weightlessness.


well taken...your first idea seemed a lil too....Pg-13? if you take my meaning. that is why i responded the way i did. I still have to say though, I do like some of the other things I have heard over yours. I guess from what I have been reading, my imagination sees this as a sort of Requeim for a Dream meets Eternal Darkness.
   
DJBren
Dukka dukka dukka dukka dukka dukka dukka dukka dukka dukka dukka dukka dukka dukka....Huhhhh?
   
Captain Regular
NightHammer wrote:


well taken...your first idea seemed a lil too....Pg-13? if you take my meaning. that is why i responded the way i did. I still have to say though, I do like some of the other things I have heard over yours. I guess from what I have been reading, my imagination sees this as a sort of Requeim for a Dream meets Eternal Darkness.


I do completely get what everybody's wanting to do. Very gritty, very...visceral. I wanted a much more...subjective view on the whole thing, taking it much more literally. The last real sort of survival horror game I played (like the two you mentioned) was Alone in the Dark, so I'm a bit dated on the genre... I certainly DON'T want to LIMIT a project like this to PG-13 or something like that, but I think that everybody seems to be STRIVING to get that "shock value" that's all too easy and adds so little real substance. I think that if an ordinary Joe was dumped in the Mushroom Kingdom, even if it were overrun by nasty monsters and much darker than the Nintendo Mario games, I doubt Mario's first REAL reaction would be "The native drugs get me fucked up enough to deal with this!" I think it would be more like "This PLACE is fucked up, I want out, I'm willing to beat the shit outta these turtle and mushroom monsters."
   
NightHammer
Captain Regular wrote:
I think that if an ordinary Joe was dumped in the Mushroom Kingdom, even if it were overrun by nasty monsters and much darker than the Nintendo Mario games, I doubt Mario's first REAL reaction would be "The native drugs get me fucked up enough to deal with this!" I think it would be more like "This PLACE is fucked up, I want out, I'm willing to beat the shit outta these turtle and mushroom monsters."


I agree with you there. I think the Mushroom kingdom should be more of a manifestation of Mario's drug experiences.
   
Cool Cat Gorveg
Totally Straziante! wrote:
Same here. The issue is how would Mario would get to a new world. Gotta come up with something that isn't too far-fetched.

This is my thing from earlier in the thread. I like this idea best, from what I've seen. Probably because I wrote it.

10 minutes of writing wrote:
Rain pattered on the window. Mario sat in his dingy office, awaiting a phonecall. Wearing a faded red hat sporting an 'M', a grease-stained red shirt, and ripped jean-overalls, he sat staring at the telehone. Any phonecall would do, although he preferred one that would give him a paycheck. He had been without food for two days.
Riiiiiiiiiiiiiiiing!
"Jesus fuck!" he yelled, as he nearly fell out of his chair. That was convenient, he thought. Couldn't have asked for better timing.
"Mario's Pluming, I'll fix your pipes." Note to self: Get a better catchphrase, he thought to himself. I'll never get anywhere with something like that.

Half an hour later, he was sitting in a bathroom two miles away, head in the toilet bowl. A child had dropped a toy into the toilet, and it had become lodged in the pipe. He reached for his plunger. If there was any kind of job he hated, it was this kind. The woman was a pretty young thing, in a pink dress, with long light brown hair. Too bad he was in such terrible clothing, or he might have thought about asking her out later. He continued to contemplate this as he started plunging. It didn't work. He'd have to open the pipes.
After a long fight with the toilet, he was finally able to get access to the pipes. Damn toilet didn't want to come up... he thought to himself. He unscrewed the pipe, and looked down. Bingo. It was a little toy mushroom. He reached down the pipe. The mushroom was just out of reach. He strained his elbow trying to grab it. He could feel the edges of the pipe cutting into his shoulder. The world lurched.

"The fuck is going on?" Mario mumbled. That was the last thing he was able to say, however, as all the air was suddenly taken from his lungs. He felt a rip, not on his clothes, or on his body, but over him, enveloping him. The world he knew became streaked with black, and started dissappearing from around him. The floor dropped away, the black streaking increasing until he was enclosed in nothing but blackness.

