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USAgent for Champions

Real name: John F. Walker
Other known aliases: Super-Patriot II, Jack Daniels, Captain America VI, Leigeman.
Occupation: Government agent, hero and adventurer. Occasional bounty hunter of superhuman criminals.
Current group affiliation: S.T.A.R.S.
Past group affiliations: The Jury, Avengers, Queen's Vengeance, Force Works
Major enemies:
First appearance: Captain America #323
Description: John is a muscular man standing 6'4'' tall and weighing 270 lbs. He has blonde hair and blue eyes.


43     STR     33
23     DEX     39
23     CON     26
18     BODY    16
10     INT      0
13     EGO      6
18     PRE      8
14     COM      2
12     PD       3
 8     ED       3
 5     SPD     17
14     REC      0
46     END      0
53     STUN     1
Characteristics Cost: 154

Powers, Skills and Equipment

15     5/5 Armor     
12     12" Running                                           2
 3     Acrobatics 14-     
 3     Breakfall 14-     
 3     Federal Police Powers     
 8     1 Levels,all combat     
 4     Martial Block     
 4     Martial Disarm     
 5     Off Strike     
 3     Stealth 14-     
 1     TF,Other Air Vehicles     
 3     Tactics 11-     
 2     WF,Small Arms     
21     MP (48),OAF(-1),Gestures(-1/4)     
 2u    15/15 Armor     
 2u    9D6 EB,"Shield throw.",vs physical defense            4
 1u    6D6 HA,"Shield strike."                               2
 2u    14 OCV Missile Deflection,deflect all attacks,deflect     
 2     Radio XMIT/REC,"Avengers ID card.",OAF(-1)     
Powers Cost: 96


Base Points: 100
25     Hunted,"Various enemies.",as powerful,non-combat influence,
        harsh,appear 14-
10     Psych Lim,"Bad attitude and big mouth.",common,moderate
15     Psych Lim,"Hatred of superhuman criminals.",common,strong
10     Public ID,"John Walker"
10     Rep,"Captain America wanna-be.",occur 11-
 5     Rivalry,"With Captain America and Hawkeye.",professional
10     Unluck,2D6
15     Watched,"U.S. government.",more powerful,non-combat
        influence,harsh,appear 14-
Disadvantages Total: 100

Experience Spent: 50
Total Points: 250

Explanation of the conversion: I based the USAgent's STR on most Marvel Universe notes which said he could lift 10 tons. The Official Handbook of the Marvel Universe: Master Edition also stated he could run at speeds of over 100 miles per hour and had superhuman reflexes. Although I toned this down a bit, this explains the high SPD and Running I gave him. Although the USAgent occasionally carries shields with unusual abilities and other hand weapons, I wrote this character with just the standard shield.

History: John F. Walker was born in Custer's Grove, Georgia. When a child, John's older brother was killed in duty as an American Viet Nam soldier. Wanting to emulate his brother, Walker entered the military as well but failed to become a hero. After leaving the military, Walker and a friend signed up with Power Broker, Inc. in order to receive super strength, and planned later to make a career in pro-wrestling. A man named Ethan Thurm signed as his manager, but encouraged Walker to become a hero rather than a wrestler, and Walker adopted the Super-Patriot II identity with a public relations team to back him up and became quite popular.

Captain America #323 In one public relations stunt, the Super-Patriot II called out to be allowed to become the next Captain America, even hiring Buckies (Bold Urban Commandoes) to portray Captain American supporters and loose a fight to him. Walker briefly came into conflict with the real Captain America at times (Captain America #323 and #327).

Later, when Steve Rogers gave up his Captain America identity due to governmental pressure, the government, an agency known as the Commission, hired Walker to take his place, even training him, using the Taskmaster at one point (Captain America #333-335).

At a press conference, two former Buckies, Left-Winger and Right-Winger publicly exposed Walker after attacking him out of jealousy. A fanatical group called the Watchdogs took this opportunity to kill Walker's parents. Walker, in rage, killed Left-Winger and Right-Winger as revenge (Captain America #341).

When the quitting and replacement of Captain America was revealed to be a plot by the Red Skull, Walker fought Captain America due to Red Skull's trickery. Eventually the two defeated the Skull, and Steve Rogers was brought back as the real Captain America, and Walker was presumably killed by Scourge (Captain America #351).

Walker was actually taken by the government through more rigorous training to become the USAgent, and served the Commission briefly before being ordered to join the Avengers' West Coast branch (West Coast Avengers II #44-45).

Avengers: West Coast #102 After several battles alongside the Avengers, USAgent left them due to personality conflicts and reckless behavior, only to prove himself to them later and was able to rejoin, completely divorcing himself from the Commission. The USAgent developed a rivalry with fellow Avenger Hawkeye. He served until the disbanding of the West Coast branch (Avengers: West Coast #102).

Force Works #1 John was brought by Tony Stark into the team Force Works (Force Works #1).

John served until that team folded as well. He teamed up briefly with his former teammates as they reformed the Avengers after an hiatus.

Avengers III #1 USAgent was among the members of the Avengers who were captured by Morgan Le Fay and mind controlled into becoming her personal guard, the Queen's Vengeance (Avengers III #2-3). While under her spell he went by the name Leigeman.

Thunderbolts #23 USAgent was later hired by Edwin Cord, owner of Cord Industries, who, for reasons of his own, wanted to fund a super hero team to take down the supposed still-criminal Thunderbolts. USAgent led the team, called The Jury, against the Thunderbolts and their new leader, Hawkeye, but were beaten back and the Thunderbolts escaped (Thunderbolts #23).

On a second attempt to apprehend them, USAgent and the Jury ended up joining their adversaries against Brute Force and the soldiers of the Secret Empire.

Later, on a government mission, Walker was severely beaten by the super-soldier known as Protocide. He was saved by SHIELD agents and was given physical enhancements during recuperation.

Afterwards, he was hired by the Commission to spearhead a new government team called S.T.A.R.S., Superhuman Tactical activities Response Squad, a watchdog group that governs all aspects of super-powered crime and imprisonment. As a super-human marshal, USAgent led S.T.A.R.S. in uncovering an alien plot to use Earth as a penal colony for the universe's criminals. During this mission, USAgent was even given official leadership over the Avengers. Ultimately, Walker was instrumental in ending the threat, exposing the newly-evolved Kree as the perpetrators and rounding up most of the aliens that were stranded on Earth and rallying them against the Kree.

USAgent continues to lead S.T.A.R.S., despite his occasional rift with the Commission's liaison, Val Cooper, and lending occasional assistance to the Avengers as a reserve member.

Trivia: John is only one of several men who have served as Captain America. The original was Steve Rovers, who currently serves as Captain America, the second was William Nasland, who was better know as The Spirit of '76. The third was Jeffrey Mace, better known as the Patriot.

Powers: Walker's flesh is more dense than normal, providing some resistance to injury. His strength, endurance and reflexes have also been enhanced to superhuman levels. He can lift about 10 tons and run at over 40 miles per hour.

In his roll as the USAgent, John had carried a number of different shields similar to the one carried by Captain America. He carries his Avengers ID card, which has a radio transceiver in it.

Links to other USAgent pages:

  • Character created by Marvel Comics.
    Champions rules conversion by Mathew R. Ignash -
    Last Updated - May, 2003

    - Back to Matt's Champions Page.-

    Made on Amiga