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Shocker II


Shocker II for Champions



Real name: Herman Schultz
Other known aliases: None
Occupation: Burgler and hired assassin.
Current group affiliation: None
Past group affiliations: Masters of Evil III & VI.
Major enemies: Spider-Man, Avengers, Thunderbolts.
First appearance: Amazing Spider-Man #46
Origin: Amazing Spider-Man #46
Description: Herman is an average looking man standing 5'9'' and weighing 179 lbs. He has brown eyes and hair. He usually wears a brown and yellow padded costume of his own design.
       
Characteristics

 9     STR     -1
18     DEX     24
14     CON      8
13     BODY     6
18     INT      8
10     EGO      0
13     PRE      3
10     COM      0
 8     PD       6 
 8     ED       5
 4     SPD     12
 5     REC      0
28     END      0
25     STUN     0
Characteristics Cost: 71

Powers, Skills and Equipment

  4     8" Running                                               2
  3     Inventor 13-     
  3     Lockpicking 13-     
  3     Security Systems 13-     
  3     Streetwise 12-     
  5     Weaponsmith 12-     
  8     4/4 Armor,OIF(-1/2)     
  5     8/0 Armor,Only vs. vibrational attacks.(-1),OIF(-1/2)     
128     MP (192),"Vibro Shock Gloves",OIF(-1/2)     
  9u    11D6 EB,No Range(-1/2),0 END(+1/2),Area Effect(+1),line,     
         Continuous(+1)                                          0
  5u    11D6 HA,0 END(+1/2),x1 Armor Piercing(+1/2)              0
  3u    +46 STR,Only to counter grabs and entangles.(-3/4),0 END     
         (+1/2)                                                  0
Powers Cost: 179

Disadvantages

Base Points: 100
10     Distinctive,"Guy in funny costume.",easily concealable,major
20     Hunted,"by police and heroes.",more powerful,non-combat
        influence,harsh,appear 8-
15     Psych Lim,"Overconfident",common,strong
10     Public ID,"Herman Schultz"
 5     Rep,"Small time super criminal.",occur 8-
15     Psych Lim,"Greedy",very common,moderate
10     Unluck,2D6
10     Watched,"by his employers.",more powerful,non-combat
        influence,mild,appear 11-
Disadvantages Total: 95

Experience Spent: 55
Total Points: 250

Explanation of the conversion: The Multipower slot with the STR in it represents how easily he can slip from bonds and entangles when he uses his shock gloves to vibrate out of them.

History: Herman Schultz was an unsuccessful burglar with an aptitude for working with tools. During his third prison term, Schultz was assigned to work in the prison workshop, at which time he became determined to develop a tool that would open any safe quickly and silently. Using stolen parts, he built a prototype device that produced vibrational waves to shake a door loose, and used it to escape. He was nearly killed by the shock-wave feedback, and once in his own workshop he created a special uniform of foam-lined fabric to absorb the vibrations. He placed vibro-shock units on his wrists to be activated by thumb controls, and dubbed himself the Shocker II.

The Shocker II began his career by burglarizing an office, where he first encountered and defeated the hero Spider-Man. Their next fight took place in a bank, where Spider-Man defeated the criminal, using his webbing to keep Schultz from bending his thumbs to activate the vibro-shock units. He turned the Shocker II over to the police (Amazing Spider-Man #46).

Freed on parole, the Shocker II again stole something and was again captured by Spider-Man and returned to prison. Months later, having escaped prison again, the Shocker II embarked on a scheme to extort $1 million from New York City. Severing selected power cable junctions beneath the streets, he blacked out specific city blocks to spell out his pseudonym, thus proving his power. He then threatened to black out the entire metropolitan area if he was not paid the specified amount. When the mayor refused, he attacked the Queens Power Station, where he was defeated when Spider-Man locked his vibro-shock units in the "on" position. The recoil sent Schultz slamming from wall-to-wall, knocked him out and burning out the units.

The criminal genius Egghead helped the Shocker II escape again so that he could join Egghead's Masters of Evil. The members were all hired to perform menial tasks and acquire valuable equipment needed by Egghead in his criminal schemes. Egghead sent the Masters to attack the courtroom where Henry Pym, formerly the Avenger called Yellowjacket, was standing trial for treason. Pym was to be implicated in the escape and forced to work with Egghead. A battle with the Avengers ensued, the Shocker II was captured, and a post-hypnotic suggestion given the Shocker II by Egghead caused him to incriminate Pym further. Eventually the plot was discovered and Pym was rescued to stand trial. The Shocker II was again imprisoned (Avengers #228).

His confidence in himself considerably shaken, Schultz escaped and established himself as an assassin-for-hire based in the South Bronx. He was hired by an industrialist named Steele, actually the Nazi war criminal Baron Von Lundt, to kill Von Lundt's old opponent ,the aging mercenary Dominic Fortune. The Shocker II hoped to prove his talents by killing both Fortune and Spider-Man, thus regaining his self-confidence and collecting a sizable bonus. He ambushed Fortune at Kennedy International Airport, only to face Spider-Man. Spider-Man discovered that after past defeats, the Shocker II had built his vibro-shock units into his entire uniform and did not need the wrist units. The Shocker II gained the upper hand and only Fortune's timely intervention saved Spider-Man, who ripped the entire uniform to shreds and turned the criminal over to the police (Web of Spider-Man #10).

The Shocker II returned to a life of crime shortly thereafter, working alongside Spider-Man-villains Hammerhead and the Chameleon, and later, alongside the Trapster (Spectacular Spider-Man #157).

During a period of imprisonment, however, the Shocker II suffered extreme bouts of insecurity and lack of self-confidence. During this time, he was broken out of prison and inducted into a version of the Sinister Syndicate. Although his lack of confidence appeared to make him a less-than-valuable member, he ultimately had Spider-Man, who had tried to stop the Syndicate's latest crime, at his mercy. His confidence returned, the Shocker II let his enemy go.

Shocker II returned to various criminal acitivities, and more recently, he was a part of the short-lived Sinister Seven that came together to protect Spider-Man's villains against the murderous Kaine.

Most recently he joined the Masters of Evil VI under the Crimson Cowl III (Thunderbolts #24).

The Masters were defeated by the Thunderbolts and Shocker II went to jail.

Note: Shocker II should not be confused with the mutant called the Shocker who was a member of Magneto's Mutant Force. This villain later changed his name to Paralyzer and joined the Resistants.

Powers: Shocker II is a normal human who uses a padded suit and a pair of vibro shock gloves of his own design to commit crimes.

Links to other Shocker II pages:
  • https://www.angelfire.com/mi/spiderman/shocker.html
  • http://www.users.xeroanime.com/~handbook/s/shocker.htm
  • http://www.samruby.com/Villains/Shocker/shocker.htm



  • Character created by Marvel Comics.
    Champions rules conversion by Mathew R. Ignash - mathewignash@comcast.net.
    Last Updated - September, 2002

    - Back to Matt's Champions Page.-


    Authored on Amiga.