When Mario woke up, he could not move, save his head. He could barely think. He couldn't remember where he was, but he saw brown, decaying trees, or what could be best described as trees. He let his head fall to the right. For the next few years, he wished he hadn't. Not six inches from his nose, was a mushroom. A living mushroom, with fangs, and piercing red eyes. The mushroom did not look happy. Mario looked down where his feet were pointed. There were dozens of the mushroom-people. They had tied him down, with long ropes, looking like spider-silk. Mario suddenly had a vision of Gulliver in his mind. He didn't know why. He had hated that book...

   
Kupi

Hiyo! Me again, with more opinions and ideas that may or may not have already been expressed.

First things first, in the "dark" theme's defense, I'd say that this is hardly as knee-jerk a darkening of theme as it would first appear. It's not like someone said "hey, let's take Mario and just throw in some drugs and violence and sex and stuff! A-hyuk!" It's a serious re-envisioning of the character and setting. A dark setting can be done artistically; it just requires a great deal of effort to keep from crossing that knee-jerk line.

I'm going to assume that that's not as much of a self-contradiction as it appears to be and move on.

My vote for which kind of project it should be goes to either mod or Flash game, heavily favoring a mod. Building a playable game from scratch takes tons of work; more than any one message board can supply at a continuous rate. Doing a mod gives you the engine pre-made, which shaves off a lot of dev time for more important things, like content. The only reason I include "Flash game" as an option is for similar reasons; you've got the graphics system all set up for you already and Flash handily handles cinematics.

On to design stuff, which I'm sure is much more interesting than formalities and jargon. First off, I'd like to take back my ideas on the effect of the mushrooms insofar as the physical effect is concerned. I don't think there should be a significant steroid-like effect, and if there is, it should be subtle and occur over extended use. The primary effect should be an increase in confidence in one's abilities, which can be dispelled by a sharp pain. (Or, the mushroom's effects disappear when you get hit.) The idea of an "instant buff build" drug sounds a little too cartoony for my liking as far as putting it in a serious environment is concerned. Too Alice In Wonderland's cake scene-y, I suppose. Batman's Bane pulled it off nicely with Venom, but I think having the effect be more psychological would help reveal Mario's tragic flaw better.

I think I'm getting ahead of myself here. Instead of Mario being an anti-hero, which connotes a deficiency of character, I think Mario ought to be a tragic hero, where he, while trying his best to do the right thing, is undone by his fatal flaw. Now, I'm not trying to make this Mario into the happy and optimistic official Mario. As someone mentioned before, this Mario doesn't really care about the princess, so long as he gets to go home. His motivation is going home and returning to his normal life (which he suddenly appreciates when the other option is braining freaky man-sized turtle aliens with a wrench). Rescuing the princess happens to be a means to that end.

So that leads me to the idea that I pretty sure is new, which is the structure of the plot. Whichever medium this ends up being put into, I think the progression ought to mimic the eight worlds of Super Mario Brothers. My take on what that kind of structure could lead to follows, but first, a few key assumptions: I'm assuming that Mario is scared out of his wits by the whole situation, especially the fact that he has to fight the Koopas. As I said before, these are man-sized turtles that he's fighting with a relatively blunt object with almost no backup. My other assumption is that Lakitu is a character unto himself, rather than a specific type of enemy (as would be the case with, say, Goombas or Hammer Brothers). I'm assuming that Lakitu is a sort of genetic tinkerer/mad scientist. Okay, on with the show!

