Characteristics - +2 PRE, only to protect against PRE attacks (-1) - Cost 2/1
Healing - 1D6, regeneration, reduced endurance - 0 END persistant (+1), extra time - 5 minutes (-2), self only (-1/2) - Cost 20/6
Running - +1 inch - Cost 2
Combat Levels - +1 OCV - Cost 8
Conversion Notes: This package is based on the elf race from Rifts role playing game. I based this package deal on the absolute minimum of abilities of a first level elf. This write-up uses Champions 5th edition rules.
Elves are tall, slender humanoids with pointed ears. They are long lived and can see in total darkness. They are traditional allies to humans, titans and good faerie folk. They generally don't like dwarves, gnomes, ogres, trolls, kobolds and goblins. They can become almost any occupation open to humans. They can learn magic and gain psionic abilities.
The race of handsome humanoids known as elves, has been a dominant force on the Palladium world for eons. They are one of the so-called archaic races that survived the Age of Chaos during the time of the Old Ones' rulership. They grew out of the Age of Chaos to become one of two fabulous races, the other being the dwarves, that would take control over a savage world and bring it peace and culture. Right behind them in scope, power and grandeur were the dwarves, but arrogance, greed, and petty prejudice would bring the two super powers into a bloody, centuries long, war that would obliterate both races.
Today, the elves and dwarves of the Palladium world have lost much in the way of magic, knowledge, power and people. The population, which once numbered nearly a hundred million, is suspected to be less than three million. There are no known elven kingdoms nor even a town that is predominately elven. Instead, the elves have taken to wandering the world, helping, counseling to, and adventuring with the humans, whom they see as heirs apparent of the world they once ruled. In the largest human cities one can sometimes find as many as a thousand or more elves living among them.
Readers should not assume that all elves are kind to serve as benevolent mentors to humans, for many are the elven adventurers, lords and scoundrels who seek only personal glory and power. They simply find humans to be the most worthy of their presence and aid than others. This is in part, because the two races share many similarities in physical appearance, size, intellect, and capacity for cunningness and savagery. Elves genuinely like humans very much.
Asgardian elves are an offshoot of the common elf, who are associated with the pantheon of the norse gods. These elves are tougher, stronger, smarter and heal quicker then the common elf.
Star elves are another offshoot of the common elf, who are found throughout the Anvil Galaxy. They are similar to Asgardian elves.
To learn more about elves, I suggest purchasing and reading the Rifts Conversion Book by Kevin Siembieda and Rifts Conversion Book Two: Pantheons of the Megaverse by C.J. Carella.
Illustration by Wayne Breaux.
Champions rules conversion by Mathew R. Ignash - firstname.lastname@example.org.
Last Updated - December, 2003