You start off in Cassie's Barn and practice your moves in the nearby forest. But, in order to carry out your missions, you and the Animorphs will need to explore different places around town.
Gather information in Chapman's office and search the schoolyard for any additional clues. Follow Chapman to the Yeerk Pool, but beware of Hork-Bajir guards...or worse...Visser Three!
You might want to investigate the Community Center and the Gorgonsopid dig site as well. Make sure Mr. Foster doesn't see you sneaking around his office, though. Before you can defeat the Yeerks, you'll have to make your way through 9 different environments--each one harder than the next. Unfortunately, you have no other choice. The fate of the planet is in your hands.