World 1 - Mario has just arrived in the Mushroom Kingdom, possibly right as the Princess is being kidnapped. That's our setup for his first fight, while he's still deep in Toad country. Some Koopa sees him, figures he isn't a Koopa, and goes after him. Once the fighting ceases and Bowser makes off with the Princess, Mario learns more about the situation, how necessary the Princess is to the Mushroom Kingdom (they see her as some kind of goddess, as she looks so different from them and is so much bigger), yadda yadda blah. Armed with no help from the Toads but food and shelter, Mario sets off.
World 2 - Mario traverses some kind of coastal area (I'm thinking of the water level and the bridge level). This is one of I, Mario's only "happy" themed areas. Of course, the Mushroom Kingdom is still in total chaos as Koopas are running rampant, but the sun is shining, the grass is green, and there's a fresh breeze from the sea. Mario's daring to feel like maybe, just maybe, he can get home... but it might be because of the mushrooms he just ate.
World 3 - To my memory, this is the first of two "night" worlds in SMB. This translates to Mario reaching the central metropolis of the Mushroom Kingdom. (I think separating the leadership from the biggest city works from a strategic standpoint... Washington D.C. isn't necessarily the U.S.'s biggest city, either.) The fighting with the Koopas is getting more intense, and Mario is starting to rely more and more on the mushrooms to stay confident. This is also where Mario first discovers Starman. Or buys it, or is offered it, what have you. Some situation drives him to use it for the first time here.
World 4 - Two things in World 4 stand out in my mind: that giant mushroom level, and Lakitu. I think this phase of the game sees Mario heading through what is essentially the Mushroom Kingdom's "farming sector". The Toads use the mushrooms for food, as they're immune to the addictive/hallucinogenic effects of the drug substance within the mushrooms. This is where Mario realizes that he's becoming addicted to the mushrooms... or maybe just their effects. Whichever it is, Mario suffers withdrawl symptoms if he doesn't eat a mushroom every so often, those symptoms being paranoia and cowardice. Without a mushroom fix, Mario gets scared of everything. (As an aside, this might make a good gameplay element for making the game more difficult as you progress. Give Mario's wrench attack a fearful quake before it hits, and then extend the amount of time he takes to steel his nerves and attack as the game goes on. Of course, he'll attack instantly if he's on a mushroom regardless of what point in the game you're at.) Also, Lakitu makes his first appearance here, as I said. Mario makes a key mistake in assuming that Lakitu is Bowser, as he's never actually seen the big turtle. Lakitu, sensing an opportunity to help Bowser out, makes no effort to reveal the truth and lets Mario chase him rather than the main Koopa army.
World 5 - I really have no clue what to do with World 5. It was the one with all the cannons, Buzzy Beetles, and the white trees, right? I just don't have any ideas for this one, besides Mario's continued pursuit and further slip into the mushroom addiction.
World 6 - The second dark world. 6-3 is the inspiration for this one. World 6 is Lakitu's base of operations, a truly twisted land suffering under the creatures that Lakitu created, flora and fauna alike. Think of a dark, gothic forest where everything is grey. The trees have a few scattered leaves, but they're all red. Peeling away their bark reveals a layer of viscous red sap. The enemies here are twisted versions of other enemies in the game; Goomas and Koopas handed over to Lakitu for experimentation (probably a form of discipline). Mario faces a choice: try to continue on by his own courage or rely on mushrooms and Starman the whole way through. Perhaps he tries to go without, but ultimately he makes the choice to surrender to the addiction. Killing Lakitu and finding out that Lakitu isn't Bowser (the princess is in another castle, eh?) doesn't help his mood, either. World 6 sees Mario fall from grace.
World 7 - World 7 always reminded me of World 2 for some reason, and I think you could make a character statement out of that. Yes, World 7 is the outer perimeter of Bowser's stronghold, but the sun is shining, the grass is... well, somewhere there's grass and it's green, and there's a fresh breeze coming in from the sea. It should lift Mario's spirits as he prepares for the final battle, but all he can think of is whether he has enough mushrooms and Starman to get him through to the end. World 7 shows the player the depths to which Mario has sunk since the beginning by putting him in almost the exact same setting as he was in in World 2.
World 8 - The last assault, which will much more likely involve Mario sneaking into Bowser's castle than charging in, guns a'blazin' (figuratively speaking). Mario kills Bowser, gets Peach out, and they head back to the Mushroom Kingdom as quickly as they can. It might be interesting to have Mario talk to Peach as little as possible, possibly only in single words. He never finds out that she's in the same trap as he is: she's addicted to the confidence boost of the mushrooms as well, and that's why she stayed in the Mushroom Kingdom when she got there (however it happened to the both of them). The game ends with Mario, his task completed, collapsing into a mushroom field. Then, the screen fades to another picture: one of Mario, still laying in that field, in the exact same position, rotting and with mushrooms growing out of numerous spots on his skin.

Well, what do you all think? I think making Mario a tragic hero rather than an anti-hero would work a bit better, but it's not my project. Criticize, assimilate, or ignore, I leave the choice in your hands. All this was fun to write, at least. ^_^

(And I'm really sorry this went on so long.)
   
Straziante

I actually would like to see a combination of Gorveg and Bean's ideas. Bean had a good bit of info dealing with the odds and ends of the characters' lives before the plot gets going. Gorveg had the grit of Mario's now-spiraling-downward life on the edge.

We need to keep in consideration that the drugs and crime present in the MK is what makes I, Mario, well, I, Mario. Shael had the vision, let's try to stay close to it.

He wanted a dark, psychologically stimulating horror game. I like to compare this to Silent Hill 3. Dark, gruesome, and graphic. Only we'll make it, you know, good.
   

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Author Message
Straziante

Kupi wrote:
Lots of good stuff.


I like a lot of what you said here. I want to clarify a few things. This game should focus on Mario's perception of reality, not ours. With that being said, the mushrooms and Starman are drugs that don't alter Mario physically, but chemically and psychologically. He builds up adrenaline, while the drugs make him feel no pain, no fear, no logic. He just goes wild, fighting whatever he can until he finally becomes lucid again.

The fire flowers didn't give Mario the ability to throw fireballs, but gave him a means to start fires through chemical reactions with the plant's surroundings.

Personally, I believe, that while your ideas were good, this game shouldn't be linear as far as the setting goes. There's conflict within the MK with Koopas trying to cause havoc in the city, there is the sparsely populated rural area between the MK and Bowser's keep, and of course, Bowser's keep, where foul things are going on and conspiracy to topple the balance of power in the struggling MK in his favor.

So we have 3 main areas: Mushroom Kingdom City, Rural MK/wilderness, Bowser's Keep (a self-proclaimed kingdom under Bowser's control, which is actually what's left of a township of the MK or something like that)

Bean, why don't you write a quick bio of Mario, giving us his story up until the events leading to his being in the MK, and we'll let Gorveg go off of that, reworking his previous entry if he feels that it is necessary.

Kupi, try to come up with some more ideas about what our settings will look like, to give the artists something to work with.

I'll be at work tomorrow, so I'll try to throw around some sketches of characters and the such.
   
friendlyHunter

Ok, here's an idea that everyone can probably agree with:
At the start, say, the first half of the game, everything is completely realistic. No crazy unexplainable stuff. Then, about half way through the game, when you reach for a mushroom, it starts sliding away. I don't know why, but I find that kinda scary. Anyway, more and more weird stuff starts happening, like starmans bounce around, and you physically grow when you get mushroom, and shrink when you get hurt (in Mario's mind of course). This condition gets worse and worse, so bad that it looks like mario is getting so crazy he can't possibly finish the journey. By the time he gets to Bowser's castle, everything will be insane (especially the music), and you won't know what's real and what isn't. Sticks of fire spin around underwater, goombas look like ghosts, flying circles seem to chase you when you aren't watching, skeletons suddenly appear from koopa corpses on the ground. And maybe Bowser really isn't huge, as suggested earlier, he's just huge in Mario's mind. I think this would be a good mix of drug and non-drug stuff. And if you haven't yet, read the other posts I made, they're good too =P

[Edit]
Remember the bowser castles where you have to go through the bottom/top floors in the right order, or else it's an infinite loop? >=D
   
Cool Cat Gorveg

Have we actually DECIDED on a game format? It would be much easier to do a flash movie, or something along those lines. To make it a game would be adding a LOT more complexity.
   
Arcana
Make it a movie.

If the movie turns out to be ultra cool, or even mediocre, then put in the extra effort and make it a game.

A game is much, much more difficult to build, and we'll likely lose a lot more people if we do a game.

Anyway, I feel that I've already put in most of my ideas for the project. I'd like to help, but I'm not sure if I have time, or if my presence is even necessary with the amount of storywriters and designers that have volunteered on the thread. We really only need two or three people to design characters and write a script. If this is to be a reality, those people should start working, and come back occasionally to post what they've done. If this does get off of the ground, I'd actually encourage these people to stay away from this thread until they get really stuck on something because trying to make EVERYONE happy just isn't going to work. We have 30 pages of people suggesting ideas, complaining about them, and if someone doesn't go off and start making executive decisions, we'll be talking about this for a long, long time, which is fine and fun, but no good if you actually want to see this made into a real project.
   
Keeshi

You know what would be cool? Dual visons. Hit 1 button, you see what Mario see. Hes bigger, throwing fireballs ect.. But in the other, you see whats really happening. He has a torch or lighter and hes wildly stomping and jumping on and hiting things... Don know.

But anyways, would be so awsome if this could really happen.
   
Bean

Totally Straziante! wrote:
Bean, why don't you write a quick bio of Mario, giving us his story up until the events leading to his being in the MK, and we'll let Gorveg go off of that, reworking his previous entry if he feels that it is necessary.


Wow... a bio, huh? Well, I'm not much of a writer, but I'll see what I can do.

Pink Gorveg is not happy wrote:
Have we actually DECIDED on a game format? It would be much easier to do a flash movie, or something along those lines. To make it a game would be adding a LOT more complexity.


I think that it may actually be better to just get these ideas off the ground and not worry about what medium to put it into at the moment. If we can get just a few people to actually get together on this thing, enough to start declaring real, organized progress, we'll surely have more people join in on the project. And then we'll be able to decide what format it conforms to best and to what lengths the people committed are willing to go to make this into something. Basically, most of our volunteers are not entirely sure they can commit to a large project, myself included. Even a movie or flash cartoon would take a good deal of effort to make and make well.

So I say, writers, keep writing. Come up with some stories and post them. By all means get together and flesh out some ideas, hell, even split into groups to make "chapters" of the story and mesh them together. Artists, we need to get together as well; sketch the hell out of this thing until we get a nice selection of designs to pick from.

Just remember, it's going to take a good amount of time to finish something, regardless of what we do. We have plenty of time to work out the format later. And even if we do all of this work and make nothing out of it, I'm still having fun simply listening to others' ideas, and drawing up my own. I'd be glad to at least know that we as a community can actually do something productive (and to this scale) and not just bash each other over the forums. I would hope others feel the same way.
   
Sentora
Yo, It's me again ^_^

Here is the first of the scenes I promised. I also would like to make a suggestion for those serious about working out the plot and scenerios: If possible, I could create a Yahoo group for this with the help of Shael and everyone, and start roleplaying this a bit to work out what we want for the characters. If the group idea is too much, we can simply meet on certain days and conference. Interacting with each other in real time would really help get it off it's feet and workign as fluid as possible.

Well, tell me what you guys think of this idea as well as this little skit. I have an 'interesting' idea for Luigi's character that will be fun (well at least for me lol) to play with, and will explain it better in my next post.

-----------------------------------------------------
“Guess your fat ass just needed motivation.”

Some part of me wasn’t shocked to see Luigi step out causally from the shadows. That little shit eating Cheshire cat grin that doesn’t touch those predatory eyes. Dressed to the nine in the ‘Colors of Success’ as he calls them. Goddamn Green and Motherfucking Blue. Does it to spite me, I just know it.

The bastard stood there and fucking watched while my life was in danger.

To this day I don’t know what made me drop the wrench and punch him instead. Damn genetics.

“Poor way to show gratitude, brother.”

That damned grin, now bloodied, widened. Regained balance easily, as if the punch was nothing. Bastard.

“If that was poor, just wait till I introduce my foot to your colon.”

I never hated him more than I did at that moment. Even here, in this fucking nightmare I can’t wake up from, he walks in and shows me I’m dogshit and he’s the dog. As kids, as teenagers, as fucking adults….

“Here’s the part you’re supposed to ask me what the fuck am I doing here.”

I spit and glare at him defiantly. “Why when you’re going to tell me anyway?”

He chuckled, walking toward me with his hands clasped behind his back. Appearing harmless and vulnerable. I wasn’t falling for it this time.

“First answer a question.” His eyes swept the carnage of broken shell and bone and gore around us, before resting on the bloodied wrench I was white knuckling now. “You feel more alive than you have in years now, don’t you?”

…He always could read me like a fucking book and could hit me where it hurt. He may have always been the weaker brother physically, but mentally he fucked me like a drunk prom date.

“Get to the fucking point.”

He took that as the closest I’d come to admitting it. “I’m just granting your fondest wish brother.”

“I don’t remember wishing to be eaten by mutant turtles, brother.”

“But you’ve always wanted to be Alice when we were little, just as I wanted to be the Cheshire.” He waved theatrically around the gore splattered and war torn scenery. “So enjoy the trip to Wonderland I set up.”

That cut deeper than the teeth of the monsters….reminding me how we used to curl up beside father as he read our favorite story to us. For a moment I regretted my anger and jealousy…

…for a moment.

“Fuck you and this shithole.” I hissed, more out of wounded pride and spite than anything.

He looked disappointed. “I guess I was wrong. You didn’t believe the shit you always spouted when piss drunk and kite high about being a hero.”

I turned my back on him. Dangerous thing to do to Luigi, but I didn’t give a fuck. “Cry me a fucking river.”

“I’ll tell Peach that when I see her again.”

Luigi’s favorite sword in his Anti-Mario arsenal. I froze midstep as he stabbed it all the way to his wrist.

“You promised her you’d always be her hero. Guess that was just a line to get in her panties….”

I didn’t let him finish, a strangled cry escaping me as I tackled him, hands around his throat.

“PAULINE IS DEAD YOU MOTHERFUCKER!”

He didn’t resist at all, just gave me this crazy fucking smile and pointed up…

And like a fucktard I looked up and noticed the statue for the first time we’d landed by. And my jaw dropped and my eyes widened.

The next thing I knew, I was flying…bouncing off the statue hard enough to feel it in my teeth. Groaned as I tried to stand up as Luigi dusted himself off.

“If she’s dead…this must be heaven and she’s a princess.”

I felt something bounce off my head hard, and after swearing I looked down to see a fancy cell phone.

“Do try to enjoy yourself brother. Seeya soon.”

I picked up the phone…and when I looked up he was gone.

“Always was a dramatic fucker.” I muttered as I stood up. Hesitantly touched the statue’s cheek.

Couldn't be...could it?

I started walking toward the castle looking building in the distance. Maybe something was there…or maybe I’ll wake the fuck up.

Pocketed the phone with a growl as my mood worsened.

“Green with blue buttons…Asshole.”
-----------------------------------------------------
   
Bean

Sentora, that is amazing. Simply beautiful. It makes me wonder, "Is Luigi really in control of the situation, or is he just playing cool to mess around with Mario's head?" I love this!
   
Shael Riley

Sentora wrote:
Yo, It's me again ^_^

Here is the first of the scenes I promised. I also would like to make a suggestion for those serious about working out the plot and scenerios: If possible, I could create a Yahoo group for this with the help of Shael and everyone, and start roleplaying this a bit to work out what we want for the characters. If the group idea is too much, we can simply meet on certain days and conference. Interacting with each other in real time would really help get it off it's feet and workign as fluid as possible.


The Yahoogroup is an excellent idea. We need a place with archives for media too, if we're going to get this project off the ground.

So who's directing this initiative?
   
Shael Riley

Sentora, it's a well written and dark intro that I thuroughly enjoyed.

That being said, it's divergent from the core concept I was hoping to embody with this idea: Super Mario Bros., the story as it originally happened, if retold in a more realistic paradigm, is a horrifying story. Luigi, then, is Mario's ally, not his enemy. Introducing some sybling rivalry would be an excellent way to make the story more realistic and fleshed out, however, when we paint Luigi as a sadistic sociopath who does not aide Mario in his quest to rescue to princess or fight a parrelel quest of his own, but in fact harms and entraps Mario, we diverge quite a bit from the original story's content. My idea is to change form but preserve content.
   
Bean

In my opinion (not like it matters all that much), I think this is fine. I mean, here we are throwing the audience into the same disbelief that Mario is in. And it's not like Luigi is now the bad guy. Who knows at this point? Maybe Luigi is being Mario's ally in another perspective. Perhaps he's trying to motivate Mario. We could have him join in on the fight later himself. There are still so many ways we could travel from this.

Oh... another thing I just thought about. Isn't there some sort of copyright law against showing a character in a negative light?
   
Sentora


Shael Riley wrote:
Sentora, it's a well written and dark intro that I thuroughly enjoyed.

That being said, it's divergent from the core concept I was hoping to embody with this idea: Super Mario Bros., the story as it originally happened, if retold in a more realistic paradigm, is a horrifying story. Luigi, then, is Mario's ally, not his enemy. Introducing some sybling rivalry would be an excellent way to make the story more realistic and fleshed out, however, when we paint Luigi as a sadistic sociopath who does not aide Mario in his quest to rescue to princess or fight a parrelel quest of his own, but in fact harms and entraps Mario, we diverge quite a bit from the original story's content. My idea is to change form but preserve content.


*grins*

Oh don't worry Shael. Luigi's actually helping his brother. He's just got a fucked up way of doing it.

Bean's idea of Luigi being the more successful brother and Pauline being Peach got me thinking. It also helped me remember how the brothers worked as a team in the cartoons and comics from Nintendo power back in the day. Mario was always the point man while Luigi was the brains behind Mario's brawn. So I started playing with that idea a little and twisted it.

As he mentioned, their favorite story as children was the Wonderland series. No matter how much they fought, back then or present, that was a tie that kept them together. So think of Luigi somehow stumbling into the existance of MK, and is made the offer of finding them a princess and king to rule them, and they will make it worth his while to do so. He would have been excited and immediately volunteered Mario and Pauline for their king and queen.

...And then MK fucks him over and only takes Pauline. Making it seem like she was murdered/died in an accident.

It's the breaking point for him. He only wanted to give his brother something special, but becomes the reason why his brother's life falls apart. He provides the drugs, jobs and whatever with his now booming business out of deep guilt and grows to hate MK, spiralling him deeper into becoming sociopathic. He wants Pauline back where she belongs so Mario can get his shit back together and that's all he cares about.

So he jumps at the chance when Koopas attack and MK comes crawling back for help. Sets up Mario to be pulled into MK and plays his favorite role of Cheshire Cat from wonderland, seeming to be playing all sides against the other. He gives Mario tough love and acts an asshole, but remains loyal and is there for him when needed.

Of course, the Audience won't know the truth for the majority of the story, only be given hints through Luigi's actions. He'll appear to be aiding the Koopas against MK but be collecting possible locations where Pauline is. MK will be thinking he's aiding them because he fights with Mario. And Mario himself, while somewhat doubtful at times, will slowly rebuild his relationship with him as well as start to turn his life around hopefully. I can see a point where near the end, Luigi straight up tells Mario that he's finishing the job their father didn't live to finish: Helping him become a Man.

So Luigi's a good guy....just that's he's a bit more fucked up than Mario. It'll be fun to write, mainly since I like screwing with my readers heads. Laughing

EDIT: Was posting while you commented Bean. Looks like you read my mind ^^
   
Sentora
Shael Riley wrote:
Sentora wrote:
Yo, It's me again ^_^

Here is the first of the scenes I promised. I also would like to make a suggestion for those serious about working out the plot and scenerios: If possible, I could create a Yahoo group for this with the help of Shael and everyone, and start roleplaying this a bit to work out what we want for the characters. If the group idea is too much, we can simply meet on certain days and conference. Interacting with each other in real time would really help get it off it's feet and workign as fluid as possible.


The Yahoogroup is an excellent idea. We need a place with archives for media too, if we're going to get this project off the ground.

So who's directing this initiative?


I can set up the group tonight or by friday I think.Yahoogroups got some storage space but major stuff will need a webpage. I'll be online tonight so all interested buzz me.

AIM: PersonaDark
Yahoo: Sentora
MSN: Sentora@hotmail.com
   
Arcana

Sentora wrote:
Bean's idea of Luigi being the more successful brother


Not all his idea. I mentioned it way back when when this thread was still on like, P. 12. Wink
   
Sentora

Arcana wrote:
Sentora wrote:
Bean's idea of Luigi being the more successful brother


Not all his idea. I mentioned it way back when when this thread was still on like, P. 12. Wink


My bad Embarassed Sorry I missed that...